Rivals of Aether

Rivals of Aether

Maractus
Showing 1-10 of 40 entries
< 1  2  3  4 >
Update: 2 Sep, 2024 @ 7:40pm

v1.46

General:
Fixed crouchbox offset
Increase hurtbox size
Edited hitboxes (+Fair, -Bair, -Ftilt, -Ustrong)

Jab:
Removed Force flinch
Damage (1,1) -> (2,2)
Added Tilt cancels
* Maractus' wasn't as broken but it is the same reason as Meloetta

Ftilt:
Sweetspot Damage 6 -> 7
Sweetspot kbs 0.7 -> 0.75

Uair:
Sweetspot Damage 6 -> 7

Fspecial:
added random fire hfx on the first frame of the move

Fstrong:
Damage 9 -> 11

Dstrong:
Fixed Endlag on woodcock

Dattack:
Fixed start up hurtboxes

Update: 10 Jul, 2023 @ 1:30am

v1.45

Init:
KBA 1.1 -> 1.15
Air Friction 0.02 -> 0.04
Air speed 5 -> 4.25
Jump hsp 5 -> 4.25
Leave Ground Max 5.2 -> 4.5
Air Accel 0.3 -> 0.25
Waveland 1.3 -> 1.2

Dtilt:
Fixed Sfx frame error when notes are higher.

Update: 29 Jun, 2023 @ 12:02am

v1.44

General:
Fixed Whifflag

init:
Hitstun Gravity 0.48 -> 0.45
Air Friction 0.03 -> 0.02

Dstrong:
Endlag 16 -> 22
Removed Late hit
Lifetime 6 -> 3
KBS 1 -> 1.05
Damage 8,6 -> 10

Fair:
Endlag 7 (10 fixed whiff) -> 13

Ftilt:
Lifetime 3 -> 4

Dtilt:
Made hitbox not go as much into the ground

Fspecial:
Lifetime 50 -> 45
Start up 11 -> 13
Endlag 11 -> 13

Update: 30 Jan, 2023 @ 7:38pm

v1.43

Ustrong:
Extended the size of the maracas hitbox

Fair:
Fixed sfx not playing when you had more than 4 beats

Update: 21 Jan, 2023 @ 10:28pm

v1.42

Fixed Fstrong not working
* It was funny

Update: 21 Jan, 2023 @ 6:42pm

v1.41

Ustrong:
Start up 20 -> 17
Made an attempt to connect better into itself

Bair:
Start up 7 -> 6
Landing lag 7 -> 6

Uair:
Start up 9 -> 8
* All his air attacks were frame 9 beside bair, which I thought was dumb

Ftilt:
Start up 8 -> 7

Jab:
Start up 6 -> 5

Fstrong:
Added burn consume because I thought it was funny

Uspecial:
Removed fast fall during prat

Update: 21 Dec, 2022 @ 7:10pm

v1.40

UStrong:
Reworked the move to have the explosion
Note will not do the burn unless he hits it on OK or NICE
OK explosion KBS 1.05 -> 1.15
* Did this so that it would give the burn hit and it also feels better gameplay wise

Fstrong:
Increased hitlock out 6,8 -> 8,10

Dstrong:
Given hitlock out
* I lost a round in bracket because of the spikes

Dspecial:
Spike BKB 6 -> 8
Spike KBS 0.1 -> 0
Hitstun 1 -> 0.8

Nair:
Last hit Angle flipper 0 -> 6

Uair:
Sweet hitstun 0.9 -> 1

Update: 18 Dec, 2022 @ 10:53am

v1.39

General:
Fixed/Touched up hurtboxes

Update: 12 Dec, 2022 @ 9:13pm

v1.38

Init:
Fast fall 12.5 -> 14
Short hop 6 -> 5

Bair:
Added inital -1 vsp

Uair:
Added inital -1 vsp

Utilt:
Damage 4 -> 5

Uair:
Sour Damage 4 -> 5

Dstrong:
Early Angle 45 -> 361
Early KBS 0.9 -> 1

Uspecial:
Can fast fall in prat now

Gimmick:
Beats lost every 10 seconds instead of 6 seconds

Update: 27 Oct, 2022 @ 10:00pm

v1.37

Init:
Test: KBA 1 -> 1.1
* He is small & since I think his range as a downside isn't as harsh as like Old Lilligant.

Fstrong:
Reduced sourspot hitbox a little bit

Fair:
Made hitboxes a little smaller

Fspecial:
Reduced hitbox size

Dspecial:
Reduced hitbox size