Sid Meier's Civilization VI

Sid Meier's Civilization VI

Coastline
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Update: 8 Apr, 2023 @ 1:41am

Added Food to Seagrass 'chopping' yield.
Added Defense and SightThrough modifier as well as negative Appeal to Mangrove (matching the Rainforest).
Tweaked some of the feature's graphic art.

Update: 29 Jan, 2023 @ 10:55pm

Reverted the icon's dds format to uncompressed
Increased loadorder to Sukritact's Oceans compatibility xml

Update: 12 Jul, 2022 @ 11:21am

Added support for More Maritime Seaside Sectors mod.

Update: 27 Jun, 2022 @ 10:21am

Fixed an issue where features are not generated in some map mods.

Update: 22 Jun, 2022 @ 6:28pm

Fishing Boats should no longer require terrain features to be removed.
Revert the changes to Fish and Crab harvest tech.
Seagrass 'chop' food yield was removed and gold yield slightly increased.

Update: 21 Jun, 2022 @ 2:31am

Fixed unable to generate features in shuffle map

Update: 17 Jun, 2022 @ 9:35am