Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
Showing 71-80 of 105 entries
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Update: 1 Oct, 2022 @ 12:36pm

- Removed the "Tired" fatigue class and instead merged it with the "campaigning" and "not_campaigning" and make the "battle" one more punishing. I split the "Battle" class into the "battle_fatigue" and "battle_thrill" one gives a bonus and the other a penalty for battling based on the factions lore.

Update: 30 Sep, 2022 @ 10:39am

- Added extra population capacity to Altdorf, Mariaunburg, Oak of Ages, Wei Jin, Naggarond and Lothern. This means they can hold almost double the normal amount.
- Fixed some oddities with the Wood Elves.
- Various minor tweaks with the Fatigue system to make it less punishing.

Update: 15 Sep, 2022 @ 6:17pm

- Fixed Naggarond Regions Bug
- Added more warriors on average for Dark Elves.
- Fixed Feral Bears and Ice Fear Bears not being Auxillary units.

Update: 10 Sep, 2022 @ 1:53pm

- Added fix for Issabella and Undead

Update: 9 Sep, 2022 @ 7:57am

Update: 6 Sep, 2022 @ 3:47pm

- Disabled Diplomacy UI for 3.1 Update.

Update: 5 Sep, 2022 @ 5:29pm

Update: 5 Sep, 2022 @ 4:10pm

Update: 4 Sep, 2022 @ 8:15am

- Changed Daemons unit to now pull from a new population of Daemons that act like Scaven or Undead.

Update: 3 Sep, 2022 @ 5:25pm

- Added lots of flavor text for the faction populations. Kislev gets Subjects. Empire gets Soldiers. Norsca gets Chiefs ect.