Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Here you some deserved cookies as we dive back into the map. Have an EXCELLENT day! 🍪🍪🍪
The raven eggs were another sloppy move - this whole game was my first time drawing ANYTHING so the struggle was real with a lot of this! Thanks for your feedback, I hope you keep playing and I'll definitely revisit some of those items :D
The raven are way to dangerous. They are the hardest enemy I've met so far. I would make them a bit slower and give them a attack cooldown. Maybe make the tree projectiles something more than just light orbs. The spiders are pretty irritating. You could make it so that the web debuff that you get didn't make you as slow. Also this is just a thing that I care a lot about but isn't necessary to chamge: the raven and theire little egg pile thingys are made up of smaller pixels than everything else. That was everything so far. Very cool map.
Morden: There will be a list and a credits system in the game as well in the form of a piano :D