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Wacky Weapons
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Update: 21 May @ 6:34am

Version 1.3.6 has been published to Stable tModLoader v2025.3
1.3.6 (Current)
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Misc [i:4049]
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Resprites/Visual Changes
- Added more 'perk' based tooltips
- Reduced scale of Sorcerers Skull to 1
- Changed dust effects of Sorcerers Skull
- Resprited Beemerang and projectiles

Gameplay Changes
- Added Right Click zoom function on snipers
- Many melee projectiles now inherit scale from their weapon
- Alt Shadow Wizard Money Staff recipe now also requires coins
- Reworked early game boss lootpools, added new items
- Replaced Ancient Candlelit-Horrors with new weapon: Flame Skewer
- Slight adjustments to Pumpkin Moon loot-pool for Flame Skewer
- Increased pumpkins fired from Haunted Submersible when used with 'Haunted' prefix

Bug Fixes/Other
- Fixed repeating sound bug on Devourers Lance
- Fixed Sorcerers Skull not firing any mini projectiles
- Changed how Chaos Buster displays damage numbers
- Fixed NPCs with 1 life activating Hemorrhage effect on death from non-bloodloss damage

--------------------
Additions

Weapons [i:3507]
- Roman Candle MK2
- Phase Shift
- Shuriken Sawgun
- Ninjutsu Spear
- Book of Shuriken
- Flame Skewer
- Diamond Book
- Ruby Book

Items/Accessories [i:3335]
- Accursed Candle
- Book of Illusions
- Masterful Smoke-Bomb
- Watcher's Charm
- Heart Lock
- Life Lock
- Solipsism
- Valentine Ring

Prefixes
- Radical (Yoyo)
- Nefarious (Melee)
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Balance Changes [i:3029]

Melee/Sword Projectiles (Rework)
- Many melee projectiles now inherit scale from their weapon

Dual-Bladed Phasesaber (Rework)
- Increased left-click spin damage mult from 0.5x to 0.6x
- Completely reworked right-click projectile Ai and effects

Blood-Thorn Whip (Buff)
- Added a damage over time bleed effect

Blood-Thorn Arrows (Buff)
- Added a damage over time bleed effect
- Added +3 summon tag damage to bleeding enemies
- Increased bloodloss buildup from 30% to 35% of damage

Sunflower Sword (Nerf)
- Reduced knockback from 4 to 3
- Attack speed decreased, Use time: 21 to 24

Sorcerers Skull + Enchanted (Rework)
- Increased speed of mini projectiles
- Reduced speed of big projectiles, now deals +20% damage

Tears of Sol (Rework)
- Projectile and explosion both now scale from melee size effects
- Explosion now spawns from a random point on target, rather than center

Beemerang (Rework)
- Reduced damage from 23 to 19
- Reduced knockback from 6 to 4
- Now throws out 2 boomerangs per use
- Spawns custom bees that use static immunity

Ancestor's Katana (Rework)
- Reduced spirit damage mult from 1x to 0.6x
- Increased range of spirit, added min 1 damage floor

Hellish Sniper (Nerf)
- Reduced flameshot damage scaling from 0.3x to 0.25x
- Reduced attack speed, Increased Use time from 37 to 39

Queen's Slime-Cannon (Buff)
- Increased damage from 1 to 35
- Increased attack speed, Use time: 24 to 21
- Added slime burst right-click

Gamer Girl's Guillotine (Rework)
- Now tracks vs enemies inflicted with 'Sparkle Slime'
- Reduced Sparkle Slime damage buff from 12x to 8x
- Removed Sparkle Slime +15 Armor Penetration effect

Celestial Emblem (Buff)
- Reduced celestial damage buff from +20% to +15%
- Added a +5% damage buff that applies to all classes

Chungus (Nerf)
- Reduced damage from 825 to 750
- Reduced crit chance from 28% to 25%
- Fixed stealth damage bonus being too high: x2 to x1.6

Lady Luck (Nerf)
- Reduced knockback from 8 to 7
- Reduced attack speed, Use time: 36 to 38

Minor Changes
Evil Eye (Nerf): Increased mana cost from 5 to 6
Bomb Staff (Nerf): Reduced damage vs Eater and Brain by 30%
Cactus Whip (Nerf): Attack speed decreased, Use time: 30 to 33
Tree War-Hammer (Nerf): Reduced damage of acorn-bomb special move
Bloodbone Blade (Buff): Increased bleed stacks inflicted from 10 to 12
Rivers of Blood (Nerf): Reduced healing effect vs Brain of Cthulhu's creepers
Spiky Summon Staff (Nerf): Added a 55 tile max range limit to minions attack
Shadow-Wizard Money-Staff (Buff): Added lucky coin and midas effects

Update: 23 Feb @ 7:26am

Version 1.3.5 has been published to Stable tModLoader v2024.12
Changelog
1.3.5
--------------------
Misc
-----

Resprites/Visual Changes
- Resprited mod icon, removed Christmas theme
- Reworded/changed some tooltips to make effects more clear and concise
- Reworked item description layout to be less cluttered, now 'perk' based
- Changed rarity color of some weapons
- Fixed Celestial Emblem's clipping issues
- Slightly reworked how UFOYo's lasers visually function
- Resprited Shroomite Squall, The Swarm, Submarine-Gun/SlugShotgun +upgrades

Gameplay Changes
- Dread Pearl is no longer consumable
- Readded The Swarm to Queen Bee's Lootpool
- Increased crafting cost of Nomai Mask by 33%, now made at anvils
- Ring of Return recipe now uses demonite instead of a band accessory
- Bloodmoon enemies now drop 'Blood Diamonds' that can be crafted into items

Bug Fixes/Other
- Fixed bug that caused Cultist's Curse projectile to get stuck
- Devorour's Lance can now be alt/right-click used
- Fixed Slow-Burn potion healing inconsistencies
- Unity now consumes Terra Blade on craft
- Optimised code of many weapons and projectiles
- Increased optimisation by removing some reused textures
- Changed 'Can be shimmered' to 'Shimmers into...'
- Removed Note: Shimmer from merchant unless shimmered

Removed Items: unobtainable outside of cheat engine
- Masterful Minion Ball
- Ancient Unity/Evil-Unity
- Ancient Terror-Blade
- Overgrown Nomai Masks
- Turbo Rush: Lite & No-Sugar
- These items now shimmer into base version
--------------------
Additions

Weapons
- Fishbones
- Twinned Truth
- Binary System
- Life-Cycle
- Possessed Yoyo
- Death Note
- Blood-Thorn Blister

Fluxly Inspired
- Red Dwarf
- White Dwarf
- Godslap Hand
- Bloodbone Blade
- Gardener's Glaive

Items/Accessories
- Hex Tome
- Queen's Coin
- Blood Diamond
- Blood-Thorn Arrow
- Lord of Blood's Exaltation
- Crystallized Honey-Drop
- Soulbound (Accessory Prefix)
--------------------
Balance Changes

Rivers of Blood (Rework)
- Reduced damage from 13 to 11
- Reduced crit chance from 16% to 12%
- Added Bloodloss and Hemorrhage effects

Rivers of Ash (Rework)
- Reduced damage from 79 to 77
- Reduced crit chance from 18% to 16%
- Reduced speed: increasing use time from 12 to 13
- Added Bloodloss and Hemorrhage effects

The Drippler (Rework)
- Reduced damage from 15 to 13
- Added Bloodloss and Hemorrhage effects

Blood-Gem Staff (Rework)
- Reduced damage from 31 to 15
- Added Bloodloss and Hemorrhage effects

Blood-Pearl Staff (Rework)
- Reduced damage from 46 to 29
- Increased mana cost from 15 to 17
- Added Bloodloss and Hemorrhage effects

Monstrocity/Abomination (Rework)
- Now converts wooden arrows into Blood-Thorn Arrows

Helluva Buff (Rework)
- Reduced buff from +50% damage to +33%
- Damage buff now effects all classes, rather than just ranged
- Now also grants buff to nearby allies in multiplayer

Hellish Sniper (Rework)
- Now fires 3 flamelash projectiles every 6th use
- Reduced attack speed: increasing use time from 33 to 37
- Reduced knockback from 7 to 6

Shroomite Squall (Rework)
- Reduced lifetime from 7s to 6s
- Increased mana cost from 21 to 23
- Removed 30frame time loss on bounce
- Reduced speed: increasing use time from 26 to 28
- Reduced mini-mushrooms damage mult from 0.5x to 0.4x
- Reduced how often mini-mushrooms spawn from 3/s to 2.5/s
- Now occasionaly spawns a circle of 12 mushrooms, dealing 40% damage
- Every circle spawns 2 less mushrooms than the last, down to 0

Tears of Sol (Nerf)
- Reduced projectile damage multiplier from 1x to 0.7x
- Projectile now deals 5% less damage per pierce

Pea Shooter (Rework)
- Reduced damage from 55 to 48
- Projectile now bounces off enemies instead of despawning
- Added random arrow gravity to peas after bouncing off enemies

Turbo Rush (Buff/Rework)
- Now contains all 3 versions in 1 accessory
- Right-click whilst favourited to swap versions

All Slow-Burn Potions (Buff)
- Fixed inconsistant healing bugs
- Now heal you quicker when using philosophers stone like items

The Swarm (Rework)
- Reduced damage from 18 to 13
- Increased yoyo range and speed
- Increased bees summoned from 1 to 1-7

Minor Changes
The Rock (Buff): Now petrifies enemy players on hit in pvp
Cornucopia (Nerf): Reduced life regen from +2 life/second to +1
Minion-Ball (Buff): Added bonus +12% whip stat effect from upgrade to this
Pulse Moniter (Nerf): Reduced life regen from +15 life/second to +10
Ball and Chain (Nerf): Reduced life regen from 1 life per second to 0.5
Werewolf Claws (Buff): Grants the hunter buff when held, rather on hit
Clothiers Curse (Buff): Added new Special Move: Mindflayer
Book of Duality (Buff): Crits now have a 20% chance to inflict confusion for 3s
Nomai Masks (Buff): Now have access to mana flower ability, removed 'overgrown' upgrades

Update: 21 Dec, 2024 @ 4:58am

Version 1.3.4 has been published to Stable tModLoader v2024.10
1.3.4
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Misc
-----
Resprites/Visual Changes
- Changed icon to Christmas theme
- Changed how Special abilities are displayed in tooltips
- Added smooth holdout and glowmask to Hellish Sniper

Bug Fixes/Other
- Metallic Cactus-Spikes now change damage type base on held weapon's damage type
- Shroomite 'Specialist': Swamp-Orb Gun, Frag Launcher, Egg Cannons, Rock-et/Santa-nk1 launcher
- Updated some tooltips to make more readable
- Removed shimmer text from Mech-Bee Weapons, and added it to Note: Shimmer (Hardmode)
- Fixed bug that caused Chungus to spawn multiple holdout projectiles
- Fixed bug that caused Enchanted Goblin Lawnmower's projectiles to get stuck in tiles above you
- Added drops to armored variant of Necromancers
- Fized bug were cultist wasp ice was dealing magic damage, rather than ranged damage
--------------------
Additions

Weapons
- Metallic Catus-Sword
- Hellwing Repeater
- Copper Lawnmower

Items/Accessories
- Chronos' Cross
- Titan of Time
- Ehanced Thorns-Potion
- Metallic Cactus-Helmet
--------------------
Balance Changes

Special Abilities (Buff)
- Added Chronos' Cross/Titan of Time accessories
- Improves specials abilities and reduces cooldown times

Elf Bow (Buff)
- Added Care Package special
- Sends a present down from the sky that drops hearts and stars

Santa-NK1 Launcher (Rework)
- Now shoots regular rockets instead on santank-missiles
- Added right click ability that rapidly shoots santank-missiles, but costs mana
- Increased damage of santank-missiles by (baseDamage * 2) + 50

Daedalus Shadebow (Buff)
- Right click to cycle between arrows and bullets

Mana Battery (Rework/Buff)
- Now adds debuff on use, rather than from buff
- Debuff time is now affected by 'special cooldown' modifiers
- Debuff can now be cleansed at the nurse

Mech-Bees and Metallic Cactus-Spikes (Rework/Buff)
- Now changes damage type on spawn to mach held weapons damage type

Wyvern Lawnmower (Rework)
- Reduced damage from 38 to 36
- Reduced damage when standing still by 30%
- Now uses a projectile instead of a melee swing
- Can now hit an infinite amount of targets per use, was 4
- Changed useTurn properties, removed depricated tooltip line

Update: 10 Nov, 2024 @ 11:01pm

Version 1.3.3 has been published to Stable tModLoader v2024.9
1.3.3
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Misc
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Resprites/Visual Changes
Misc: Cyclone, Book of Undoing, Bootes Void, Vortex Launcher, Probe Staff's probe spin, Horseman's Yoyo trail
Whip glowmasks: Final Fractal, Blessing of the Stars, Metallic-Cactus Whip, Mech-Bee Whip
Cultist's Cloak: Mechanical Honeycomb/Sweetooth Necklace/Ro-Beemerang/Mechanical Beenade Stick, Mechanical-Bee Keeper/ RoBEErt
Cultist's Cloak effect now also shows when item is dropped in world
Visual Recoil: Cyclone, Vortex Launcher, Mechanical-Bee Shotgun, RoBEEt, Candlelit Horrors, Chungus, Nebula-Star Cannon
Reduced light intesity: mech-bees and their lasers, Probe Staff lasers
Added animated projectile glowmasks: (Mech)Bee/Wasp/Giant-Bee

Recipe Changes
- Shimmer decrafting now drops different materials based on world evil
- Dual-Blased Phasesaber can now be crafted with any Phasesaber color
- Demolition Cannons are all now in 1 recipe group
- Unity no longer consumes Terra Blade on craft
- Unity can now be crafted without Terra Blade if Zenith is in inventory
- Mechanical-Bee Keeper no longer consumes Bee Keeper on craft
- Added recipe for Snow Globe, so Frost Legion is accessable outside of christmas
- Added additional recipe for Goblin Battle Standard, using goblin tech
- ODPL+ is now crafted at anvil, rather than tinkerers, to fit with other ODPL crafting requirements
- Removed Book of Skulls 100% drop chance, added new recipe for it using Ash Bars
- Skeletron now drops 5-15(normal)/8-20(exp+) Ash Bars

Bug Fixes/Other
- Reduced sell/reforge price of ShadowSteel weapons from 11 gold to 9
- Added 'Celestial' damage class, that scales 50% from all 4 main classes
- Fixed bug that caused Cultist's Cloak vision projectile to sometimes get stuck when tracking
- Shroomite Helmet specialist synergy: All Demolition Cannons, Paper-Airplane Cannon, Vortex Launcher
- Fixed bug that caused laser eyes visuals to spawn duplicate projectiles
- Adjusted tooltip multipliers for some weapons that deal 0 damage or crit
- Added right-click to Terra-Lawnmover that stops fancy effects from spawning
- Fixed bug that caused Neptunes Trident to fire dolphins twice as often as other fish
- Removed some re-used/duplicate textures, Reworded some tooltips to make easier to read
- Removed sound from Nebula Stars, added sound to weapon fire instead, fixes audio overlap
- Added gravitational effect to Singularity when dropped in world, no longer falls when dropped
--------------------
Additions

Weapons [i:3507]
- Mechanical-Wasp Gun
- Mechanical Sickle-Staff
- Mechanical Bee-Keeper
- Meteoric Jousting-Lance
- Devourer's Jousting-Lance

Items/Accessories [i:3335]
- Headless Helmet
- Goblin Aglet
- Infinite Vortex-Darts
- Celestial Emblem
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Balance Changes [i:3029]

Apollo's Axes (Rework)
- Changed damage class from Melee to Celestial
- Celestial damage inherits 50% of all other class damage, and all of generic damage
- Reduced damage from 130 to 100, Reduced attack speed from 14 to 16
- Now can also throw vortex, nebula, and stardust axes
- Critical hits now spawn phantom-axes either vertically or horizontally
- Phantom-Axes each have a unique special effect on crit, based on damage type

Sword of Discord (Rework/Buff)
- Reduced damage from 22 to 18
- Increased buff of Quantumn Momentum from +100% to +150% damage
- Added ability to right-click and teleport enemies to cursor position
- Teleport effects now also work against enemy players in pvp

Chungus (Rework)
- Reduced damage from 750 to 275
- Now shoots 3 bullets in a tight spread each shot, rather than 1
- Added 3x tooltip damage mult, so item displays damage of all shots combined
- Shooting now pushes you backwards, Added x2 stealth damage effect

Cyclone (Rework)
- Crafting Cyclone also makes 333 vortex darts
- Reduced knockback from 6 to 3 to make hitting enemies with phantom-darts easier

Vortex Dart (Rework)
- Increased damage from 16 to 18
- Now spawns Phantom-Darts that deal 80% damage, from above and below on hit
- Phantom-Darts split into Vortex Rockets that deal 40% damage on hit
- Reduced knockback from 2.5 to 1 to make hitting enemies with phantom-darts easier
- Increased amount crafted from 250 to 333, reduced sell price from 9 copper to 7

Obsidian Greatsword (Rework)
- Reduced damage from 150 to 70
- Increased mana cost from 10 to 13
- Now summons a cross of 4 magic swords on hit that deal 40% of base damage, and inflict steamed
- Reduced knockback from 6.5 to 4.5 to make hitting followup easier

True Obsidian Godsword (Rework)
- Increased.. Damage from 240 to 280, Knockback from 4.5 to 6.5, Mana cost from 15 to 18
- Projectiles now track enemies, trying to hit each on-screen enemy once
- Reduced projectiles stats from 100% to 50% of base damage and knockback
- Projectile now loses 5% damage and debuff time per hit

Vortex Launcher (Rework)
- Reduced damage from 62 to 52
- Every 14th shot is now quintupled in power, this shot pushes you back when fired

Buzzkill (Buff)
- The following applies when buzzkill is enchanted by cultists cloak
- Increased yoyo range from 350 to 375, and speed from 16 to 20
- Increased chance to spawn cultist-wasp on hit from 25% to 33%

Book of Undoing (Rework)
- Completely reworked healing mechanics, now heals anything close to user
- No longer deals 1 damage, then heals enemies when hit by that 1 damage
- Range is slightly shorter than before, but now can heal other players
- Reduced hp/s from 30-20 when user has mana sickness

Mechanical-Bee Keeper (Rework)
- Reworked swing to be a custom animated attack
- Now has greater size and effects when used with cultists cloak
- Shimmers into old version

Mechanical-Bee Sickle (Rework)
- Renamed to Mechanical Sickle-Staff
- Reworked swing to be a custom spinning attack
- Now shoots 3 sickles each spin cycle
- Shimmers into old version

Laser Eyes (Rework/Buff)
- Reduced pushback by 70% when grounded
- When airborn, Increased damage by 100%, Reduced pushback by 40%
- Laser will no longer push you up or down when grounded
- Holding item now makes you immune to fall damage

Quantum Entanglement (Buff)
- Increased damage from 22 to 28
- Holding item now makes you immune to fall damage

Sweetooth Necklace (Buff)
- Increased armor penetration when used with hivepack upgrades
- Base +5, mech +7, cult +9

Bee Arrows (Buff)
- Increased damage when used with hivepack upgrades
- Base: 1x (3dmg), mech: 1.68x (5dmg), cult: 2.34x (7dmg)

Probe Staff (Rework/Buff)
- Increased attack speed from 40 to 30
- Probe now rapidly shoots lasers from eye when active
- Reduced damage by 50% when lasers hit point-blank

Suspicious-Looking Swords (Rework)
- Reduced projectile damage: 200-150(True), 500-400(Crew), 1000-800(Imp)
- Reworked damage calculations, now inherits melee/generic damage modifiers

Rock-et Launcher (Buff): Added right-click rock-rockets
Nebula-Star Cannon (Nerf): Increased mana cost from 20 to 30
White Cursor (Rework): Changed damage class from Magic to Celestial
Reinforced Whip-Grip (Nerf): Reduced whip stat buffs from 15% to 12%
Masterful Minion-Ball (Nerf): Reduced whip stat buffs from 20% to 15%
Devilsknive (Rework): On swing scale is randomly multiplied by any number between 0.5 and 2.5
Bootes Void (Rework): Projectile now pulls enemies and players towards it, unless that are holding this weapon

Update: 15 Oct, 2024 @ 9:42am

Version 1.3.2 has been published to Stable tModLoader v2024.8
1.3.2
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Misc
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Resprites/Visual Changes: Candlelit Horrors, Horeseman's Yoyo, Book of Books, Shimmered Skull, Tri-Gun, Beam Machine,
The Bone, Bone n Arrow, Laser Eyes, Waterfall/Watery Greatsword, Obsidian Greatsword, Shark-Bullets, Uberfish

Item Drops
- Wall of Flesh now drops 2 items from a pool of 6, was 1 from a pool of 5
- Queen Bee now drops 30-90(normal)/50-150(expert+) Bee Arrows
- The Oil-Barron can now also drop from Lava Bats
- Added a 33% chance to get 5 more souls from empress and duke treasure bags

Bug Fixes/Other
- Fixed 'Note: Shimmer' tooltip being so large that it broke
- Changed sprites in inventory for most mech-bee items when cultist's cloack is equipt
- Changed some correct spelling to incorrect american spelling to mach vanilla
- Minion-Ball effect now works with Optic Staff and Dynamite Staff
- Fixed issue causing The Horsemans Yoyo to not drop from Headless Horsemen
- Fixed rivers of blood/ash still giving visual healing numbers when on full life
- Watery Greatsword + Upgrades can now also roll melee modifiers
- Red/Green Cursor can now also roll magic prefixes
- Added mod name to Tinkerer's Stop Sign to make effects clearer
- Added a few more debuffs to proc Teleportitis 'burning' activation effect
- Dolphin arrows and Shark Bullets now correctly deal ranged damage
- Hell-met and Shimmered Skull now provide a small amount of light when worn
- Can no longer spawn falling anvil inside of blocks
- Fixed buggy offset of holdout projectiles, and large melee weapons
- Fixed some projectile sprites/positions not lining up with hitbox
- Added semi-transparent after-images to some projectiles
- Added lucky coin effect to Midas Touch and Curse of Avarice
--------------------
Additions

Weapons
- The Bee's Mechanical-Knees/Dynamite Staff/Wall of Flares

Items/Accessories
- Eternal Youth/Perennial Star/Ring of Return/Infernal Wings

Buffs: Dynamic-Duo
--------------------
Balance Changes [i:3029]

Bomb Staff (Buff)
- Bombs now respawn themselves after 4s, rather than just dying
- Gains 2x benefits from whip tag effects
- Knockback will now always send enemies away from the player
- Reduced expert mode eater of worlds explosion penalty from -50% to -20% damage

Nebula-Star Cannon (Rework)
- Reduced damage from 340 to 180, now loses 10% damage per pierce
- Stars now travel through blocks and reverse their trajectory when 75 tiles away from you, stars track on return
- Now uses custom i-frames, alowing all 7 stars to hit, before only 4 stars could hit the same target

Uberfish (Rework)
- Now fires alternates firing arrows from both barrels, rather than center
- Reduced base damage to 10, added 2.1x tooltip damage mult
- Now deals a small amount of contact damage, (48%ish of base damage)
- Changed damage calculation of arrows from 21+ArrowDmg x1, to 10+ArrowDmg x1.7

Terra Lawnmower (Rework/Buff)
- Increased damage from 210 to 240
- Reduced projectile damage from 70% of 210 (147) to 50% of 240 (120)
- Projectile now flips direction and returns when 80+ tiles away, 3 times

The Bone (Rework)
- Reduced damage from 77 to 66
- Increased attack speed from 45 frames to 40
- Now spawns bones on kill that damage enemies and create more bones on kill

Wacky Skeletron Weapons (Buff)
- Now shoots twice as many crossbones when used with bone glove

Tri-Gun (Rework)
- Removed max-shots cap from 'overclocked'
- Increased overclocked burn damage from -8 life per second to -11

Magic Snowman Hat (Buff) Renamed to Magic-Snowman's Cool Hat
- Inreased attack speed from 30 to 26, Added shotgun special effect, 10s cooldown

Royal Slime Sceptre (Rework) Renamed to Regal Slime Sceptre
- Changed projectiles from pinkies to crystal-slime spikes
- Reduced damage from 45 to 36, Reduced knockback from 4.5 to 3.5
- Now uses custom immunity frames and correctly deals magic damage

Sparkling Slimethrower (Rework)
- Now shoots blue flames, inflicts frostbite rather than hellfire
- Now shoots 4 crystal spikes every 1 second, that deal 130% damage
- Reduced damage from 28 to 25

Crystallized Slime Sword (Rework)
- Now shoots 3 different slimes in order, Crystal, Bouncy, Heavenly(+40% damage bonus), repeat
- Changed crystal slime projectiles from pinkies to crystal-slime spikes

Slime-Orb Scepter (Rework)
- Now shoots 3 different slime-orbs random chance on spawn, Crystal, Bouncy, Heavenly

Watery Greatsword (Rework) Renamed to Waterfall
- Reduced damage from 34 to 30, Now rains when swung, rain deals bonus damage to frostburnt/steamed enemies

Bed of Nails (Rework/Buff)
- Increased damage from 105 to 115
- Now spawn nails directly on target, rather than shooting them
- Nails now deal damage one after the other, rather than all at once
- Embeded nails now burst out from target on kills with sword or nails

Quantum Entanglement (Fix/Qol)
- Bouncy Discord arrows are now blue, and make player immune to fall damage, fixing respawn insakill bug
- Holding right-click whilst dead will now despawn arrow, if you dont want to spawn there

Frost Bolt (Rework)
- Reduced attack speed from 13 to 15
- Removed pierce, now split evenly into ice bolts that deal 1/2 damage

Chair Wings (Rework)
- Reduced flight time from 2.5s to 2.2s, added ability to hover
- Reduced horizontal speed, significantly increased vertical speed

The Horseman's Yoyo (Rework)
- Reduced damage from 95 to 90
- Pumpkin heads now spawn and fall from the sky, rather than a random position near target
- Now spawns 2-5 additional pumpkin heads on kills

Tree Warhammer (Rework)
- Reduced damage from 18 to 16, kb from 4 to 3.5
- Increased special damage, and reduced cooldown from 30s to 20s

Laser Eyes (Rework)
- Increased damage from 11 to 13, reduced mana cost when fully charged
- Using lasers at full charge now pushs the player back and sets them on fire
- Now counts as a 'space gun'

Minor Changes
Final Fractal (Buff): Added +20% minion crit chance to tag debuff
Rivers of Blood (Nerf): Reduced healing by 50% when hitting eater of worlds
Fishron's Face (Fix): Replaced unintentional midas debuff with the wet debuff
Gamer Girl's Guillotine (Rework): Replaced ichor with custom debuff, -10 armor
Bee Arrows (Buff): Now uses custom arrows that synergise with mech/cultist bees
Uberfish (Rework): Now shoots arrows directly from alternating barrels, added contact dmg
Guts (Buff): Added overcharge effect, Reduced chlorophyte penalty from -30% to -25%
Staff of Rock (Rework): Changed projectile behaviour, now deals damage based on speed
Powerful Egg (QOL Buff): Buff now activates when holding weapon, rather than when using
Buzzkill/Ro-Beemerang (Buff): Added bonus damage and effects when used with cultist's cloak
Bowsers Big Bean Burrito/Ambrosia (QOL Buff): Grants well fed when held, rather than on use
Flare Machinegun (Buff): Increased min damage from 1 to 2, and increased accuracy by 22%
Red Cursor (Rework): Increased attack speed from 9f to 7, Reduced damage from 25 to 19
Flesh Wings (Buff): Increased amount of fire rained when damaged in the air from 3-12 to 6-15
Slime Sword/Royal Slime Staff (Buff): Green slimes now have a 10% chance to split into 4 pinkies
Green Cursor (Rework): Reduced attack speed by 1 frame, can now roll modifiers that increase speed
Throwing Bank (Nerf): Reduced attack speed from 24 to 26, and reduced how many coins burst from bank
Goblin Scepter (Rework): Increased teleport cooldown, added shadow-fireballs, fixed failed teleport costing mana
Fire Bolt/The Song/Enchanted Bag O Balls (QOL Buff): Right click shoot to make projectiles fall through platforms
Spiky Summon-Staff (Nerf): Now gains 1/2 benefits from whip tag effects, Reduced damage vs King Slime by 20%
Ubershark (Buff): Now inherits bonuses from bullets used, added High-Velocity, Tracking, and Explosive variants
The Oil-Barron (Rework): Reduced KB by 30%, Gains infinite pierce vs oiled targets, Damage is now reduced by 15% per pierce

Update: 30 Sep, 2024 @ 10:09am

Version 1.3.1 has been published to Stable tModLoader v2024.7
1.3.1 Halloween Update 3
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Misc
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NPC loot drops
- Loot in expert mode is now contained within treasure bags
- Hive Pack & Spore Sac now drop in normal mode, so normal mode players can access mechanical and cultist bees, and Jungle Shield
- Reduced drop chance of Eye of Frenzy from 1% to 0.5%, Phantom Pain from 10% to 6.67%, Fractured Crystal Dagger from 4% to 2% but added to necromancers
- Eye of Cuthulu will now drop a blood moon spawning item

Multiplayer Extra Projectile Bug
Fixed a visual bug that caused some projectiles to spawn more often, based on the number of players in the world

Resprites + Visual Updates: Snail Shot, Star Shot, Ghost Bullet, Queen Slime Sceptre, Sparkling Slimethrower, Queen's Slime Cannon,
Spiky Summon Staff's minion and projectiles, Reverse Card, Pearltree Warhammer, Goblin War-Axe +upgrade, Hell Bones' Blade, Bed of Nails

Bug Fixes/Other
- Changed icon from Shimmer theme to Halloween theme for october
- Fixed issue causing Petrification Powder to not interact with shimmer
- Fixed some minion projectiles not benefiting from whip tag buffs
- Fixed bug that caused some sentries and minions to sometimes not take up correct amount of slots
- Dog Residue and Strange Phone can now be swapped with shimmer
- Added Shimmer Interactions: Dog Residue-Strange Phone, Spooky Dolphin Machinegun-The Ice-Borg
- Early game pumpkin weapons can now roll the Haunted modifier
- Slightly changed Daedalus Shadebow shooting/aiming angle
- Reduced Staff of The Hungry damage vs Destroyer by 20%
- Stopped many healing effects from working when hitting critters
- Fixed RoBEErt incorrectly not converting some bullets into mech-bees
- Fixed incorrect tooltip on Shimmer-Arrow Cluster
- Added color to some more tooltips
- Fixed hitboxes of some melee weapons that were visually hitting, but not dealing damage
- Fixed some projectile animation clipping
- Dracula's Flow can now drop from Vampires when killed in bat form
- Lady Luck and Dawn can no longer get modifiers that only effect damage, as damage modifiers dont work on them
- Fixed some on hit effects not working
--------------------
Additions

Weapons
- Mechanical-Bee Keeper
- Slime-Orb Staff/Scepter
- Metallic Cactus: Bow, Wand, Shortsword, Whip, and Staff

Ammo
- Tricky Treat Rounds
- Shadow Arrows Alt

Accessories
- Overgrown Frenzied Mask
- Escape Plan
- Jungle Shield

Buffs
- Slime-Orb
- Special Cooldown
- Metallic Cactus-Thorns
--------------------
Balance Changes
Lawnmowers (Buff)
- Increased damage of all lawnmowers
- No longer need to be moving to deal damage

Snail Bullet (Rework)
- Reduced damage when in air by 30%
- Increased damage when crawling on the floor by 33%, and gains +1 penetrate

UFOyo (Rework)
- Reduced damage from 73 to 65
- Now shoots lasers at enemies that deal 2x base damage, and become stronger after sucsessive yoyo hits

Tears of Sol (Rework)
- Now attacks with a great energy swing, similar to excalibur
- Greatly increased range and hitbox size
- Reduced damage from 300 to 240
- Reduced attack speed from 24 to 28
- Melee hits now also trigger explosions

Bat-Boomerang (Rework/Buff)
- Increased boomerangs thrown from 3 to 3-9
- Changed spread type from even to random, increased tightness of spread
- Reduced damage from 152 to 142, Reduced attack speed from 28 to 33

Kunai Whip (Rework)
- Increased damage from 30 to 33, increased tag damage from 3 to 4
- Knockback now hits enemies towards you, increased knockback from 2.5 to 4

Bee Shotgun (Nerf)
- Reduced wasp damage by 20%
- Reduced wasp spawn chance from 100% to 25%
- Reduced shots fired from 6-12 to 5-10

Bee Sniper (Nerf)
- Reduced damage from 26 to 24
- Reduced wasp damage by 20%
- Reduced crit chance from 9% to 7%

Mech-Bees (Nerf)
- Lasers now lose 10% damage per pierce
- Reduced damage vs destroyer by 20%

Mech Arrows (Rework)
- Increased damage from 11 to 13
- Lasers now lose 10% damage per pierce

Mechanical Bee Shotgun (Nerf)
- Reduced damage from 30 to 26
- Reduced armor penetration from 10 to 8
- Reduced shots fired from 6-12 to 5-10

Flare Machinegun (Rework)
- Reduced attack speed from 10 to 11 frames
- Added custom red and blue flares that use custom immunity frames
- Custom flares lose 10% of damage per pierce, and despawn after 1 min

Exploding/Splitting Ammo (Nerf)
- Scatter Shot: Reduced amount of bullets spawned on death from 5 down to 3-5
- Cluster Arrows & Shimmer Arrow Cluster: Reduced amount of arrows spawned on death from 6 down to 3-6

Arch Wyvern's Sky Spear (Buff)
- Increased damage of spear when lodged in an enemy by 40%
- Increased hitbox size and velocity, and reduced knockback, making it much easier to hit targets

Tree Warhammer (Rework)
- Reduced damage from 24 to 18
- Added acorn grenade on right-click, 30s cooldown

Spiky Summon Staff (Rework)
- Reduced damage from 9 to 8
- Reduced damage vs Eater of Worlds by 60% and vs Brain's Creepers by 20%
- Cactus minion no longer takes up immunity frames from other projectiles

Minor Changes
Dawn (Nerf): Reduced lucky bullet damage multiplier from 5x to 4x
Tri-Gun (Buff): Added overclocked effect, allowing you to gain extra damage at the cost of health
Darker Lance (Rework): Projectiles velocity is no longer influenced by melee speed, Makes more consistant
Dancing Snowman Staff (Buff): No longer takes up immunity frames from other projectiles
Pathogen (Buff): Increased yoyo lifetime from 9s to 12s
Big Bubble Launcher (QOL Buff): Right click to pop bubbles can now be used when firing weapon
The Colony (Buff): Increased mech-bees damage from x0.5 to x0.7, added 7% minion crit chance
Trip-Whip (Buff): Increased tag damage and crit by 1, Now uses a custom whip debuff, was using morning stars
Nuclear Submarine-Gun (Nerf): Reduced damage from 21 to 19, increased rocket damage by 2
Weeping Angel (Buff): Increased damage from 18 to 20
Super Slow-Burn Potion (Buff): Heal increased from 80x3 to 100x3
Ethereal Arrows (Buff): Now have custom immunity frames, alowing them to work better with multi-shot bows
Book of Duality (Rework): Reduced damage from 60 to 55, no longer takes immunity frames from other projectiles
Rivers of Blood/Ash (Buff): Doubled healing on crits, tripled healing in pvp
Hell-met & Shimmered Skull (Buff): Doubled item defence when setbonus is active
Mech-Bee Sickle (Buff): Added bonus projectile and effect when used with Cultist's Cloak

Minor Accessory Buffs
Flesh Wings: Wing stats now in line with angel/demon wings
Hallowed Shield: Added knockback immunity effect
Meteorite Charm: Added immunity to fire blocks effect
Warp Drive: Added effect, increases whip attack speed by 15%
Shimmered Sandals: Added the effect of Sneaky Sandals, now a direct upgrade to them
Spooky Sandals: Increased speed boost from 20% to 30%, and low life speed boost from 50% to 60%
Eye of Frenzy: Activation life increased from >125 to >150, Increased effect from +30% speed to +35%
Frenzied Mask: Activation life increased from >125 to >150, Effect now removes damage debuff, rather than reducing it

Update: 18 Sep, 2024 @ 2:02am

Version 1.3.0 has been published to Stable tModLoader v2024.7
1.3.0
--------------------
Misc
-----

Right-click/Alt function AutoReuse
- Weapons with right-click/Alt function uses can now be auto swung on alt input
- Effects: Axe of Dad, Descura, Dual-Phasesaber

Matching Munitions & Chlorophyte Nerf
- Removed. Damage calculations now done on weapon
- Effects: Red Death, ODPL++, Tri-Gun, Guts, Martian Pulse Bow

Space-War Gun, Martian Pistol, & Purple Zapinator
- Now costs 0 mana when used with meteorite armor

Queen Bee Drops
- Now drops 2 weapons from a set of 6, was 1 drop from 4 options

Bug Fixes/Other
- Resprited many older weapons
- Added color to some accesory tooltips
- Added a new way to craft Terror Blade
- Reworked Goblin Scepter teleport function
- Fixed some spritesheet related visual bugs
- Further simplified ranged weapon shooting code
- Changed some weapon teleport styles and sounds
- Reworded Flesh items shimmer interaction tooltip
- Increased research cost of Shadow bar from 1 to 5
- Circle Gun cannot use Heat-Seeking Thermal Bullets
- Big Bubble Launcher right-click no longer uses mana
- Renamed 'Velocity' in ammo tooltips to 'Base Velocity'
- Spooky pumpkin weapons can now roll the Haunted prefix
- Stopped some animations from playing when in inventory
- Added option to craft chaos buster with laser machinegun
- Removed endless quiver from shadow arrows crafting recipe
- Fixed bug that caused Obsidian Spear to insta-kill destroyer
- Constant buff accessories/potions no longer shot time display
- Added visual indications for many accessory activation effects
- Added second explosion to True Morning Star for visual variety
- Snail Shots now despawn when stuck in tiles, and speed up after 1s
- Moved shimmer effect on accessories from defaults to static default
- Reduced dracula flow life regen when using petrification potion/powder
- Healing effects will no longer show numbers when you are on full health
- Reduced king slime's suspicious looking sword drop rate from 100% to 33%
- Magic Snowman hat now sits on your head like a hat, added warm buff when worn
- Added golden sparkles when hitting enemies with Midas Touch and Curse of Avarice
- Blue bird app upgrade 'X' vanity effects now also work if equipt in a non vanity slot
- Fixed bug that caused Teleportitis to teleport you whenever you hit your head on a slope
--------------------
Additions

Weapons
- Ancient Terror Blade
- Ancient Unity
- Ancient Evil Unity
- Bee Sickle
- Mechanical-Bee Sickle
- The Oil-Baron
- Devilsknife (x3)
- Nothing Personal
- Terra Lawnmower
- The Grand Wizened Staff of Mysterious Ethereal Perplexities
- Wyvern Lawnmower

Ammo
- Heat-Seeking Thermal Bullets
- Decaying Bullet

Accessories
- Metiorite Charm
- Tinkerer's Stop Sign
- Ball and Chain
- Shimmering Stone Powder
- Flesh Wings
- Chair Wings
- Sweettooth Necklace
- Cultist's Cape/Curse

Buffs
- Decay
- Discombobulated
- Petrification Powder/Shimmering Stone
--------------------
Balance Changes

Unity (Rework)
- Now attacks with a great green energy swing, similar to terra blade
- Greatly increased range
- Reduced attack speed from 13 to 17
- Reduced knockback from 8.5 to 7
- Increased swords spawned on swing from 3 to 7, increased damage by 50%
- Now only spawns swords every third swing
- Melee critical hits deal 400% damage, rather than 200%

Terror Blade (Rework)
- Now attacks with a great red energy swing, similar to excalibur
- Greatly increased range
- Reduced damage from 165 to 130
- Reduced attack speed from 13 to 16
- Reduced knockback from 7.5 to 6
- Reduced swords rained on hit from 3 to 1-3
- Critical hits now rain 2 extra swords

Evil Unity (Rework)
- Now attacks with a great red energy swing, similar to excalibur
- Greatly increased range
- Reduced damage from 666 to 560
- Reduced attack speed from 16 to 21
- Reduced knockback from 8.5 to 7
- Reduced swords rained on hit from 4 to 1-3
- Critical hits now rain 2 extra swords

Ancient Unity (Nerf)
- Reduced damage of projectiles by 20%
- Reduced attack speed from 13 to 14
- Reduced crit chance from 12% to 8%

Book of Duality (Rework)
- Skulls will now try to find targets without other skulls attached
- Added a 15 frame delay before tracking starts, to make aiming at specific targets easier
- This stops them from stealing i-frames from each other, instead they choose a new target

Darkhailis + Dusk (Buff)
- Now inflicts decay on hits instead of shadowflame
- Decay deals 99 damage per second, 130 if enemy is oiled
- Dusk: Decay bullets have insane tracking

Dawn + Lady Luck (Rework)
- Now shoots 'Lucky bullets' allowing for visual indication of effects
- Lucky bullets inherit some generic bonuses from ammo type used, and inflict daybroken on crits

Daedalus Gun-Bow (Buff)
- Can now shoot through tiles when using musket balls
- Converts chlorophyte bullets into heat-seeking bullets

Added Hive Pack Effects (Buff)
- The Swarm now has a 20% chance to spawn giant bees instead of bees
- Beemerang now spawns 3 bees on hit instead of 2
- The Stinger has a 25% chance to spawn 1 extra giant bee

Heart Leech (Buff)
- Now has a flat 7% chance to crit
- Heals double hp on crits, they do not deal bonus damage

Ghost Knives (Rework)
- Mana cost increased from 5 to 7
- Armor penetration increased from 5 to 7
- Now has a 7% chance to spawn ghost a cutlass on hit
- Fixed issue causing hits not to register when standing too close to target

Monstrocity + Abomination (Buff)
- Added bad luck protection perk, at least every 7th shot will be a skull

Guts & Tri-Gun (Buff)
- Slightly reduced chlorophyte damage penalty

Fruitcake Star (Buff)
- Added effect: Drop 12 hearts and stars on death

Shimmered Shoes (Buff)
- Now allows you to enter shimmer without going insubstantial

Jungle Dash (Buff)
- Increased thorns damage and duration, now stacks with thorns potion

Final Fractal (Buff)
- Now has a 10% chance to crit for double damage when buff is active

Ethereal-Sphere Launcher + Nuclear Sub-Marine Gun (Buff)
- Rockets created no longer damage the player

Sandstorm (Rework)
- Now shoots different sand based on what biome you are in

Illegally Modified Shotgun (Rework)
- Slightly increased spread, but one bullet now always aims at cursor

Fractured Heavens (Buff)
- Added small amount of knockback to spinning swords

Boomerang Bullets (Rework)
- Changed damage type from ranged to melee, increased damage by 1, no longer returns after bouncing

Suspicious Looking Swords (Buff)
- Knockback buff is now always active when holding weapon, and works with damage types other than melee

Cactus Weapons (Buff)
- Now grants +10% thorns when held

Elf Bow (Rework)
- Now shoots arrows in a set pattern, was random
- Pattern: Fire, Frostburn, Cursed, repeat

Update: 4 Sep, 2024 @ 4:17am

Version 1.2.9 has been published to Stable tModLoader v2024.7
1.2.9 (Current)
--------------------
Misc
-----

Projectile & Dust Glows
- Added glows to some dusts
- Added some specific projectile glows
- Changes some full sprite glows to specific glows

Matching Munitions
- Damage bonus for using matching ammo
- Replaces Shadowflame Bullet Buff
- Added to other weapons

Buff Hotkey Potions
- Removed some potions working with buff hotkey
- Eg, Bottled lava would set you on fire when pressing buff all hotkey

Modded Reforges
- Changed chances of getting modded reforges, now more in line with vanilla

Bug Fixes/Other
- Fixed bug causing some potions to have incorrect cooldowns
- Fixed bug that let you right-click to cancel on fire! debuff from Bottled Lava
- Fixed bug causing some modded arrows to not work with Magic Quiver
- Fixed incorrect item amount display on non-consumable potions
- Fixed incorrect damage type on Etherial-Sphere Launcher's explosion
- Fixed bug causing Truly Suspicious Sword projectiles to sometimes deal 0 damage
- Philosophers Potion now works with Restoration Potions and Mushrooms
- Book of Undoing now works on friendly NPCs, and no longer shows damage numbers
- Aura Books no longer break vines and pots, Undoing no longer hits dummies
- Reworded Goblin Scepter teleport tooltip to better reflect cost
- Changed color of Potion Drinking particles to reflect potion color
- Changed rarity color of Celestial Heart from red to purple
- Changed rarity color of True Morning Star from red to cyan
- Reduced sell price of True Morning Star from 10 gold to 9
- Reduced Tim's chance to drop Meditation App from 100% to 50%
- Added a 50% chance to get Meditation app from Rune Wizard
- Sky Skewer now has a 2% drop chance from harpies, can still be crafted
- Funny Face projectiles now spin when they find a target
- Bottled Lava now glows when dropped
- Removed monkey jpg from loot pool
- Changed Holy Bullet sprite
- Blue Bird upgrade 'X' now actually has a vanity effect
- Optimised some global enemy drop chance code
--------------------
Additions

Weapons
- Wyvern Skewer
- Arch Wyvern's Sky Spear
- Pathogen
- Sticky Shuriken
- Roman Candle
- Lightning Ritual
- Throwing Bank
- Goblin Lawnmower
- Enchanted Goblin Lawnmower
- The Abductor
- Flare Machine-Gun
- Shrink Ray
- The Money Machine
- Mechanical Bee Shotgun

Ammo
- Martian Rocket-Bullets

Accessories
- Glass Potion Charm
- Warp Drive
- Pulse Moniter
- Explosive Exit
- Mechanical Honeycomb
- Mechanical Hive Pack
- Teleportitis

Potions
- Potion Potion
- Lesser/Normal/Greater, Slow Burn Potion

Buffs
- Matching Munitions
- Potion Potion Buff
- Magic Mushroom
- Lesser/Normal/Greater, Slow Burn Potion
- Alien Abductors
- Abducter Gravity
- Blood Flames
--------------------
Balance Changes

Turbo Rush + Variants (Rework)
- Greatly increased run slow down effect
- This slows carried momentum after running, making turning easier
- Reduced sell/reforge cost from 1 platinum to 20 gold

Blasphemous Blade (Buff)
- Now inflicts bloodflame instead of hellfire, increased duration by 1s
- Bloodflame heals you on kill, stopping fire from kill stealing your heal

Holy Bullets (Rework)
- Now spawns stars diagonally, Increased amount of stars spawned
- Damage reduced from 0.33% to 0.25%, added 10 armor penetration, doubled knockback
- Summons less projectiles when using Daedalus Gun-Bow

Bee Sniper/Shotgun (Rework)
- Now gain benefits from hive pack and can be shimmerd into each other
- Removed 'Wasp damage buff' as they were buffed in 1.4.4

Mechanical Bees (Buff)
- Now have a 33% chance to turn into Mech-Wasps when using Mechanical Hive Pack
- Lasers now speed up after being stuck for 1s
- Reduced lasers damage when used against destroyer by 50%. Also effects Mech-Arrows

Chlorophyte Nerf (Buff)
- Damage decrease reduced from 40% to 35%

Matching Munitions (Nerf)
- Damage increase reduced from 40% to 35%

Hell Flares (Buff)
- Now explode for 30 damage after a short delay

Red Death (Buff)
- Using high velocity rounds grants Matching Munitions +35% damage

Philosophers Potion (Buff)
- Now also effects Restoration Potion and Mushrooms, Doubled duration

Magic Mushroom (Rework)
- Increased potion sick cooldown to 60s, was 30s
- Now increases movement and attack speed for 60s

Bottled Lava (Fix)
- Reduced debuff time from 30s to 15s, Expert mode now doubles debuff duration

Sandevistan (Nerf)
- Reduced bonus crit chance from 5% to 4%
- Reduced mana cost reduction from 75% to 50%

Swamp Orb Gun (Nerf)
- Reduced damage from 75 to 70

Nurse's Syringe (Nerf)
- Reduced life healed from 4 to 3
- Slowed use speed from 13 to 14

Terra Flares (Rework)
- Renamed to The Terra Flare, reduced max stack to 1, no longer consumable

Book of Undoing (Rework)
- Now works on friendly NPCs
- Now has visual effect when healing you
- No longer shows damage numbers
- Doubled heal amount but halved heal speed

Blue Bird (Rework)
- Effects now take place when airborne, instead of when in sky-biome height

Cold Grasp (Rework)
- Changed slow down calculation to mach 'chilled' debuff
- Tooltip now accuratly displays speed change was -40% now correctly -25%

Update: 3 Aug, 2024 @ 4:00am

Version 1.2.8 has been published to Stable tModLoader v2024.6
1.2.8
--------------------
Misc
-----

- Added recent patch notes to Steam page
- Reduced drop rate of pet items from 1/1000 (0.01%) to 1/1250 (0.008%)
- Reduced drop rate of Martian Credit Card from 100% to 25%
- Added new way to craft Space-War Gun, using ash bars

Visual/Audio Changes
- Added rainbow visor and glow to The Crewmate
- Added glow to Martian Pulse-Bow and Pistol
- Added glow to Xeno-Slapper hand projectiles
- Changed lighting color of Xeno-popper projectiles from white to purple
- Xeno Popper bubbles now spin and spawn at different rotations
- Added faint green lighting to Martian Credit Card
- Retinazer on a Stick now makes retinazers laser sounds
- Moonlight Greatsword is no longer slightly transparant
--------------------
Additions

Weapons
- Laser Eyes
- Prismatic Javelin
- Etherial-Sphere Launcher
- Red Cursor
- Green Cursor
- Blue Cursor
- White Cursor
- Dragon Hunter
- Slime Slayer
- Big Bubble Blaster
- Sky Skewer

Ammo
- Rainbow Quiver

Accessories
- Emblem of the Seven Sisters
- Heavy Heart

Buffs
- Seven Sisters
- Sky Skewered
--------------------
Balance Changes

First Hit Bonus Weapons (QOL/Buff)
- Changed 'first hit' from full hp enemies to 90%+ hp enemies
- Effects: Ashen Edge, Lizhrd Greatsword, Obsidian Dual-Spears, Wraith Scythe

Space-War Gun (Rework)
- Added 'Quickdraw' - First shot deals +150% damage and infinite pierce
- 3.5s cooldown between quickdraw shots
- Increased use time from 19 to 24

Bow (the melee one) (Rework)
- Now shoots ammo slot arrows on hit, was wooden arrows only
- This allows it to shoot any arrow
- Now requires at least 1 arrow in ammo slot to be used

Dual Phasesaber (Buff)
- Increased knockback from 3.25 to 6
- Added a small amount of knockback to the spin attack

Goblin Scepter (Buff)
- Added right-click option that teleports you to cursor position
- Projectile now splits into new projectiles from center, was top left

The Crewmate (Buff)
- Increased bounces/penetrate from 4 to 5

The Imposter (QOL/Buff)
- Projectiles now fall through tiles above the player

RGBlade + Gamer Girl's Guillotine (Nerf)
- Reduced damage of projectiles from 1/2 to 1/3 of base damage
- Increased Gamer Girl's Guillotine bonus damage from 10x - 12x to offset nerf

Aura of Suffering (Nerf)
- Reduced crit chance from 4% to 3%
- Reduced armor penetration from 20 to 10

True Morning Star (Buff)
- Can now recive the Legendary prefix

Update: 8 Jun, 2024 @ 6:29am

Version 1.2.7 has been published to Stable tModLoader v2024.4
1.2.7
--------------------
Misc
-----

Discord Arrows
- Now despawn at space height (top 35% of world)
- This stops it from taking the player out of bounds

Town NPC drops
- Reduced drop chance from 100% to 25%
- Clothier now sells items during bloodmoons
- Increased sell/buy price of these items

Blood Moon Drops
- Changed how blood moon drops are calculated
- Slightly reduces drop rate, can no longer get 2 weapons at once

Minor Changes
- Reduced shadow arrow research needed from 99 to 1
- Changed some projectile lighting color
- Fixed Ice Bullets damage calculation on multi hits
- Renamed Teleportation Sword buff to Quantum Momentum
- Changed rarity color of some items
- Added Hardmode condition to craft Pearltree Warhammer
--------------------
Additions

Weapons
- Book of Undoing
- Spiky Summon Staff
- Quantum Entanglement
- Bomb Staff
- Neptune's Trident
- Fishron's Face Yoyo

Items
- Bar of Flesh

Ammo
- Endless Dolphin Quiver

Accessories
- Spiky Shield

Buffs
- Cactus Comrade
- Bomb Buddy
--------------------
Balance Changes

Staff-Staff (Staff Addition)
- Added the effects of the cobalt/palladium staves
- Added the cobalt/palladium staves to recipe

Cobalt Staff (Buff)
- Projectile now bounces up to 5 times
- Projectile deals 15 more damage every bounce

Red Death (Buff)
- Now has custom High Velocity Blood Bullets

Blasphemous Blade (Buff)
- Increased heal effect to now also heal +3.33% of max life

Uber Shark (Buff)
- Damage increased from 145 to 155
- Knockback increased from 3 to 4

Hallowed Shield (Buff)
- Now grants +4 defence

Ashen Edge/ Lihzard Greatsword (Rework)
- Reduced armor penetration from 50 to 30
- Now deals +150% damage to unhurt enemies

Bag O Balls (Nerf)
- Increased use time from 15 to 19
- Reduced damage from 16 to 15

Weeping Angel (Nerf)
- Reduced damage from 20 to 18

Slime Sword (Nerf)
- Reduced damage and knockback of purple slime from x1 to x0.8
- Reworked projectiles

Nurse's Syringe (Nerf)
- Reduced healing from 5 to 4

Guiding Light (Nerf)
- Now consumes mana on use
- Reduced light emitted