RimWorld

RimWorld

Recycled Mechanoid Arms
34 Comments
朽垢 26 Feb, 2023 @ 12:05am 
子弹不算电荷啊,我装了正品电荷弹但是无法麻痹目标
原初天廻龙廻天 14 Jan, 2023 @ 4:37am 
装了ce之后,那个穿刺针好像用的是60毫米迫击炮炮弹啊……6×22电荷弹好像找不到啊……(更别说没法制作…)
Windward'Snow  [author] 23 Nov, 2022 @ 5:53pm 
update to 1.4
maybe I should remove the recipe patch in MB3 and VFE-M (Remove the required mecha component or mechanoid component), because player can build mechanoids by themselves. But I'm not sure whether to change it like this
LambdaFan 21 Nov, 2022 @ 12:51pm 
@Windward'Snow So 1.4 CE is here, when will this mod be updated for 1.4?
Windward'Snow  [author] 3 Nov, 2022 @ 2:20pm 
I will process after the ce update
Anastasios Nwakaeme 3 Nov, 2022 @ 10:46am 
1.4 ?
Windward'Snow  [author] 26 Sep, 2022 @ 8:30pm 
已修
[吸雷man]Lanking-Yuri 25 Sep, 2022 @ 10:15am 
作者,除了机械反器材枪之外的所有机械枪械由于缺少近战tool,会导致小人近战的时候出现BUG,贴图会卡在一个方向然后漂移,在使用allow tool的“杀死单位”命令时,小人会卡住不能正常杀死单位,此外在小人有仿生手臂的情况下,仿生手臂会被消耗掉用来击杀单位。
Blitzmo 16 Sep, 2022 @ 11:32pm 
So just a heads-up,the dev branch of CE is changing the 60mm mortar of the pikeman into it's own 66mm HE-I projectile
Windward'Snow  [author] 9 Sep, 2022 @ 10:54pm 
@Mismagius My test results in the vanilla game are OK. Maybe the weapon data is unbalanced. I haven't played games in the vanilla for a long time, and this mod is not designed for this. If you are not at ease, you can back up the game saves before playing.
Windward'Snow  [author] 9 Sep, 2022 @ 11:01am 
Fixed
Blitzmo 9 Sep, 2022 @ 7:26am 
1st:Same problem with the guy below me
2nd:Yeah i agree
Koltarius 9 Sep, 2022 @ 7:22am 
The last update is causing issues when used with Mechanoid Bench 3. The build tab categories are almost entirely empty. Tested with a clean modlist besides Harmony, Combat Extended, Mechanoid Bench 3 and Recycled Mechanoid Arms.
Windward'Snow  [author] 8 Sep, 2022 @ 7:02pm 
@Blitzmo Maybe the weapon updated this time is what you need, but in my impression, 5x35 belongs to ’precision ammunition‘, which is not suitable for full-automatic firing, so I did not make weapons like LMG.
Windward'Snow  [author] 18 Aug, 2022 @ 5:38pm 
@119 已更,确实是名字连着defName一起改了(由温压弹变成了燃烧弹,数据也大砍),毁天灭地地狱火不存在了:lunar2019piginablanket:
Windward'Snow  [author] 3 Aug, 2022 @ 12:06am 
@Blitzmo I may conceive of these weapons later.
Blitzmo 2 Aug, 2022 @ 11:05pm 
Man i really don't wanna install an entire VE mod with bloated contents just for maybe 2 guns that i neededCan you put just one in?
Windward'Snow  [author] 2 Aug, 2022 @ 5:10am 
@Blitzmo I have no idea about 5x35mm charge weapons at present, because other mods I subscribe to, such as Vanilla Factions Expanded - Mechanoids and Reinforced Mechanoids: Tyrikan-Line are have such weapons. Maybe you can try those mods.
Blitzmo 1 Aug, 2022 @ 6:45pm 
Can you also make a weapon that use 5x30mm charge?Something like a medium machine gun and maybe a variant of it as a turret,and probably a DMR much like the woodpecker of the Housefire mod
Windward'Snow  [author] 31 Jul, 2022 @ 2:50am 
@Denmonari Fixed, a defName typo in patch with VFaE-M, this patch will be overwrite if MB3 is installed, so I didn't notice at that time. Thanks.
HANS 30 Jul, 2022 @ 11:09pm 
@Windward'Snow 感谢!
Windward'Snow  [author] 30 Jul, 2022 @ 10:28pm 
@HANS 没有,但是其他一些mod比如Vanilla Factions Expanded - Mechanoids以及Reinforced Mechanoids: Tyrikan-Line中存在这样的武器,PLA-armory中也有60迫,我不想做重复了所以暂未考虑
HANS 30 Jul, 2022 @ 10:16pm 
请问有适用机械族掉落的60mm弹和电荷标枪弹药的武器吗?
Denmonari 30 Jul, 2022 @ 5:05am 
Love the new guns, especially the carbine as a light weight anti-armor weapon.
Did run into a weird issue after the update where selecting a recycled mechanoid turret from the build menu killed the UI, I'll let you know if I figure out what caused it.
Windward'Snow  [author] 26 Jul, 2022 @ 10:16am 
@Denmonari There are indeed plans to add more 12x64 weapons.
Denmonari 26 Jul, 2022 @ 9:56am 
Excellent mod so far, only downside so far is that most ammo is in short supply, but I'm constantly drowning in 12x64.
My main 8 soldiers have been using the Mech AT rifle constantly but I still have over 20k 12x64, but only a handful of the lighter calibers.
Any chance you might add a HMG or automatic rifle using these rounds at some point?
Get Donked On 24 Jul, 2022 @ 2:30pm 
the industrial fortifications mod has a 60mm infantry mortar
Windward'Snow  [author] 24 Jul, 2022 @ 5:49am 
@sanicek The auto-mortar (player-built version) in VFaE-M uses 60mm mortar shell ,it's also need mech components to built ,maybe that's what you need.
sanicek 24 Jul, 2022 @ 4:11am 
Thanks, this is great.

I hate how so many things in not only the base game but mods as well make no sense because *something something game balance*. If someone is in a colony that is getting clusters or other mech threats every other week they would for sure make being able to reuse all those resources a priority.

Now all we need is a 60mm mortar and all the mech ammo becomes useful.
Windward'Snow  [author] 23 Jul, 2022 @ 10:47am 
@Varjonyymi Good eye, corrected, thanks.
Varjonyymi 23 Jul, 2022 @ 9:46am 
There's... a typo in the mod name
Kriptobaam 22 Jul, 2022 @ 11:15am 
Great job on both the art and the concept.
VelxraTV 22 Jul, 2022 @ 3:29am 
So amazing to see this support CE off the bat.
AlphaAmpersandOmega 21 Jul, 2022 @ 11:36am 
A quality CE mod that uses the mountains of mech ammo that got deprecated? Sign me up fam. Thank you!