Garry's Mod

Garry's Mod

Civil Protection Elite (Playermodel + Viewhands)
Showing 1-2 of 2 entries
Update: 29 Aug, 2022 @ 1:53pm

Re-added bumpmap that i disabled before to the glove texture on the FP arms, disabled phong for original texture because i think it looks ugly and less authentic, FP arms now use normalmaps from main model sheet, and restored (sorta) unused lens texture in the sheet of the model as a extra skin you can select (no colorable version, though).


i simply took the separate lens texture that is used on the model, took the unused one on the sheet, and applied the color onto the used one, and made it a alternate skin, not "authentic" to how it was probably originally set up, as the lens would originally have likely not glowed due to texturing limitations for source. but then id have to re-UV the head to support the original texture, which is outside of my skill set, and would probably need to be a seperate model because of that.

Update: 27 Aug, 2022 @ 8:18am

Initial addon creation.