Arma 3
JSDF Overhauled
Showing 1-10 of 20 entries
< 1  2 >
Update: 27 Aug, 2024 @ 7:34am

v3.1.1 changes:

Added Chemical Warfare PLUS soft dependency
Added Mavic 3 Drone soft dependency

Fixed: Artillery vehicles now carry out artillery missions. (Reverted values to vanilla 155mm howitzer)
Fixed: Type 89 Rifles now spawn with the correct magazine by default
Fixed: Minimi now spawns with the correct magazine by default
Fixed: AAV M2 50 cal now works with JSRS
Changed: Apex LIM-85 LMG now's compatible with Minimi boxes
Changed: 30 round AK58J, AK59J and AK60J magazines now use vanilla STANAG model
Added: x7 round M107 HE 155mm magazine to Type 99 SPH

Update: 29 Jul, 2024 @ 9:22am

Hotfix:

Actually added JSRS compatibility

Update: 24 Jul, 2024 @ 1:06pm

v3.1 changes:

Added JSRS soft dependency support

Added partial ACE compatibility (explosives and grenades)

Tweaked smoke grenade colors

Added ACE compatibility to Thermite Grenade [JSDF Mod]

Added Reaction Forces CDLC soft dependency support

Added: 5.56 mm 30rnd PMAG (AP) [RF CDLC]

Added: 5.56 mm 30rnd PMAG (AP, Tracer) [RF CDLC]

Added: 5.56 mm 30rnd Mag M855A1 (AP) [RF CDLC]

Added: 5.56 mm 30rnd Mag M856A1 (AP, Tracer) [RF CDLC]

Added: 5.56 mm 20rnd Mag M855A1 (AP) [RF CDLC]

Added: 5.56 mm 20rnd Mag M856A1 (AP, Tracer) [RF CDLC]

Added: 5.56mm 200Rnd M856A1 (AP, Tracer) [RF CDLC]

Added: H235C Transport [RF CDLC]

Added: H240C Transport [RF CDLC]

Added: H245 SAR [RF CDLC]

Tweaked F-4 Phantom's flight model (Thanks Brendo!)

Tweaked F-4 Phantom's radar

Tweaked AA missiles behavior

Fixed: ARDB AT Rifleman's backpack now has the correct MAAWS ammo

Added weapon ground holders

Added equipment ground holders

Fixed Type 88 Helmet (JGSDF) textures

Renamed BDU to Type 3 Uniform

Renamed Modular Vests to Type 18 Vest

Added Winter subcategory

Added Desert subcategory

Added: UH-1H [JSDF Mod]

Added: UH-1H (MG) [JSDF Mod]

Added: UH-1H (Minelayer) [JSDF Mod]

Added: UH-1B [JSDF Mod]

Added: Type 88 Helmet (JGSDF, Desert) [JSDF Mod]

Added: Desert variations of Type 18 Vest

Added: Type 3 Vest (JGSDF, Desert) [JSDF Mod]

Reworked Type 90 Tank textures

Update: 22 Jul, 2024 @ 9:01am

Update: 22 Jul, 2024 @ 8:38am

v3.0.1 HOTFIX

Fixed: Type 3 Uniforms now show up correctly

Update: 19 Mar, 2024 @ 2:27pm

v3.0 changes:

Fixed: UH-1J unarmed and MG variants no longer allow the usage of pylons

Fixed: M2 HMGs now disassamble to the correct backpacks

Added crash sounds to most vehicles

Added: V-22 Osprey

Added: C-130 Hercules

Added: AH-64DJ

Added: Type 99 SPH [JSDF Mod]

Added: T-4 [gac]

Added: CH-47 [JSDF Mod]

Added: Kawasaki KLX 250 [gac]

Added: Type 99 SPH [JSDF mod]

Added: Demining Drone

Added: Demining UGV

Added: Type 92 MCV UN Skin

Added smoke shells to Type 74 Tank

Added: Beret (United Nations)

Added Mine Detector to Explosive Specialist

Added: Repair Specialist

Added: EOD Specialist

Added several props

Added UXOs

Added: AGM 84D Harpoon x1

Added: ASM-2 x1

Added: BDU A (Rolled Sleeves, JGSDF)

Added: Fatigues (Rolled Sleeves, JGSDF)

Added: Fatigues (Rolled Sleeves, JGSDF, Flag)

Increased crewCrashProtection values of armored vehicles

Tweaked artillery computer values. SPHs now have the same ballistic profile than the vanilla Scorcher

Tweaked Type 60 APC armor values

Tweaked Type 73 APC armor values

Tweaked Type 73 APC UN Skin

Tweaked Type 96 WAPC UN Skin

Tweaked LAV UN Skin

Tweaked CBRN Suit texture

Tweaked Type 88 Helmet texture

Changed Carl Gustav sound to vanilla MAAWS

Increased Carl Gustav FFV441 HE round damage

Increased Carl Gustav FFV441B HE round damage

Increased Carl Gustav FFV551 HEAT round damage

Type 89 and Type 20 rifles can now fire underwater

Update: 6 Feb, 2024 @ 7:35am

v2.4.1 changes:

Framework changes for future mod expansions

Fixed UN vehicle CfgPatches

Changed: Regular units now wear Type 3 vests

Changed: AA Missile Specialists now use Type 91 Kai SAM MANPADs

Tweaked: General vehicle material overhaul

Tweaked BDU materials, uniforms are not as dark when in the shade

Tweaked Type 88 Helmet materials, helmets are not as dark when in the shade

Added: Type 74 Tank (Dozer) [JSDF Mod]

Added: Type 90 Tank (Dozer) [gac]

Added: Type 90 (B) Tank [gac]

Added: Type 73 Light Truck [JSDF Mod]

Tweaked: Both JSDF Mod and GAC M2 12.7 M2 HMGs now use vanilla sounds and ammunition

Tweaked: Aircraft JM61A1 20mm Vulcan cannon now has a sound that better portrays its real life sound

Tweaked: Adjusted JM61A1 20mm Vulcan ammunition count

Tweaked: AAVP7 driver FOV

Fixed: Added NVS to AAVP7 Commander sight

Tweaked: Adjusted Type 60 APC driver FOV

Tweaked: Adjusted Type 73 APC driver FOV

Tweaked: Adjusted Type 73 APC gunner FOV

Tweaked: Adjusted Type 87 RCV driver FOV

Fixed: Disabled rotation of commander optics on Type 87 RCV

Fixed: Removed thermal imager from commander optics on Type 87 RCV

Tweaked: Adjusted Type 89 IFV driver FOV

Tweaked: Increased Type 89 turret rotation speed to 28.2 degrees per second

Tweaked: Added 2 more ATGMs to Type 89 IFV

Fixed: Removed extra seat on Type 89 IFV

Fixed: Disabled rotation of commander optics on Type 89 IFV

Added 11th Infantry Regiment, 3rd Company skin to Type 89 IFV

Tweaked: Adjusted Type 96 WAPC driver and gunner FOV

Tweaked: Adjusted Type 10 Tank driver FOV

Tweaked: Adjusted Type 10 Tank reload speed

Tweaked: Reduced Type 10 Tank turret rotation speed to 28.2 degrees per second

Tweaked: Added pneumatic suspension to Type 10 Tank

Tweaked: Adjusted Type 90 Tank driver FOV

Tweaked: Adjusted Type 90 Tank reload speed

Tweaked: Reduced Type 90 Tank turret rotation speed to 28.2 degrees per second

Tweaked: Added pneumatic suspension to Type 90 Tank

Tweaked: Adjusted Type 74 Tank driver FOV

Tweaked: Adjusted Type 74 Tank reload speed

Tweaked: Added pneumatic suspension to Type 74 Tank

Tweaked: Reduced turret rotation speed of Type 74 Tank to 22.6 degrees per second

Removed: M2 12.7mm HMG from Type 74 Tank

Tweaked: Adjusted Type 61 Tank driver FOV

Tweaked: Adjusted Type 61 Tank reload speed

Tweaked: Reduced turret rotation speed of Type 61 tank to 22.6 degrees per second

Tweaked: Added pneumatic suspension to Type 87 SPAAG

Tweaked HMV suspension values

Tweaked Type 73 SUV suspension values

Fixed: F-4 Fuel tanks should no longer crash the game

Type 62 GPMG now uses vanilla SPMG sounds

Fixed: Vehicle mounted Minimi LMGs no longer reload instantly

Changed Minimi sounds

Reduced FFAR and Hydra rocket fire rate

Added CBA 5.56 magwell compatibility to Type 89 rifles

Removed JSDF Mod and gac Type 6 rifle grenade compatibility from Type 64 and 89 rifles

Added CBA 5.56 magwell compatibility to Type 20 rifles

Removed gac L-MAT missile and Titan AA magazine compatibility from Type 01 L-MAT

Added: Type 91 Kai SAM MANPAD [JSDF Mod]

Added: JM26A1 hand grenade [JSDF Mod]

Added: JGSDF Load Bearing Equipment [gac]

Added: JGSDF Load Bearing Equipment (Light) [gac]

Added: JGSDF Load Bearing Equipment (Leg Holster) [gac]

Added: JGSDF Load Bearing Equipment (Leg Holster, Light) [gac]

Added: JGSDF Load Bearing Equipment (Type 64) [JSDF Mod]

Tweaked FIM-92 launcher and missile weight

Changed FIM-92 launcher icon

Added: Hydra M247 HEAT rocket pods

Added: Mk 82 x2 Bombs

Added: Mk 82 (TP) x2 Bombs

Fixed: Type 79 missiles should no longer auto lock to targets

Type 74 SPH: Reworked materials and textures

Type 75 SPH: Reworked materials and textures

Type 75 MLRS: Reworked materials and textures

Fixed: Removed AH-1S IR Jammer

Tweaked: Reworked UH-1J textures and materials

Added: Unit markers to UH-1J

Fixed: CH-47 flight model has been tweaked and should no longer keep climbing when AI flies the helicopter

Update: 23 Nov, 2023 @ 7:05am

v2.4 changes:

New content

Added: JGSDF Training Evaluation Unit OPFOR faction
Added: ARDB editor subcategory
Added: UN editor subcategory
Added: Type 88 Helmet (Winter) [JSDF Mod]
Added: Type 88 Helmet (UN 1) [JSDF Mod]
Added: Type 88 Helmet (UN 2) [JSDF Mod]
Added: Type 66 Helmet (UN) [JSDF Mod]
Added: Type 66 Helmet (UN, Old) [JSDF Mod]
Added: FIM-92 A [JSDF Mod]
Added: M24 SWS [JSDF Mod]
Added: BDU ARDB (JGSDF) [JSDF Mod]
Added: BDU ARDB (Ripstop, JGSDF) [JSDF Mod]
Added: Cold Weather Uniform (Winter)
Added: Type 87 RCV winter textures
Added: F-1 [JSDF Mod]
Added: T-2 [JSDF Mod]

General fixes

Aircraft fuel tanks no longer cause the game to crash when selected while a targed is locked.

Added HUD to F-1, F-2, F-4, F-15, T-2, OH-1 and AH-1S (WIP)

Type 87 SPAAG: Fixed gunner optics not having access to thermal or NVG when zoomed in.

General reworks

Cold Weather Uniform: Reworked textures

Type 87 RCV: Reworked textures and materials
Type 87 RCV: Removed thermals from gunner and commander optics

Type 73 APC: Reworked materials
Type 73 APC: Removed gunner magnification
Type 73 APC: Changed gunner optics

Type 89 IFV: Reworked materials
Type 89 IFV: Removed thermals from commander optics

Type 82 CCV: Reworked textures and materials

Type 87 SPAAG: Reworked textures and materials

Type 96 WAPC: Changed gunner optics
Type 96 WAPC: Removed gunner magnification

LAV: Texture overhaul

Type 87 SPAAG: Texture and material rework
Type 87 SPAAG: Adjusted ammunition count

UH-1J: Damage texture overhaul

M2 HMG: Weapon now uses red tracer ammo
M2 HMG: Weapon now spawns without optic and shield

Sumitomo Minimi 5.56mm MG: Reduced muzzle smoke

Type 01 L-MAT AT Launcher: Added L-MAT NVD attachment.
Type 01 L-MAT AT Launcher: Added ATM-5 HEAT missile.
Type 01 L-MAT AT Launcher: Added ATM-5 TP missile.

AA Specialists now carry FIM-92 A missile launchers instead of Titan AAs
Snipers now use M24s instead of M200 Interventions

Update: 1 Jul, 2023 @ 5:47am

v2.3 - 1 July 2023

Mod REQUIRES Community Base Addons (CBA_A3) as of version 2.1

Type 61 Tank
Reworked: Turret horizontal and vertical traverse speed has been increased
Reworked: Gunner now controls the smoke countermeassures
Reworked weaponry
Reworked: Gunner and commander optics now have NVD and rangefinder
Reworked textures
Reworked vehicle damage textures
Fixed: Commander no longer clips through the turret

Type 74 Tank
Reworked: Turret horizontal and vertical traverse speed has been increased
Reworked gunner and commander optics
Reworked textures
Added winter camouflage
Fixed gun stabilizer
Fixed: Tank now spawns with cosmetic spotlight by default
Reworked ammunition
Reworked vehicle damage textures

F-2 Fighter
Fixed: Sensor panels now cycle propperly

Type 60 APC [JSDF Mod]
Fixed vehicle armor values

Type 73 APC [JSDF Mod]
Reworked several textures
Added winter camouflage
Fixed vehicle armor values
Reworked vehicle damage textures

Type 87 RCV [JSDF Mod]
Reworked gunner optics
Reworked: Ammunition count is more accurate to the real vehicle

Type 89 IFV [JSDF Mod]
Reworked gunner optics
Reworked several textures
Reworked: Ammunition count is more accurate to the real vehicle
Fixed: Type 79 ATGMs now produce explosions and craters when detonated
Reworked vehicle damage textures

Type 96 WAPC [gac]
Reworked: Vehicles now use 3d models from JSDF Mod
Reworked several textures
Reworked gunner optics
Added winter camouflage
Reworked vehicle damage textures

Type 10 Tank [gac]
Reworked commander optics
Reworked textures
Reworked vehicle damage textures

AAVP7 [gac]
Reworked gunner and commander optics
Reworked textures
Increased engine power

HMV [gac]
Reworked vehicle damage textures

LAV [gac]
Reworked vehicle damage textures

Type 73 SUV [gac]
Reworked vehicle damage textures

Type 64 Rifle [gac]
Reworked recoil

Type 20 Rifle [JSDF Mod]
Reworked recoil

New content
Added: E-767 AWACS [gac]
Added: Type 62 GPMG [JSDF Mod]
Added: Sumitomo Minimi 5.56mm MG [gac]
Added: P226 [gac]
Added: Type 87 APERS Mine [JSDF Mod]
Added: Type 87 AT Mine [JSDF Mod]
Added: Type 92 AT Mine [gac]


Type 62 GPMG
Fixed reload animation
Renamed as "Type 62 GPMG"
Added 100, 200, 1000 and 4500 round magazine boxes

Sumitomo Minimi 5.56mm MG
Renamed as "Sumitomo Minimi 5.56mm MG"
Added 200 round box magazine. (Red, Green and Yellow tracers)

P226
Renamed as "P226"


General fixes
Fixed: Various localization issues
Fixed: Type 60 APC vehicle armor values
Fixed: Type 73 APC vehicle armor values
Fixed: Type 79 ATGMs now produce explosions and craters when detonated
Fixed Type 74 tank gun stabilizer
Fixed: Type 74 Tank now spawns with cosmetic spotlight by default
Fixed: Type 61 Tank commander no longer clips through the turret
Fixed: F-2 sensor panels now cycle propperly

General reworks
Reworked: Internal changes have been made for future mod expansions.
Reworked: Most vehicle weapons and ammunition now display their real names and designations
Reworked: Vehicle 7.62mm coaxial machineguns now use 250 round boxes instead of a single 4500 round belt.
Reworked: Helicopter pilots now spawn with Minebea PM-9 SMGs instead of vanilla MP5
Reworked: Helicopter crews now spawn with Minebea PM-9 SMGs instead of vanilla MP5

Update: 16 Mar, 2023 @ 12:40pm

v2.2 - 16 March 2023

Mod REQUIRES Community Base Addons (CBA_A3) as of version 2.1
Mod no longer replaces infantry weapons

Added: New Editor category "Engineering"

Added: F-15J [JSDF Mod]
Added: F-15DJ [JSDF Mod]
Added: F-4EJ Kai [JSDF Mod]
Added: RF-4EJ [JSDF Mod]
Added: F-2A [JSDF Mod]

Added: Type 74 105mm SPH [JSDF Mod]
Added: Olive Drab (Clean) skin for Type 74 105mm SPH
Added: Type 75 130mm MLRS [JSDF Mod]
Added: Olive Drab (Clean) skin for Type 75 130mm MLRS
Added: Type 75 155mm SPH [JSDF Mod]
Added: Type 90 Armored Recovery Vehicle [JSDF Mod]
Added: Type 91 Bridgelayer [JSDF Mod]
Added: Type 92 Mine Clearance Vehicle [JSDF Mod]
Added: Type 87 Artillery Supply Vehicle [JSDF Mod]
Added: White skin for Type 87 Artillery Supply Vehicle
Added: Type 99 Artillery Supply Vehicle [JSDF Mod]
Added: White skin for Type 99 ASV
Added: Patria AMV [Vanilla]


Added: 110mm LAM [JSDF Mod]
Added: JM 12 HEAT rocket [JSDF Mod]
Added: JM 18 TP practice rocket [JSDF Mod]
Added: 110mm LAM (Panzerfaust 3) [gac]
Added: 84mm Recoiless Rifle (Carl Gustav M2) [JSDF Mod]
Added: FFV552 Training Round [JSDF Mod]
Added: Type 01 L-MAT AT Launcher [JSDF Mod]
Added: 22mm Type 06 Rifle Grenade (HE) [JSDF Mod]
Added: 22mm Type 06 Rifle Grenade (Training) [JSDF Mod]

Added: Engineer (Crew) unit

Reworked: All vehicles now have the correct fording depth

Reworked: Aircraft weaponry

Reworked: F-15J, F-15DJ, F-4EJ Kai, RF-4EJ and F-2A audio; vehicles now use vanilla sounds

Reworked: Type 90 Tank handling

Reworked: Type 74 105mm SPH now uses custom weapon with better ranges
Reworked: Type 74 105mm SPH's ammo count has been adjusted to 30 rounds instead of 32
Reworked: Type 74 105mm SPH now uses vanilla engine sounds

Reworked: Type 75 155mm SPH now only seats 4 instead of 6. Extra seats served no gameplay purpose
Reworked: Type 75 155mm SPH now uses custom weapon with better ranges.
Reworked: Type 75 155mm SPH's ammo count has been adjusted to 28 rounds instead of 32
Reworked: Type 75 155mm SPH now uses vanilla engine sounds

Reworked: Type 75 130mm MLRS now uses vanilla engine sounds
Reworked: Type 75 130mm MLRS handling

Reworked: Type 90 ARV handling
Reworked: Type 90 ARV now uses vanilla engine sounds
Reworked: Type 90 ARV now has clearer interaction prompts

Reworked: Type 91 Bridgelayer handling
Reworked: Type 91 Bridgelayer now uses vanilla engine sounds
Reworked: Type 91 Bridgelayer now has clearer interaction prompts

Reworked: Type 92 Mine Clearance Vehicle now uses vanilla engine sounds
Reworked: Type 92 Mine Clearance Vehicle now has clearer interaction prompts

Reworked: Type 87 Artillery Supply Vehicle now uses vanilla engine sounds

Reworked: Increased BDUs carry capacity to 60.

Fixed: F-15J countermeassures
Fixed: F-15DJ countermeassures
Fixed: F-4EJ Kai countermeassures
Fixed: RF-4EJ countermeassures
Fixed: F-2A countermeassures

Fixed: Type 90 ARV can now use smoke countermeassures
Fixed: Type 91 Bridgelayer can now use smoke countermeassures

Fixed: 110mm LAM (Panzerfaust 3) no longer allows the use of vanilla RPG 18 rockets