Garry's Mod

Garry's Mod

The Poolrooms
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Update: 21 Jun @ 9:34pm

Animated the icon

Update: 29 Sep, 2024 @ 11:51am

- Added color correction to be more accurate to the renders
- Added a tonemap controller to fix strong HDR bloom
- Added brighter fog to water texture for accuracy
- Added and adjusted many lights throughout the map for accuracy
- Added phong effects to the nonreflective tile texture
- Added volumetric lights to some light sources
- Added dustmotes to some light sources
- Added more light blockers for accuracy
- Added clipping to more stairs
- Added another step at the top of the spiral staircase
- Added automatic optimization fixes for FPS
- Adjusted projected textures for accuracy
- Adjusted plaster texture properties
- Adjusted texture light bouncing for accuracy
- Adjusted some water caustics
- Adjusted some displacements to line up on the grid
- Adjusted soundscape DSP effects
- Adjusted shadow_control values for accuracy
- Improved tile texture seamlessness
- Improved a lot of geometry to be simplified
- Improved optimization
- Decreased fade distances of some props for optimization
- Fixed some weird shadows
- Fixed cylindrical rooms having gaps outside corners
- Fixed some cases of water flickering
- Fixed some overlapping brushes
- Fixed soundscapes not switching
- Updated cubemaps and navmesh
- Many miscellaneous changes

Update: 25 Jan, 2024 @ 6:45pm

- Added several new areas to the upper section of the map
- Optimized many of the curvy walls by using displacements
- Improved lighting in a few areas
- Improved optimization
- Fixed some soundscapes
- Updated cubemaps, nodes, and navmesh

Update: 4 May, 2023 @ 7:15pm

- Added a navmesh to gm_poolrooms_dark

Update: 29 Apr, 2023 @ 5:14pm

- Added gm_poolrooms_dark ;)

Update: 26 Feb, 2023 @ 1:07pm

- Added two new areas, both connected to the large open room
- Added a sloped ceiling to the hallway leading to the repeating arches room (and expanded it a bit) for symmetricality
- Added an arch along the ceiling of the staircase for consistent aesthetics
- Removed cheaper water texture in some areas for better texture connections
- Removed two of the windows from the staircase room
- Fixed some choppy lighting
- Brightened some areas
- Miscellaneous changes and fixes
- Updated cubemaps and navmesh

Update: 20 Nov, 2022 @ 5:31pm

- Added some more areas
- Updated the pure white texture to make decals not appear on it
- Updated cubemaps
- Updated navmesh (used Navmesh Optimizer)

Update: 19 Nov, 2022 @ 9:21am

- Added some new areas
- Changed some lighting
- Updated cubemaps
- Updated navmesh

Update: 20 Aug, 2022 @ 2:15pm

- Built cubemaps for LDR
- Updated navmesh

Update: 20 Aug, 2022 @ 1:30pm

- Fixed ugly reflections
- Made some curved corners have more sides to look better
- Minor texture alignment adjustments
- Updated cubemaps