Hammerwatch

Hammerwatch

Ravenwatch
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Update: 18 Jul, 2014 @ 2:04am

-Fixed invisible wall on bridge to 1st Reaper - not sure how it happened, but it's been shot in the face.

Update: 14 Jul, 2014 @ 5:04am

Version 0.18
-Fixed crypt collision that allowed you outside the level.
-Fixed various tileset graphical glitches and layering
-Fixed second bronze key on Level 2 not always spawning
-Fixed rain parallax discoloration
-Changed rain to randomly change intensity and frequency, turns on and off.

Update: 7 Jul, 2014 @ 1:51pm

Patch 0.17

Notes

General:
-Town now has signs over each shop (for the kids!)
-Changed minigame in town only viewable by Ranger, Wizard, Priest, and Thief
-While playing the minigame, the range will be increased to allow playing as follows:
--Thief fan of knives throws 2 knives and cost 0 mana, 2gold
--Wizard's fireball range increased to 6.5
--Priest Beam range increased to 8

The Palading and Warlock do not ahve abilities that allow the target practice.

-Removed custom skin for warlock - was accidently placed and not intended as part of Ravenwatch.
-Ravens now properly do damage in Easy mode.

Level2:
Tree Thorn projectiles now much easier to see.

Level 3:
-Spine Shooter now spawns properly in the sarcophagi
-Bronze doors now properly spawn loot.

Update: 6 Jul, 2014 @ 12:14pm

Version 0.15

General:
-Updated Ravenwatch Preview Icon
-Changed minigame price from 200+ to 35 for both Easy Mode and Man Mode


Level1:
- Fixed collision bug that allowed you to walk outside the level

Level2:
-Fixed graphical bugs when walking into caves - all textures should disappear or remain properly now. (Thanks for the feedback to find these!)
-Fixed exploit that allowed you to walk around the obstacle area of hand traps

Level4:
-Fixed exploit that allowed you to avoid parts of the hand traps in the obstacle area.
-Fixed hand trap prefab to no longer damage during multiplayer (due to lag)

Update: 5 Jul, 2014 @ 11:17am