RimWorld

RimWorld

Recycled Mechanoid Arms
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Update: 23 Nov, 2022 @ 5:36pm

[Auto-generated text]: Update on 11/24/2022 9:35:54 AM.

update to 1.4 .

*However, due to the existence of the machanitor, I started to consider removing the recipe patch in MB3 and VFE-M (Remove the required mecha component or mechanoid component). At present, I have not changed these.

Update: 26 Sep, 2022 @ 8:10pm

[Auto-generated text]: Update on 9/27/2022 11:10:23 AM.

*Fixed the problem that some guns lack melee tools

*DMR: mass 3.6kg → 3.4kg

*SCC: reload time 2s→2.5s (Will be rounded and displayed for 3 seconds in game)

Update: 11 Sep, 2022 @ 1:12pm

[Auto-generated text]: Update on 9/12/2022 4:12:50 AM.

bugfix

Update: 9 Sep, 2022 @ 11:00am

[Auto-generated text]: Update on 9/10/2022 2:00:43 AM.

*bugfix

Update: 8 Sep, 2022 @ 5:31pm

[Auto-generated text]: Update on 9/9/2022 8:31:28 AM.

——New content:

*Mechanoid DMR, using 5x35mm charge ammo. Because of the brand-new design, its properties are superior to those of the standard charge lance.

*Mini charge railgun turret, using 5x35mm charge ammo. It is a dual mounted remote automatic turret with night vision function, which can ensure accuracy in the dark.


——Miscellaneous:

*A part of the graphic has been slightly changed, but considering the characteristics of compressed pixels in the game, can hardly be seen.xd

*Patched on CE, the projectile graphic scale of 5x35 charge bullet was reduced from 3x to 1.2x, so that it no longer looks too big.

Update: 25 Aug, 2022 @ 1:32am

[Auto-generated text]: Update on 8/25/2022 4:31:52 PM.

—Data fix (CE)
——Mech special combat carbine
*shooting spread 0.7→0.07

Update: 18 Aug, 2022 @ 5:06pm

[Auto-generated text]: Update on 8/19/2022 8:06:37 AM.

Adapt the data of portable inferno launcher to the update of CE on 8.17
(80x256mm shell severely weakened)

Update: 31 Jul, 2022 @ 2:39am

[Auto-generated text]: Update on 7/31/2022 5:39:32 PM.

——Bugfix

Fixed the problem that an error would be reported when trying to build a recycled charge blaster turret when installed with [vanilla factor expanded - mechanoids].

Update: 28 Jul, 2022 @ 9:58pm

Update -2022.7.29

——New content——

Two 12x64mm weapons and a manned turret.

*Mechanoid special combat carbine, a large caliber short rifle, reduce the recoil of firing by reducing the barrel and capacitor specifications, but also reduce the bullet speed and penetration. The overall performance is similar to that of shotguns that fire slug ammo.

*Mechanoid heavy machine gun, a portable heavy machine gun, which can fire quickly to suppress the target, and has a large weight. you'd better to equip a power armor or exoskeleton to use.

*Recycled charge blaster turret, a fixed manual heavy machine gun made with a repaired and modified light charge blaster (the turret gun in mech cluster) , need a gunner to operate. No power supply is required.

Update: 23 Jul, 2022 @ 10:50am

[Auto-generated text]: Update on 7/24/2022 1:49:58 AM.

Fixed a typo in the title. You may need to activate this mod to your mod list again.