Garry's Mod

Garry's Mod

[TFA] Misc - Zombie Buildables Pack
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Update: 9 Mar, 2023 @ 10:33am

nzombies only
-made dig mounds rotation randomized when placed using the Digsite tool
-changed the digsite's zombie points powerup reward to blood money powerup reward
(blood money is a local powerup while zombie points is a global powerup)

Update: 8 Mar, 2023 @ 2:16pm

nzombies only
-fixed hint string on digsite build pieces erroring

Update: 7 Mar, 2023 @ 10:27am

nzombies only
-recoded nz Dig Sites to be closer to the original GSC

if you want to know exactly how they work here is a link to the decompiled GSC (only thing changed is rain rounds dont exist so its +5 every 3 rounds, other than that all numbers are 1:1)

https://github.com/JezuzLizard/Recompilable-gscs-for-BO2-zombies-and-multiplayer/blob/fe45c69381b0b2dadb02b40278bf04bae050f5e9/Zombie%20Maps/Origins/zm_tomb_patch/maps/mp/zm_tomb_dig.gsc

blood mounds will (for now) remain unchanged
build part dig sites also remain unchanged (always spawn on game start, and never respawn)

Update: 5 Mar, 2023 @ 3:02pm

nzombies only
-added particle effects to dig mounds when digging

Update: 5 Mar, 2023 @ 9:41am

-fixed drawfunction on digsites, whoops

Update: 5 Mar, 2023 @ 9:22am

-restricted Soul Box powerup drop pool to, maxammo, dp, insta, nuke, bonuspoints
(example, previously it would try to reward a carpenter on a map with no barricades, causing nothing to spawn)

Update: 4 Mar, 2023 @ 8:53pm

-added Red Digsites that spawn once every 5 rounds (if at least one player has a golden shovel)
(spawns perk bottle drop, if you know *that* bug from origins... give it a try)
-added chat prints (only to player diging) to make it more obvious what your reward was
-hopefully decreased the amount of times the Digsite fails and rewards nothing (yes this was unintended)

Update: 3 Mar, 2023 @ 12:06pm

-redid the exmaple buildable in sh_functions for nz buildables module
-added new bool for buildables when registering them, notable
(if set to true, the table will not draw, example usage being buildable PAP and Power)
-fixed buildable PAP not turning on if power is already on when crafting

Update: 2 Mar, 2023 @ 7:03pm

-switched Turret think to shared to i can make the ManipulateBoneAngles clientside only (hopefully improving performance overall)

Update: 2 Mar, 2023 @ 8:59am

-added sound for when Shovel is upgraded (requries 30 digs)
-added sound for when zombie soul gets slurped by Soul Box
-added sound for when Soul Box is completed (sorry if its a bit quiet, i tried my best)