Total War: WARHAMMER III

Total War: WARHAMMER III

Black Guard
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Update: 25 Mar @ 7:50pm

-Updated for 6.1

Update: 22 Dec, 2024 @ 10:45am

-Guess who's the stupid Git who forgot that Black Orc units got custom abilities.

Yup, that's me alright!

Added Unstoppable Choppas to Black Guard (Great Weapons)
Added Immovable Bulwark to Black Guard (Swords & Shields) and Black Guard (Spears & Shields)

Since both abilities are already available on the Krimson Killerz I'll leave Black Guard (Dual Weapons) alone for now, maybe I'll give them Unstoppable Choppas in a future update or maybe not: let me know if you would like that.

Update: 18 Dec, 2024 @ 9:06am

-Ooops, forgot about a bunch of unit sets for Black Guard (Spears & Shields), all good now.

Update: 18 Dec, 2024 @ 8:34am

-Fixed an issue that caused these units to not be visible and recruitable in campaign due to depracted building references.

Update: 17 Dec, 2024 @ 4:50pm

-Updated for 6.0

Update: 31 Oct, 2024 @ 7:35pm

-Updated for 5.3

Update: 21 Aug, 2024 @ 10:17am

-Forgot about a bunch of new auto resolver values in the land table, sorry.

Update: 20 Aug, 2024 @ 4:59pm

-Updated for 5.2

Update: 25 Jun, 2024 @ 9:35am

-Updated for 5.1

Update: 1 May, 2024 @ 2:02pm

-Updated for 5.0