Barotrauma

Barotrauma

Wolfrum MkVI
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Update: 31 May @ 4:43pm

-Fixed a constant water filling error in the ladder-dock(moonpool) under the glass dome
mentioned by Dubious

-fixed a small hull/gap issue

-made some searchlights that were interactable non-interactable

Update: 26 Dec, 2024 @ 6:34pm

-noticed some settings changed on a decorative "alien" device and changed them back

Update: 17 Sep, 2024 @ 9:13pm

-finalised removing the unaccessible drainage rooms

Update: 16 Sep, 2024 @ 8:12pm

-finalised some decorations for the engine room

-added a platform in the engine room for easier fixing of the upper walls

-removed some hulls that really were not needed

Update: 16 Sep, 2024 @ 8:11pm

Update: 16 Sep, 2024 @ 7:14pm

-added some ambient rotating searchlights

-changed the way the moonpool "lever" works(its now just one press instead of two)

-did some more wiring work, but nothing crazy

Update: 3 Aug, 2024 @ 1:32pm

-readded a missing component that I accidentally removed(broke the Battery readout)

-raised the discharge coils power consumption value to make it harder to spam.

Update: 3 Aug, 2024 @ 12:58pm

-redid some more wiring

-finished linking and adding tags to the storage boxes around the sub

-changed some decorations

Update: 3 Aug, 2024 @ 12:48pm

Update: 15 Jul, 2024 @ 7:39pm

-fixed a few waypoint issues

-added "autodoor circuits" to almost everydoor

-replaced the wall between the reactor room and the cargo bay with a auto door

-redid the circuits for the glass dome hatches, and the moonpool/gunnery hatches

-in the process of optimising every circuit in the submarine(will be completed eventually)

-added a artifact containment pod to the left side of medbay(testing is needed to see if thats the best place for it or not)