Rivals of Aether

Rivals of Aether

Shy Gal & Shy Guy
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Update: 30 Jan, 2023 @ 1:45pm

v1.33

Shy Guy:
Added an arrow and a damage counter above his head
Heal rate 24% -> 90% when not in hitstun
Fixed an error where he could go to -1%
He gets knockback slightly further
He has higher base hitstun (7 -> 10) but lower hitstun growth
He takes more KB when he is above 100%
Fixed a bug in dittos where he would be invincible when getting hit by the falling hitboxes (kinda of a band-aid fix but it works)

* Minor shy guy touch up patch

Update: 29 Jan, 2023 @ 10:58pm

v1.32

General:
Invincibility removed when parrying your own stuff
Jab parry stuff
Added a rune

Jab:
Hand Damage 3 -> 5
Hand angle 45 -> 70
Hand BKB 6 -> 5
Body hitstun 1 -> 0.8 (Jab to Fspecial no longer true :sad:)
Removed Whifflag
Endlag 7 -> 8

Dattack:
Removed Friction on endlag
HSP 4 -> 5

Utilt:
Endlag 10 -> 9

Ftilt:
Endlag 8 -> 7

Dtilt:
Endlag 10 -> 8

Dair:
Spike KBS 0.4 -> 0.5

Uair:
Start up 12 -> 11

Nair:
Reduced hitbox size

Fair:
Made hitbox slightly bigger
Endlag 9 -> 8

Uspecial:
Sweet Angle 85 -> 90
Sweet Hitstun 0.85 -> 1

Shy Guy:
Now he is a big boy and will take hits from other players now (Gonna note that this may be very jank initally)
Air Drift was added to shy guy without taunt to make it less janky
If not being control he will fall from a higher place (500 -> 1500)
If shy guy falls off the stage a death sfx plays

Fspecial:
Drift 1.2 -> 1 (Its due to shy guy being able to be hit)

Fstrong:
Shy guy landing lag 8,12 -> 9,15

Update: 5 Jan, 2023 @ 7:23pm

v1.31

Runes:
Added one rune

AI:
She will stay in Uspecial for longer

Init:
Pratland 15 -> 11

Shy Guy:
Hitting a player w/ shy guy when shy gal whiffs a move will remove shy gal's whifflag
Added whifflag to tilts (I felt like his tilts needed it the most) [On hit endlag gets reduced, otherwise it's the original endlag]

Uspecial:
Removed fast falling on prat
Instead of pratland it is landing lag (Fr though if you let shy gal land it is your fault)
You can strafe better (accel 0 -> 0.15)
You can go back into the uspecial like ori
Removed the state timer thing that prevented her from doing it instantly
* Basically she can mix up better than she use to

Stitch Face:
Angle 45 -> 40
Hitstun 0.8 -> 0.9

Bomb Bomb:
Takes 10 frames longer before being able to hit yourself with it

Dair:
Techable 1 -> 3
~ multihits don't make the opponent bounce
Made an attempt for it to connect better

Puppet Uair:
Sour spot was made pretty much the same KB value as Sweetspot except damage

Update: 4 Jan, 2023 @ 10:39pm

v1.30

Shy Guy:
Minor code touch up
Gave him a set of tilts
Landing no longer drops his hsp to 0 instead it drops by 25% each frame

Puppet Dair:
Endlag 14 -> 15
Lifetime 4 -> 3
Start up 8 -> 9 (To compensate for new shy guy tilts)

Update: 1 Jan, 2023 @ 9:41am

v1.29

Shy Guy:
Villager can no longer steal shy guy, because stealing is bad

Fstrong:
Gal BKB 7 -> 7.5
Gal Angle 45 -> 361
Gal KBS 0.8 -> 0.9
Shy Guy BKB/FBKB 7.5,7 -> 8,7.5
Shy Guy KBS 1 -> 1.05

Ustrong:
Gal BKB 7 -> 8
Shy Guy BKB/FBKB 8,7.3 -> 8,7.5
Shy Guy KBS 1 -> 1.15

* I felt like these strongs weren't that powerful as I wanted them to be.
(Remember to DI)

Bair:
Early BKB 6.5 -> 7
Early KBS 0.7 -> 0.75
Edited hitpause

Nair:
Start up 9 -> 8

Puppet Bair:
KBS 0.65 -> 0.75

Puppet Fair:
Final Angle 45 -> 60
Final KBS 0.4 -> 0.3
Final Hitstun 0.9 -> 1
Increased Bhp decreased Hps
* Wanted her to combo better with shy guy Fair

Update: 29 Dec, 2022 @ 12:19pm

v1.28

General:
Updated Preview
Portrait got Revamped (It has shy guy in it too)
Renamed the Character to "Shy Gal & Shy guy" (I feel like it works because her main tool is shy guy)
Added Shy Guy's idle to the Css alt thing
Relocated some attacks sfx frame
Replaced a victory theme with a more fitting one (it is from Super Mario Galaxy, I didn't feel like any of the SMB 2 ones fit)
Fixed Shy guy dropping grab in playtester mode

Alts:
Default alt renamed to "Red" instead of "Shy Gal"
Alt 15 has the old victory theme

Uspecial:
Late KBS 0.25 -> 0.5
Late Damage 3 -> 4
Late Lifetime 5 -> 14
Late BKB 6 -> 6,4
* Increased the lifetime of the late hitbox because it felt like it made more sense

Dtilt:
Reanimated the move (It made more sense for her crouch)
Start up 7 -> 5
Endlag 8 -> 10
KBS 0.15 -> 0.25

Utilt:
Start up 8 -> 7

Update: 18 Dec, 2022 @ 10:58am

v1.27

General:
Fixed/Touched up hurtboxes

Update: 7 Dec, 2022 @ 12:58pm

v1.26

General:
Gave her a new final smash, she gets a star and becomes invincible until it runs out

Ustrong:
Running off ledge will make you do an uair instead

Fspecial:
Grab hitstun 0.8 -> 0.6
Lifetime 8 -> 6
Start up 8 -> 10
Gave the move cooldown if the opponents drops out of it
Hitting the opponent out of the grab makes it do 50% less damage instead of 1 less damage
When the opponent drops out it doesn't give any extra hitpause anymore
Hsp boost lastes sligthly longer
Endlag 30 -> 32
Cooldown on whiff 0 -> 20
When throwing the opponent shy guy no longer moves (Bugfix)
Moved throw hitbox
* Makes it so that regrabs are much harder to do + makes it so that getting hit by a strong attack after is more of the opponent's fault

Taunt:
Shy guy is now able to press special to use his special moves

Fstrong:
Shy guy Landing lag 17 -> 12

DStrong:
Reduced shy guy kbs multiplier 0.008 -> 0.005
Shy guy KBS 0.75,0.85 -> 0.9,0.95
* It was funny but it looked really crazy

Shy guy:
Landing lag is based on if you have hit the player or not
If shy gal crouch and shy guy will drop plat (makes it easier to make him drop plats)
Regrabbed with Ustrong and Fstrong won't be on the wrong frame anymore

Puppet Dair:
Fixed hitbox offset

Update: 24 Nov, 2022 @ 4:49am

v1.25

Runes:
Fixed an error where Rune H had rune F stuff
Added 1 rune

General:
Shy guy will now go onto the correct hsp & vsp when hitting an attack

Dstrong:
Shy guy will no longer get hit by this move if he is in the air or the impact has ended (Below 15 Y & Window timer is below 4)
Increased the cooldown before you're able to hit shy guy again with this move 45 -> 60
Increased kill power of shy guy
Shy guy Does increased damage on charge
Shy guy Damage (7,8 -> 5,6)

Fspecial:
Reduced amount of hitstop the opponent has when dropping out of fspecial
Drift when dropped out 1 -> 1.2
Grab bkb 4 -> 5
* Makes it so it isn't as crazy

Taunt:
Shy guy during air dash will cancel out slightly early and go a bit further

Shy guy:
If shy gal does Dattack she will make him buffer a Fair

Update: 23 Nov, 2022 @ 1:07pm

v1.24

Dstrong:
Start up 11 -> 13
Shy guy can be hit with this move now
Gave Dstrong hit lockout (so it doesn't hit with shy guy)

Shy Guy:
He will no longer run off ledges unless he jumps
if shy gal jumps and presses taunt he will bolt backwards

Taunt:
Shy guy can do an air dash by pressing shield
Added things to prevent shy guy from getting out of the extra fall time after using taunt