Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

GOH A&Rm (ARM) - Authenticity & Realism (1.053) v3.94cfit
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Update: 21 Jul @ 8:31am

GOH A&Rm - Authenticity & Realism v3.91abc [patch "a" = adaptation : "b" - balance : "с" - content : "f" - fix : "m" - mechanics : "t" - translate]

/ Economics Balance and Research: /

- RKKA:
-- 76mm М1902 -> 0 RP
-- 82mm БМ37 -> 1 RP
-- 76mm М1927 -> 1 RP
-- 107mm М1910_30 -> 1 RP
-- T-35 обр.1936 -> 27 CP
-- KV-1 1941 -> 1 RP
-- T-34-76 1941Э -> 1 RP
-- T-34-57 1941 -> 2 RP
-- 122mm м1910 -> 1 RP
-- DSHK AA -> 0 RP
-- 25mm 72К -> 1 RP
-- 45mm М37 -> 0 RP
-- 76mm М1933 -> 0 RP
-- Squad of assault sappers (ARM) -> 1 RP
-- Squad of Navy sailors-> 1 RP
-- Squad of mountain Riflemen -> 0 RP
-- Squad of border guards (ARM) -> 0 RP
-- Signalman-gunner -> 1 RP
-- Sniper -> 0 RP
-- Squad of paratroopers 1940 (ARM) -> 1 RP
-- T-34-44 Supply +> 1 RP
-- 85mm 52К -> 2 RP
-- KV2 1940 -> 2 RP
-- 76mm F22 -> 0 RP
-- 76mm М1938 -> 1 RP
-- T-34-44 "smallarms" +> 1 RP
-- SU-76 -> 0 RP
-- KV-1 1942 -> 0 RP
-- KV-1C -> 1 RP
-- M4A2-75 ранний (ленд-лиз) -> 1 RP
-- IS-1 1943 -> 2 RP
-- pz.kpfw V Panther ausf.G & A -> 20 CP
-- pz38h_735 -> 1 RP
-- panzerb2 +> 2250 MP
-- MG-Krab ger/fin-> 5 CP +> 400 MP. Added machine gunner and his assistant.

/ Addons: /
- (No)GOH ARm - (addon: NoPrototypes) updated to v03.91
- (z)GOH ARm - (addon: rad.supply zones) updated to v03.91
- New (high)GOH ARm - (addon: more objects highPC) v03.91

/ Maps: /
- Unfortunately, the Narva ARM card has been removed from the list of Dynamic Company maps. The DMS-developers have removed a number of landscape textures from the client's distribution, which was used in this map.

/ Music, sounds, voices /
- 80% of music tracks have been replaced
- Added new sounds of ricochets, hits and detonations

/ Interface: /
- Added new cursors in the game session, flag labels and other interface elements [testing]
- All Prototypes, "Paper", Captured/Imported mod tanks will have the corresponding color prefix (P)/(I)/(T) in the name.
- A single template has been created for the new format of unit icons (using the example of the Ju-87) used in the game session. Gradually, all ARM units will have their icons in the new design.

/ Translations: /
- Полная локализация нового контента на 3х языках: EN, RU, CH
- Исправление ошибок перевода 3х локализаций: EN, RU, CH

/ Other: /
- Constant optimization of the client's size by rejecting LOOSE files, consistent archiving of directories in .PAK format. Reducing the size of the distribution by 25%.
- Overall distribution size change compared to the previous patch by +45%.

/ P.S.: /
Follow the project news, plans and guides on:
- Boosty https://boosty.to/kazancev1987
- VK https://vk.com/armgoh
- Youtube https://www.youtube.com/@MaxDrechsler (RU-only)
- Bug-reports - https://boosty.to/kazancev1987/posts/7fe6c69f-6580-42f6-85c4-9d1c1fad929c

Update: 21 Jul @ 6:45am

GOH A&Rm - Authenticity & Realism v3.91abc [patch "a" = adaptation : "b" - balance : "с" - content : "f" - fix : "m" - mechanics : "t" - translate]

- 5 new squads of the 82nd U.S. Airborne Division added to the 1942 U.S. Research Tree
- 6 new squads of the 82nd U.S. Airborne Division added to the 1943 U.S. Research Tree
- 4 new squads of the US 101st Airborne Division added to the 1944 U.S. Research Tree
- Infantry squad ARM of the Red Army 1939 added 1 machine gunner with DP

/ Textures and Camouflages: /
- Camouflage of Finnish Pansarbil m/39 "Lynx"
- Camouflage Of Finland ZSU Lvtdgb m/40
- Camouflage of Finland Spj fm/43-44
- Camouflage of Finland with Comet I
- Camouflage of Germany Pz.Kpfw VI(p) Porsche "Panzerbefehlswagen"
- Modified desert camouflage Pz.Kpfw VI(p) Porsche
- Camouflage of Germany 3 pcs. for Pz.Kpfw E-100/12 ausf.A Gerat 383 TG-01
- Camouflage of Germany 3 pcs. for Pz.Kpfw E-100/15 ausf.B Gerat 383 TG-02
- Camouflage of Germany 2 pcs. for Pz.Kpfw E-100/15 ausf.C Gerat 383 TG-03
- Camouflage of Germany 3 pcs. for Pz.Kpfw.I ausf.A "Flakpanzer I"
- Camouflage of Germany 3 pcs. for VK 30.02 (D)
- Camouflage of Germany 3 pcs. for Ju-87B-2
- Camouflage of Germany 3 pcs. for PaK-44
- Camouflage of USSR 3 pcs. for T-V-85
- Camouflage of Germany 2 pcs. for T-V
- Camouflage of Germany 2 pcs. for KV-2 mod.1939
- Camouflage of Germany 4 pcs. for Char2С и Char2С bis
- Camouflage of Germany 3 pcs. for Pz.Sfl.IС

/ Bug-fixes: /
- Fixed multiple issues with animations and sounds of stationary fortification guns and machine guns of all nations
- Fixed the direction construction of the watchtower with a machine gun at fortifiers of all nations
- Fixed a bug in the inventory of a German paratrooper engineer at the beginning of the war
- Fixed the visual supply radius of the BT-2 Supply

/ Corrections: /
- SU-5 and SU-14 tank crews have been partially replaced by ARM gunners.
- Fixed the maximum number of resources in the fortifiers' engineering box. 1 box replenishes 1 fortifier.
- Fixed an error with incorrect unit cost with an engineering box in all nations +> 2 CP.
- ISU-152 detects enemy artillery systems on the map for counter-battery fire
- Mounted armor with increased booking Neubaufahrzeug (Nb.Fz) from 25 to ~33 mm.
- Red Army B-4 cannon. Changes have been made to the trajectory of the projectile (less flat, closer to the mounted one). (by Nikral)

/ Bot-Balance: /
- All nations have an increased chance of spawning scouts (for greater exposure to the enemy).
- Increased the growth coefficients of the enemy's army depending on the battles played by the player in increments from 5 to 10 games.
- Small squads of medics, anti-tankers, snipers, flamethrowers have been added to the spawn of all nations. The Finns (including the "White Death") have snipers more often than other nations.
- Wehrmacht: the bot will appear earlier:
-- SPG "Bizon 2"
-- Pz35t
-- Pz38T
- Wehrmacht: returned to spawn probability:
-- 28mm PZB41
-- 37mm PAK36
-- 210mm morser18
-- 120mm SGRW42
-- 150mm SW34_GER (spotlight)
-- Pz38t ausf.a
-- Panzer 2L
-- Panzer 3 flamm
- The probability of occurrence has been reduced by 30%:
-- Panzer 1F
-- Panzer 2C
-- Panzer 2F
- The probability of occurrence has been increased by 30%
-- Hetzer
- The probability of occurrence has been increased by 20%
-- The entire German Regular Infantry ARM

/ Economics Balance and Research: /
- All German and Soviet supply vehicles have increased in price by CP and MP.
- French and Czechoslovak tanks of the German Research Tree were transferred to the new "Trophies" lights of 1939 and 1940
- Panzer35s "Somua" will be transferred from 1940 to 1939, the year of the Research Tree of captured German equipment
- The cost of MP early fortifiers of all nations increased 4 times +> 475 CP x1 fortifier
- The cost of MP late fortifiers of all nations increased by 6 times +> 775 CP x1 fortifier
- Fixed an error with incorrect unit cost with an engineering box in all nations +> 2 CP
- Machine gunner with Armored Armor with DP, cost reduced to 1 CP, increased to 125 MP.
- Regeneration of the ammunition resource of large supply Trailers and Trucks has been reduced by 1.5 times.
- Regeneration of the small arms ammunition resource of the Medical Tent has been reduced by 5 times.
- The MG-42 machine was moved to 1942 of German Research Year
- Flak.18 88-mm moved to 1940 of German Research Year
- Opel Blitz3_6 2cm flak.30 was moved from 1940 to 1939 of the German Research Tree
- Sdkfz.10-4 2cm flak.30 was moved from 1939 to 1940 of the German Research Tree
- Pz.38h 735(f) mit 28/32cm was moved from 1941 to 1940
- Wehrmacht:
-- Panzer35s "Somua"-> 20 CP
-- Pz.Kpfw Nb.Fz -> 22 CP
-- SPG "Bison 2" +> 1650 MP
-- pz38h w40 +> 3250 MP
-- pz38h 735 -> 700 MP
-- sdkfz221 -> 3 CP
-- sdkfz231 -> 6 CP
-- p204 f -> 8 CP
-- opel blitz omnibus -> 1 RP
-- squad_jaeger_con(ger) -> 0 RP
-- squad_recon_con(ger) -> 1 RP
-- kubelwagen mg +> 2 RP
-- kubelwagen +> 2 RP
-- kfz70 +> 1 RP
-- bmw r71 +> 2 RP
- RKKA:
-- 76mm М1902 -> 0 RP
-- 82mm БМ37 -> 1 RP
-- 76mm М1927 -> 1 RP
-- 107mm М1910_30 -> 1 RP
-- T-35 обр.1936 -> 27 CP
-- KV-1 1941 -> 1 RP
-- T-34-76 1941Э -> 1 RP
-- T-34-57 1941 -> 2 RP
-- 122mm м1910 -> 1 RP
-- DSHK AA -> 0 RP
-- 25mm 72К -> 1 RP
-- 45mm М37 -> 0 RP
-- 76mm М1933 -> 0 RP
-- Squad of assault sappers (ARM) -> 1 RP
-- Squad of Navy sailors-> 1 RP
-- Squad of mountain Riflemen -> 0 RP
-- Squad of border guards (ARM) -> 0 RP
-- Signalman-gunner -> 1 RP
-- Sniper -> 0 RP
-- Squad of paratroopers 1940 (ARM) -> 1 RP
-- T-34-44 Supply +> 1 RP
-- 85mm 52К -> 2 RP
-- KV2 1940 -> 2 RP
-- 76mm F22 -> 0 RP
-- 76mm М1938 -> 1 RP
-- T-34-44 "smallarms" +> 1 RP
-- SU-76 -> 0 RP
-- KV-1 1942 -> 0 RP
-- KV-1C -> 1 RP
-- M4A2-75 ранний (ленд-лиз) -> 1 RP
-- IS-1 1943 -> 2 RP
-- pz.kpfw V Panther ausf.G & A -> 20 CP
-- pz38h_735 -> 1 RP
-- panzerb2 +> 2250 MP
-- MG-Krab ger/fin-> 5 CP +> 400 MP. Added machine gunner and his assistant.

/ Maps: /
- Unfortunately, the Narva ARM card has been removed from the list of Dynamic Company maps. The DMS-developers have removed a number of landscape textures from the client's distribution, which was used in this map.

/ Music, sounds, voices /
- 80% of music tracks have been replaced
- Added new sounds of ricochets, hits and detonations

/ Interface: /
- Added new cursors in the game session, flag labels and other interface elements [testing]
- All Prototypes, "Paper", Captured/Imported mod tanks will have the corresponding color prefix (P)/(I)/(T) in the name.
- A single template has been created for the new format of unit icons (using the example of the Ju-87) used in the game session. Gradually, all ARM units will have their icons in the new design.

/ Translations: /
- Full localization for 3 lang: EN, RU, CH
- Correction of translation errors in 3 localizations: EN, RU, CH

/ Other: /
- Constant optimization of the client's size by rejecting LOOSE files, consistent archiving of directories in .PAK format. Reducing the size of the distribution by 25%.
- Overall distribution size change compared to the previous patch by +45%.

/ P.S.: /
Follow the project news, plans and guides on:
- Boosty https://boosty.to/kazancev1987
- VK https://vk.com/armgoh
- Youtube https://www.youtube.com/@MaxDrechsler (RU-only)
- Bug-reports - https://boosty.to/kazancev1987/posts/7fe6c69f-6580-42f6-85c4-9d1c1fad929c

Update: 30 Mar, 2024 @ 3:42am

GOH A&Rm - Authenticity & Realism v3.54

Innovations:
- in the upcoming patches

Adjustments:
- Elephant was added to spawn by the enemy from 1944-1945
- JagdPanther relocated 1944-1945
- SU-122 “early” was moved in 1941 to the USSR Development Tree.
- SU-122 “early" 1941 and SU-122 1942 - cumulative ammunition for M-30S was removed
- All possible balanced changes in the economy of the USSR research tree 1940-1942
- THOR and V2 are removed from spawn by the enemy
- The cost of small and medium caliber mortar barrage (of all nations) has been changed and balanced

Bugfix:
- Fixed the Grille cost in MP to the correct values
- Various changes have been made to the RU-EN localization
- Fixed a research error (missing card) of the 105mm m2a1 artillery barrage
- Some errors have been eliminated, other errors are either in the process of elimination or in the process of analyzing the causes of their occurrence

P.S.:
Follow the project news, plans and guides on my channel https://www.youtube.com/@MaxDrechsler

Update: 29 Mar, 2024 @ 5:31am

GOH A&Rm - Authenticity & Realism v3.53

New features:
- RPZB Ofenrohr has been added to the Wehrmacht assault Jagers.
- Changed the sounds of the explosion of a 250-kilogram bomb. Explosions of small, medium and large caliber shells. Dismantling of equipment (testing)

Adjustments:
- Fixed inventory of AT-soldier of regular infantry RKKA 1945 (bazooka).
- The balance of the emerging units of the USSR bot 1942-1943. The appearance of redesigned self-propelled guns with modified ballistics.
- The cost of the SU-26 in MP has been changed from 15 to 10.

Fixed a bug:
- Fixed a game crash due to the special effect of 82 mm rockets from the BM-8.
- The PAK-40 position in the “Regelbau PAK-40 fortification” has been shifted to increase the possible vertical guidance angle (down). I remind you that for this type of guns, a limitation of the degree of horizontal aiming was introduced as part of the limitation of physical DOT-entity. (window)
- Some errors have been fixed, other errors are either in the process of being fixed or in the process of analyzing the causes of their occurrence

P.S.:
Follow the project news, plans and guides on my channel https://www.youtube.com/@MaxDrechsler

Update: 28 Mar, 2024 @ 4:01am

GOH A&Rm - Authenticity & Realism v3.52

New features:
- (!) The bot uses its artillery (A-SPG) more competently against the player. To activate the function, you must have GOH A&Rm - Authenticity & Realism (addon: Auto-Medic/AA/Artillery/Weather) v24.3.28.
- (!) Numerous changes have been made to the spawn bot of Germany 1939-1944, taking into account the distribution of SPG
- Added a machine gunner +assistant squad in 1942 for the Germans. It is convenient for placement in engineering bunkers.
- Added a machine gunner +assistant squad in 1940 for the USSR. It is convenient for placement in engineering bunkers.

Adjustments:
- (!) All types of tanks no longer have the ability to capture points (flags). Among the armor units, the priority is to capture light armor vehicles.
- The enemy's veteran level has been reduced depending on the difficulty level of the selected battle on the strategic map
- Hidden changes in the accuracy of enemy soldiers depending on the selected difficulty level
- The HP coefficients of the ally (ally bot) have been changed downwards depending on the selected difficulty level
- Supply. The number of shells in the boxes of fortifications of stationary guns and mortars has been reduced
- Supply: Reduced the number of machine gun belts in stationary ammunition boxes (fortifications)
- The cost of small-caliber mortar fire costs 4 points (SP) for all nations.

Bugfix:
- Some errors have been fixed, other errors are either in the process or in analyzing the causes of their occurrence

Update: 27 Mar, 2024 @ 5:40am

GOH A&Rm - Authenticity & Realism v3.51a

Innovations:
- Not yet.

Adjustments:
- Not yet.

Bugfix:
- An attempt to use the S303 bot as a real reactive function, and not as an assault tank :)
- Fixed the crash with P-47 ID on the maps of the Western Europe company

Update: 27 Mar, 2024 @ 4:40am

GOH A&Rm - Authenticity & Realism v3.51

Innovations:
- Not yet.

Adjustments:
- Due to the problem of building a field hospital, the script did not work for 50% of the players. Now a medic is required to build the foundation(!) of the building, and any engineer or fortifier is required to complete the hospital at 100%.(the previously script will no longer be used in ARM)

Bugfix:
- Elimination of crash the game after the destruction of a 76mm dug-in Soviet anti-aircraft gun
- Fixed 2D icon for GAZ AAA

Update: 26 Mar, 2024 @ 2:35am

GOH A&Rm - Authenticity & Realism v3.50

Innovations:
- Ground firing position with a BS-3 anti-tank gun 1944 was added to the fortifiers II of 1942-1945. with static settings and a limited firing range. Place the building taking into account the landscape! (The building .mdl model by L.F CPU_recruit)
- Fortifiers of the II USSR lost the construction of mortars. The M-30 300mm rocket launcher system has been moved to the mortar slot.
- Fortifiers I 1939-1941 received a 76-mm anti-aircraft gun 1938 instead of an 85-mm anti-aircraft gun 1939. The cost of fortification has increased from 50 to 100 resources of fortifiers.

Adjustments:
- Hidden balancing of infantry characteristics and skills depending on the class of soldiers and the presence of commanders in the squad.
- RP-Cost changes of units in the USSR Research Tree 1941

Bugfix:
- Various minor bug fixes
- Other known errors are either in the correction queue or in the analysis.

Update: 25 Mar, 2024 @ 5:32am

v..3.49a - critical fix

Update: 25 Mar, 2024 @ 5:18am

GOH A&Rm - Authenticity & Realism v3.49

Addons:
[as]GOH A&Rm - Authenticity & Realism (addon: Auto-Medic/AA/Artillery/Weather) updated to v24.3.25a

Innovations:
- The “Railway station" map. Radio-message:
“Front-line HQ reports the destruction of German artillery battery near the railway station. Our RKKA-battle group was forced to retreat due to heavy losses. According to available information, the Germans also left these positions. If there are guns left there, they may be useful to us.”
- Beta test: Changing the patterns of movement of tanks, now heavy units does not choose routes on roads, but only over rough terrain. (including bot tanks) Be careful from collisions.
- Added translation of the USSR squads in the RU-language (there was a problem with encoding for a long time)
- Added messages on defense missions with an attack direction detector to the standard Dynamic Company maps by each nation. The script does not work on ARM maps yet.

Adjustments:
- The recharge rate of the KV-2 1939 and 1940 is reduced to 1 minute
- Balancing a challenge by a German infantry bot 1939-1945

Bugfix:
- Fixed some bugs.
- Other buds are either in the correction queue or in the analysis