Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

GOH A&Rm (ARM) - Authenticity & Realism (1.053) v3.94cfit
Showing 221-230 of 247 entries
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Update: 1 Mar, 2023 @ 10:50pm

Update: 27 Feb at 16:00 GMT+3

A. Addition of dismemberment of soldiers with a direct-hit by caliber higher than a rifle

Update: 24 Feb, 2023 @ 4:12am

Update: 24 Feb at 15:02 GMT+3

A. Adding a Medic Auto Action Script
B. Correction of the firing mode of all Self-propelled Artillery - arty firing

Update: 9 Jan, 2023 @ 11:19am

Update: Jan 09 at 22:02 GMT+3 patch

A. Support 1.027.1
B. Veteranship bonuses have been increased.
С. Adjusted (reduced) the sellfactor of selling units for all difficulty levels

Update: 20 Nov, 2022 @ 5:21am

Update: Nov 20 at 16:21 GMT+3 Adaptation patch
A. Adapting mod for DLC “Scorched Earth”

Update: 19 Nov, 2022 @ 12:42pm

Update: 19 Nov, 2022 @ 12:35pm

test

Update: 26 Oct, 2022 @ 12:35pm

Update: Oct 26 at 22:35 GMT+3 Micro patch
A. Added invulnerability of bots in Conquest after they appear on the map. Invulnerability 15 seconds. Keep your distance.

Update: 19 Oct, 2022 @ 10:51pm

Update: Oct 20 at 08:51 GMT+3 Compatibility patch with 2829744930

A. Integration of a part of the action bar code for the stable working MOD Ammo Selection Improved New feature: Auto-medic 2.0” ID 2829744930. Connection sequence (overwriting panel_control):
№1 2829744930
№2 2867922286

Update: 12 Oct, 2022 @ 10:58am

# Update: Oct 12 at 21:00 GMT+3 Fixes and balancing
A. Changes have been made to the starting amount of resources (especially research points, due to changes in the cost of research trees) depending on the level of difficulty:
RP Easy/Normal/Hard/Heroic = 20/12 / 10 / 5
AP Easy/Normal/Hard/Heroic = 48.000 / 25.000 / 17.500 / 8.000
CP Easy/Normal/Hard/Heroic = 15 / 10 / 0 / 0
MP Easy/Normal/Hard/Heroic = 30.000 / 20.000 / 15.000 / 9.000

Update: 10 Oct, 2022 @ 6:42pm

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