Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Colosseum
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Update: 6 Aug, 2014 @ 4:49pm

Update: 6 Aug, 2014 @ 7:50am

Update: 6 Aug, 2014 @ 3:28am

Update: 6 Aug, 2014 @ 2:25am

UPDATE:

PHEW! Lots of work done over the last 2 days.I don't even know where to start, so I'll just not the big changes.

- Dynamic King of the hill mode; The capture point changes based on what props load into the map.
- Capture the Flag mode! :D
- Another major prop/set piece.
- Bug fixes everywhere!
- More admin controls/commands.
- Better audio on some objects that didn't have distance fading audio.

And ...other stuff I can't think of :P

Update: 6 Aug, 2014 @ 12:58am

Update: 5 Aug, 2014 @ 9:48pm

Update: 5 Aug, 2014 @ 9:13pm

Update: 4 Aug, 2014 @ 10:37pm

Update: 4 Aug, 2014 @ 6:25am

Update: 2 Aug, 2014 @ 4:36pm