Barotrauma

Barotrauma

Copperhead
Showing 11-20 of 54 entries
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Update: 23 Apr, 2023 @ 2:12pm

>Replaced missing ammo rack

Update: 23 Apr, 2023 @ 8:28am

> Fixed Airlock Hull Overlap. Less turbulence in top hatch.
> Tweaked Hull spaces, improved Dive Speed to >19
> Added Layered armor to protect gunnery section.

Update: 23 Apr, 2023 @ 7:03am

> Fixed deconstructor linking to crate shelf (recent bug)

Update: 22 Apr, 2023 @ 1:51pm

> Fixed Bot Pathing issue for reloading ammo boxes from above Engine

Update: 22 Apr, 2023 @ 9:34am

> Added More storage Space For lockers
> Moved light in cabin that was interfering with periscope
> Added Weapon Holders
> Plugged a Deconstructor into Airlock Cabinet (EMP Proof) For artefact processing.
> Added Buzzer to perimiter alarm, can be unwired/detached if annoying.

Update: 9 Apr, 2023 @ 3:35am

Adjusted searchlight switch position

Update: 1 Apr, 2023 @ 5:33am

> Hull Water levels/pump issue in helm area after patch 1.x reduced to 1%

Update: 15 Mar, 2023 @ 8:22am

Updated for V1.0
> Quality improvements,
> Diamondback; eurobeat will only play when reactor is cranked to 200% voltage
> Wires cleaned,
> Sprites and layering fixed for V1.0

Update: 27 Dec, 2022 @ 8:39pm

>Added fire extinguisher to Copperhead
>Passive sonar warning Improved, only detects live monsters.
> Exploding turret issue? Recogfigured diamondback, turret small pump and loaders now idestructible, moved drone, testing for issues.

Update: 3 Dec, 2022 @ 8:56pm

> Fixed battery wiring on copperhead and diamondback
> Fixed diamondback workshop power label