tModLoader

tModLoader

Weapon Enchantments
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Update: 24 Jun, 2022 @ 3:14pm

0.2.0.21(24JUN22)
-Updated message received when trying to infuse an item that is higher power than the item being sacrificed to match the current requirements.
-Fixed all enchantments being deleted off of an item if the Offer UI is closed by pressing esc or walking away(@111.1kg)
-Fixed enchantment stats being reset when using vanilla reforge..... Plz last reforge issue.(@Prødigus)

Update: 24 Jun, 2022 @ 12:45pm

0.2.0.20(24JUN22)
-Fixed essence being deleted instead of transported to the enchanting table ui in multiplayer.(@Wiz3rd)
-Separated config into 2 pages: Client Config and Server Config
-Fixed an issue with AutoReforge due to changes made for fixing reforging with Calamity. They now both work.(@ExPaIn)

Update: 23 Jun, 2022 @ 8:37pm

0.2.0.19(23JUN22)
-Fixed Splitting enchantment not working
-Fixed infusion damage boost being applied and not being removed (if you didn't hit finalize) if an item didn't have any infused item before.

Update: 23 Jun, 2022 @ 6:39pm

0.2.0.18(23JUN22)
-Now able to send essence to enchanting table UI even if your inventory is full(@Kittenz)
-Tried to fix this again: All for one cooldown still being shared between players on a server. Let me know if it's still being shared.
-Fixed potion buffs and on hit debuffs/buffs being lost if an item is dropped in multiplayer.(@Connor_Phillipz)
-Fixed items not tracking the change to their damage type when dropped

Update: 23 Jun, 2022 @ 5:16pm

0.2.0.17(23JUN22)
-Enchanting Table recipe now includes all vanilla workbenches.(@Skyline222)
-Fixed an issue causing projectiles that shrink to have their size bonus re-applied if it would drop below the size bonus value, effectively making shrinking projectiles have the size bonus applied twice multiplicatively.(@Ext.)
-Fixed Reforging with Calamity installed causing all item stats related to my mod to be removed. (@NanoSuit) (Nice to see you too Calamity)

Update: 23 Jun, 2022 @ 2:56pm

0.2.0.16(22JUN22)
-Added notes to WEGlobalNPC to help calculate drop rates if desired.
-Stopped essence drop rate multiplier from config affecting enchantment and power booster drop rates
-Fixed size enchantment bonus applying twice. (@Ext.)
-Updated potion enchantment tooltips to be 100% effective an armor and accessories instead of 25%
-Changed enchantment rarities to Basic, Common, Epic, Legendary, Mythical vise the current Basic, Common, Rare, Super Rare, Ultra Rare. Config option to swap back to original. (@Zorutan) (Forgot to add this in when I made the config. It's actually been ready since May 27th) woops (Thanks for the reminder, @sinogard )
-Separated config into Server Config and Client Config
-Attempted to fix different player configs being set while playing on a server together. The host's config is supposed to be used(@Lonely, @Kittenz )
-Added multiple fixes for item's experience resetting to -2147483648 if going above +2147483647. I runescape'd it, my bad. Please let me know if you ever see experience reset like this or suddenly become 2147483647 out of nowhere. (Mellowheart - Steam)

Update: 22 Jun, 2022 @ 9:27pm

0.2.0.15(22JUN22)
-No change, just re-publishing the non-preview just in case. Have had issues with people not being able to get the normal version after a preview publish.

Update: 22 Jun, 2022 @ 9:22pm

0.2.0.14(22JUN22)
-Updated Preview

Update: 22 Jun, 2022 @ 9:12pm

0.2.0.13(Released 22JUN22)
-God Slayer slight rebalance and fix. As it stands now, God Slayer works much better on some enemies you'd think are bosses like Mourning wood, but is not a boss. Because of this, I've decided to merge the 10% against non-boss and 1% against boss so that the bonus will be based on max hp instead. This is going to make god slayer feel more like a damage multiplier now instead of a percent max hp damage. I can't find another way to do it well with what I've tried. For now, I'll give a few value to get an idea(values are based on you dealing 100 damage with a true melee weapon or 200 damage with a projectile melee weapon):
hp damage
100 10
500 43
1000 75
2000 121
3000 152
4000 173
5000 190
10000 234
50000 288
100000 297
150000 300
1000000 305
Before this, I was able to kill the destroyer in about 10 hits with a decent melee weapon and godslayer.
Equation if you want it: GodSlayerStrength * (damage - damageReduction) / 100 * enemyMaxHP / (1 + enemyMaxHP * 49/150000) { /2 if projectile} + damageReduction

Update: 22 Jun, 2022 @ 3:10pm

0.2.0.12(Released 22JUN22)
-This update is gonna be BIG....... Whips and other projectile weapons now have their size and hitbox affected by the Size enchantment (To the best of my ability with minimal testing.) Let me know if you find issues......