Scrap Mechanic

Scrap Mechanic

Laser Tools
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Update: 9 Jul @ 6:48am

-Fixed Laser Pistol projectile script crash
-Added damage events for interactables(include sv_e_onHit in your interactable's class if you wish to use this feature)

Update: 20 Apr @ 7:11pm

-Disabled shadows on lasers
-Adjusted Mounted Laser Cutter firing position

Update: 16 Feb @ 3:22pm

-Laser Cutter cut visualization doesn't linger after destroying the tool
-Laser Cutter cut visualization also works for parts

Update: 15 Feb @ 1:16pm

-Fixed Laser Pistol using incorrect firing position in multiplayer

Update: 13 Feb @ 11:08am

-Laser projectiles go through harvestables without waiting to destroy them

Update: 3 Feb @ 9:21am

-Proper harvestable destruction support:
-Lasers break down rocks, trees, flowers, beehives, etc
-Lasers break down smaller rock and tree chunks
-Lasers ignore "broken" harvestables(like opened clams) and resource rods

Update: 2 Feb @ 10:32am

-Joints are no longer indestructible

Update: 30 Jan @ 9:34am

-Improved how damaging characters works, it no longer uses a projectile and damages the target directly
-Pistol projectiles stop for a frame when they hit a shape/harvestable, improving penetration
-Pistol projectiles have a larger hitbox, improving penetration
-The Laser Cutter's laser's origin should now be consistent accross framerates

Update: 7 Jun, 2024 @ 7:22am

-Tool drop model support for Fant mod
-Laser Cutter cutsize fixes
-Hit delay for harvestables(just like characters)

Update: 13 Oct, 2023 @ 10:04am

-Updated laser projectile visuals
-Updated proxy item code