tModLoader

tModLoader

Weapon Enchantments
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Update: 4 Aug, 2022 @ 3:53pm

0.2.1.37(04AUG22)
-Added a config to change how many enchantments are allowed on items. (max is still 5)
-Fixed the level on items not being updated correctly sometimes.(@ウィリアム)

Update: 4 Aug, 2022 @ 10:57am

0.2.1.36(04AUG22)
-Fixed Multishot enchantment's tooltips showing 25% strength on armor and accessories.
-Fixed being able to put more enchantments on armor/accessories than intended (another cleanup mistake #Why I still have the mod labeled as Beta)

Update: 3 Aug, 2022 @ 9:41pm

0.2.1.35(04AUG22)
-Fixed projectiles spawning from non-enchantable items like fishing poles causing an error (@Amorem)
-Added config option for adjusting the spawn chance of enchantments in chests.

Update: 3 Aug, 2022 @ 6:12pm

0.2.1.34(03AUG22)
-Fixed boss bags not droping loot in expert and master (tModLoader just overhauled how bag loot works and I made a few mistakes shifting over "Only testing in Nomral world")(@LordMietz)
-Fixed bosses not dropping essence/powerbooster/Superior containments in expert/master mode if they don't drop boss bags.
-Fixed bosses with unobtainable boss bags not dropping loot in expert/master

Update: 3 Aug, 2022 @ 3:13pm

0.2.1.33(03AUG22)
-Removed Enchantment name translations for now until they can be fixed.
-Removed warning about preventing negative xp.

Update: 3 Aug, 2022 @ 2:09pm

0.2.1.32(03AUG22)
-Fixed error caused by crafting some vanilla bars in magic storage(@Karyuu_no_Tsume)
-Multishot is now back to being a Unique. It was swapped during code cleanup on accident.(@Bun, @PrincessOfEvil(Princess of Evil))
-Updated Multishot's tooltip: "(Chance to produce an extra projectile. Applies to each projectile created.)" (@PrincessOfEvil(Princess of Evil))
-Fixed Multishot causing a crash when used on Titanium Railgun from Calamity(NYamo - Steam)
-Made Multishot on items that consume gel (flamethrowers) and Titanium Railgun just multiply damage done instead of creating an extra projectile to prevent issues.
-Added translations for all Terraria supported languages except IT, DE, PL. If you are interested in contributing translations for these languages, please let me know.

Update: 2 Aug, 2022 @ 4:53pm

0.2.1.31(02AUG22)
-Fixed essence in the enchanting table not being consumed when crafting (I accidentally deleted the whole method that handles that while doing code cleanup)(@Jailweapon)
-Fixed Offering not working after the last update (code cleanup strikes again. Forgot a "!")(@Milandre)

Update: 2 Aug, 2022 @ 3:28pm

0.2.1.30(02AUG22)
-Removed Linear Enchantment Strength Multiplier. This change was to remove confusion. The same level of control exists with Individual Strength Multipliers if you desire it. (Based on vote results)
-Config option to allow shift clicking items into the enchanting table. Previously was allowed. Default is off. (Based on vote results)(@Kiroto (The Dev-oto))
-Created a Patreon and included links in the mod description and github
-Enchanted item tooltip colors and enchantment rarities now match the new color system used for essences.
-Fixed offering all items of the same type at once not giving loot for the ones offered from your inventory....... woops
-Config options to disable chat messages:
Only display once per session - Enabled by default. (Plz keep it on this one to help me out) Will only display each type of chat error message once.
Disable all chat error messages - Disabled by default. (Prevents you from helping me find bugs, but you're play experience won't be interupted)
Disabling both will display all chat error messages.

Update: 31 Jul, 2022 @ 7:46pm

0.2.1.29(31JUL22 Preview Only)
-Updated essence rarities to match their colors. (By @Kiroto)

Update: 31 Jul, 2022 @ 4:11pm

0.2.1.28(31JUL22 Preview Only)
-Updated WorldAblaze tooltip to include a mechanic it has done the whole time but not mentioned:
"Spreads to nearby enemies and prevents enemies from being immune from other WorldAblaze debuffs."
-Added a config option to adjust the limiting on Lifesteal enchantmens (Does not affect lifesteal from other sources)
-Lifesteal enchantments are now limited to a max of 1 per item from the life steal nerf vote that was conducted. Just passed the 2/3 required to pass (69 to 34)
-Containments are now crafted into bars that match the world you are in (based on the ores that spawn there)
-Offering now gives ores that match the ones spawned in the world you are in.
-Offering now only gives Chlorophyte ore at the appropriate time (after having killed all 3 mechanical bosses instead of after killing any 1 of them) (@When)
-Added support for Qwerty's Bosses and Items 2 and Vitality boss bags.(Gazzoo-byte - Github, @An unilolusiality)
-Added a config option for the strength auto reuse will be applied on the Speed enchantments.(@Princess of Evil)
-Fixed modded bosses having a 50% chance to drop air(not an item) as an item.
-Fixed boss bags not dropping items from Weapon Enchantments due to the tModLoader updates.