Don't Starve Together

Don't Starve Together

Medievil Reanimated
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Update: 24 Jan, 2024 @ 11:36am

Quick Patch. 2.0.1
--Fixed a Merchant Tag issue.

Update: 24 Jan, 2024 @ 9:44am

Update:2.0.0
Medievil Revamp

-New System: Rune System
--Collect Runes which are found in many different places.
--Can be equipped to the "RUNE" Slot for Normal Players or in the Rune Holder for Sir Dan Players.
--For Sir Dan a "Handy" helper is given, the Rune Holder. Which will keep the ruins safe and freeing up your inventory.
--Runes: Provide Stacking effects for Sir Dan or Enchanced effect for Normal Players.

--Rune Types: There are 5 Runes in the game. Time, Moon, Earth, Star, and Chaos.
---Time Rune: "Took Time to forge!"
---Passive Trait: Chance to Dodge an Attack by 6%
----Enhanced Version: Chance to Dodge an Attack by 12%
---Active Ability: When charged at a Chalice of Souls Altar, can teleport Sir Dan back to the Hall of Heroes.
----When used in the caves, will teleport the player to the nearest Cave Exit, and be given another charge for the Overworld Travels.
---Unlocked: Undeath Skill: Time Dilation Runesmith.
---Found: Hall of Heroes Time Rune
---{Code:} sdf_time_rune

---Moon Rune: "Forged with a hint of Moonshine!"
---Passive Trait: Deal 6 Planar Damage back at attackers.
----Enhanced Version: Deal 12 Planar Damage back at attackers.
---Found: Lunar Biomes
---{Code:} sdf_moon_rune

---Earth Rune: "Forged on Earth! Like most Runes..."
---Passive Trait: Reduces all damage by 10%.
----Enhanced Version: Reduces all damage by 20%.
---Found: Caves
---{Code:} sdf_earth_rune

---Star Rune: "Famous Rune, forged with Star power."
---Passive Trait: Increases Planar Defense by 4.
----Enhanced Version: Increases Planar Defense by 8.
---Found: Moon Rocks
---{Code:} sdf_star_rune

---Chaos Rune: "Forged with left over Magic!"
---Passive Trait: Increases all Equipped Rune traits by 50% in the Rune Holder. -SDF Only-
----Time: 9%, Moon: 9, Earth: 15%, Star: 6
---Enhanced Version: Grants all base rune traits to when equipped.
----Time: 6%, Moon: 6, Earth: 10%, Star: 4
---Found: The Asylum Grounds
---{Code:} sdf_chaos_rune


-New Weapons:
--Woden's Brand: "It's blade seems to thirst for battle."
---Damage: 66.3
---Planar Damage: 33.1
---Attack Speed: 0.7
---Area Range: 1.6
---Movement Speed: -10%
---Durability: 300
---Parry Arc: 178 deg'
---Parry Defense: 70%
---Parry Bonus Damage Scale: 40%
---Parry Bonus Damage: Min 5, Max 30
---Parry Bonus Damage Duration: 5 sec
---Parry Cooldown: 10 sec
---Parry Cooldown Reduction: 70%
---Parry Duration: 1 sec
---Broken Damage: 27.5
---Broken Planar Damage: 0
---Broken Attack Speed: 1.4
---Broken Parry Defense: 35%
---Repair Percent with: Mosquito Sack: 10%, Telltale Heart: 100%, Visceral Harvester Ichor: 30%
---Purchase: From Merchant / Shop Gargoyle for 8 Carnival Tokens.
---Unlocked: Undeath Skill: The Freakshow
---Sir Dan Only Weapon
---{Code:} sdf_wodens_brand


-New Items:
--Carnival Token:
--Found: Normal Bosses: 10% drop rate. Freakshow Bosses: x2 100% drop rate.
--Usage: Trade x8 for the Woden's Brand from the Merchant or Shop Gargoyle.
--Stack Size: 60
--Code: sdf_carnival_token


--New Skill Set Skills
---Skull:
----Skill: Perception: 10/15% Increase chance to expose a Weakness.

----Skill: Focus: Deal 35/50% Bonus Planar Damage to exposed target.

---Undeath:
----Skill: Professors Lab:
-----Unlocks: By learning 12 skills. *Coming Soon*
-----Trait: Gain access to Professor Hamilton Kift's Lab!
------Construct new age weapons and monstrous creations, by researching the power of the [Chalice of Souls].

----Skill: The Freakshow
-----Unlocks: Finding and defeating the Twins of Terror, Crystal Deerclops, Possessed Varg, and Armored Bearger.
-----Trait: Allows player to buy the [Woden's Brand] for 8 Carnival Tokens from the Merchant and Shop Garoyles.

----Skill: For The Honor Of Gallowmere
-----Unlocks: Successfully survive for 100 days in [Fate's Arrow] Mode.
-----Trait: By using [Dan's Helmet], gain the ability to boost the Moral of Others!
------Allies gain 20% movement speed and attacks heal 0.5 health.
------Allies take 10% less damage and deal 10% bonus damage to Shadow-aligned creatures.
-----Duration: 30 seconds
-----Cooldwon: 2 minutes.

---Backbone:
----Skill: Grit: Energize your Bones!
-----Unlocks: Finding and defeating the Bearger.
-----Trait: +5 Planar Defense.


-Adjustments:
--Options: Few Removals to make space for new stuff.
---Adventure Mode: Removed. Spawning was not enjoyable, just messy.
---Over World / Caves Only Mode: Removed. Adventure Mode is just that much better, to remove this feature so little will use.
---Jack of the Green: World Generation. Removed.
----Jack of the Green's Asylum Grounds Island always spawns on the Overworld.

----Jack of the Green Riddle Rarity: Added
-----Rarity of The Reward of Jack of the Green's 4th Riddle Solved. Rare(default)/Common.


--Skill Tree: Few adjustments have been made.
---Skull: Restructured
----Skill: Morten the Earthworm: Now a single point Skill.
-----Unlocks: Finding and defeating the Deerclops.
-----Stats: Radius: 5 (up from 3), Range Bonus: +2 (up from +0), Attractivness Idle: 0.4 (up from 0.2), Attractivness Reel Bonus: +0.4 (up from +0.2).
-----Style: Special, Effective Time of Day: Day: 1, Dusk: 1, Night: 1
-----Weather Bonus: Normal: 1, Raining: 1, Snowing: 1

----Skill: Wiggle I/II: Removed

----Skill: Jiggle I/II: Removed

----Skill: Eye of Amon Ra: Now a branching Skill.
-----Unlocks: Finding and defeating the Eye of Terror.
-----Trait: Socket a gift left behind by Princess Kiya, the [Eye of Amon Ra]!
------Dealing damage has a 5% chance to expose a foes weakness, next attack deals 20% bonus Planar Damage on marked target.

---Undeath: Restructured
----Skill: Rites I/II/III: Percentage has been increased from 1/2/3%
-----Trait: 2/4/5% chance to ferry a Soul Helmet from a vanquished foes,
-----Epic foes have a 50/75/100% chance dropping a Soul Helmet upon defeat.

----Skill: Culling: Now a single point Skill.
-----Trait: Felled foes have a 10% chance to grant 30% addition souls.
------Bravery increases from successful kills which restores 1 Sanity.

----Skill: Culling II/III: Removed

---Skill: Embalming I/II/III: Percentage has been increased from 1/2/3%
----Trait: Slain foes now have a 2/4/5% chance to drop an Energy Vial,
----Epic foes will always drop 1/2/3 Energy Vials upon defeat.

----Skill: Professors Lab: Moved to the Undeath Tree
-----Unlocks: By learning 12 skills.

---Backbone: Restructured
----Skill: Daring Dash: Reduces damage to Sir Dan by 50% while Daring Dashing

----Skill: Professors Lab: Moved to the Undeath Tree


--Map Changes
---Hall of Heroes: Now Shows its location on the Map from spawn for all characters.

---Jack of The Green: Now Shows its location on the Map from spawn for all characters.

--System Changes
---Souls: Being at Max Souls, grants bonus drop rates by 1.5, down from 2.

---Soul Helmets, Gallowmere Knights, and King Peregrins Crown: Can now be interacted by Sir Dan at start of the game.
----No longer requires "Hero of Gallowmere" restriction.

----Soul Helmets now drop from Skeletons and Player Skeletons found in the world.
-----Skeleton: Soul Helmet Drop Rate: 100%
-----Player Skeleton: Soul Helmet Drop Rate: 50%

--Item Changes
---Jack of the Green
----Chaos Rune Fragment: Can now be Tossed.

---Shields:
----Damage: 10
----Attack Speed: 0.4
----Durability: 150
----Parry Arc: 178 deg'
----Parry Defense: 70%
----Parry Bonus Damage Scale: 20%
----Parry Bonus Damage: Min 5, Max 15
----Parry Bonus Damage Duration: 5 sec
----Parry Cooldown: 10 sec
----Parry Cooldown Reduction: 70%
----Parry Duration: 1 sec
----Broken Damage: 5
----Broken Attack Speed: 0.4
----Broken Parry Defense: 35%
----Parry System: Guard at the correct time and direction to ward off all damage to character.
----Parry Daring Dash Bonus: For Sir Dan, Performing Daring Dash right after to deal bonus damage.

---Damage Changes
----Dragon Potion:
-----Damage: 16, down from 32
-----Planar Damage: 16.

----Enchanted Sword:
-----Damage: 44.2, down from 66.3.
-----Planar Damage: 22.1.

----Magic Sword:
-----Damage: 44.2, down from

Update: 24 Oct, 2023 @ 10:35am

Update:1.1.5
Sir Dans Skill Set Update
-13 Skill traits to learn with inspiration!!

-Sir Daniels Skill Set
--Skull Tree: Aims to provide upgradable fishing benifits with the help of Morten and socket a new eye.

---Skill: Morten the Earthworm: Allows Morten to be used as Oceanfishing bait.
----Unlocks by Finding and defeating the Malbatross.
----Stats: Radius: 3, Range Bonus: +0, Attractivness Idle: 0.2, Attractivness Reel Bonus: +0.2.
----Style: Special, Effective Time of Day: Day: 1, Dusk: 1, Night: 1
----Weather Bonus: Normal: 1, Raining: 1, Snowing: 1

---Skill: Wiggle I/II: Upgrades Morten's tackle stats by: Radius: +1/+2 and Range Bonus: +1/+2.

---Skill: Jiggle I/II: Upgrades Morten's tackle stats by: Attractivness Idle: +0.1/+0.2 and Attractivness Reel Bonus: +0.1/+0.2.

---Skill: The Eye of Amon Ra: Gain the ability to socket the Eye of Amon Ra.
----Unlocks by Finding and defeating the Eye of Terror.
----Trait: Dealing damage has a 10% chance to expose a foes weakness, next attack deals 20% bonus damage on marked target.


--Undeath Tree: Aims to provide bonuses for slaying foes, also sanity and healing bonuses.

---Skill: Rites I/II/III: Honor the fallen!
----Trait: 1/2/3% chance to ferry a Soul Helmet from a vanquished foes,
----Epic foes have a 50/75/100% chance dropping a Soul Helmet upon defeat.

---Skill: Culling I/II/III: Better at Soul gathering.
----Trait: Felled foes have a 5/10/15% chance to grant 30% addition souls.

---Skill: Embalming I/II/III: Allow Energy Vial drops
----Trait: Slain foes now have a 1/2/3% chance to drop an Energy Vial,
----Epic foes will always drop 1/2/3 Energy Vials upon defeat.

---Skill: Nerves: Reduce all negative Sanity effects by 50%
----Unlocks by learning 12 skills.
----Unlocks by Finding and defeating the Celestial Champion.
----Unlocks by having no shadow affinity.

---Skill: Guts: Fountain of Rejuvenation now restores 50% more health.
----Unlocks by learning 12 skills.
----Unlocks by Finding and defeating the Ancient Fuelweaver.
----Unlocks by having no lunar affinity.


--Backbone Tree: Aims to provide a shield ability, bolster defensives and provide new helpful weapons.

---Skill: The Daring Dash: Gain the ability to preform the Daring Dash
----Unlocks by Finding and defeating the Varg.
----Traits: Duration: 0.6sec, Hunger Cost: 5,
----Workable: Chop = 3, Mine = 1.5, Hammer = 0.5, Shield damage taken per work: 25
----Damage Dealt: 30, Shield damage taken per damage target: Epic: 25, Normal: 10

---Skill: Vigor I/II: Duration of Daring Dash increased by +0.3/+0.6sec.
----Workable Chop: +1/+2, Workable Mine: +0.25/+0.5, Workable Hammer: +0.25/+0.5.

---Skill: Steadfast I/II: Shield damage reduction increased by 5/10%. Totaling 75/80%.
----Reduces Shield damage taken per work to 10/5.
----Reduces Shield damage taken per damage target: Epic: 10/5, Normal: 5/2

---Skill: The Professor's Lab: Gain the ability to craft the Professor's Lab
---Unlocks by Finding and defeating the Toadstool. *Coming Soon*
----Trait: Create new stronger weapons by researching the power of Chalice of Souls.
----Chalice of Souls Research: # of Chalice of Souls.
-----#1: Unlock: Cane Stick:
-----#3: Unlock: Pistol
-----#6: Unlock: Bomb
-----#10: Unlock: Fire Crossbow
-----#15: Unlock: Blunderbuss
-----#21: Unlock: Gatling Gun


Other Additions:
-Added Dans favorite food: Pumpkin Pie and Pumpkin Cookie
--Pumpkin Pie can now be eating by Sir Daniel at any time.
---Health:40
---Hunger:60
---Sanity:15
---*All values are based on Pumpkin Pie current durability percent. Hunger can't drop below 15 due to favorite food.


-Changes:
--Souls: Now have a visual effect upon gaining. Epic and Normal mobs have different effects!
---Now longer can be gained from Soulless kills.

--Shields: Shield damage reduction is 70%, down from 75%.

--Energy Vials: No longer drop from Sir Dans kills, instead must be Enabled with Skill Tree.

--Soul Helmets: No longer drop from Sir Dans kills with Hero of Gallowmere Status, instead must be Enabled with Skill Tree.
---Can now be used with Merchant or Shop Gargoyle:
----Greed: Gives 3 gold nuggets.

---Can now be used with Chalice at Hall of Heroes:
----Save Lost Soul: Gives 5 gold nuggets.
----Save Lost Soul: With Hero of Gallowmere Status: Spawns a Gallowmere Knight

--Boss Drops Adjustment:
---Added: New bosses to the Life Bottle drop system.
----Armored Bearger, Nightmare Werepig, Crystal Deerclops, Possessed Varg.

---Removed: To better match difficulty
----Forest Stalker, Cave Stalker, Ewecus

-Oddity Fixes:
--Dans Helmet: will correctly double incoming damage, not triple the amount.
--Victorian Suit: Came with a hat by default... weird. removed said hat.
--Witch Talisman: Now correctly work with Chalice Altars, Sir Dan's Statue, Merchant and Shop Gargoyle, lastly Jack of the Green.

Update: 20 Sep, 2023 @ 7:53pm

Update:1.1.0
Jack of the Green Update
-Jack of the Green and his Maze has been added to Don't Strave Together.
--Answer his 4 riddles with Sir Daniel and something more, to unlock endless Shadow Riddles.

-Shadow Riddles: 50+ hand drafted riddles for all players to solve.
--Give the correct item and receive rewards. Answer 4 and get a rare bonus item.

-Tweaks
-Chalice Altar: Adjusted Chalice of Souls visual to be more easy to see.
-Shield Block: Shields have a better visual clue when they have blocked.

--Config File updated
-Added Jack of the Green Enable/Disable

Update: 2 Aug, 2023 @ 1:54pm

Update:1.0.12
-Bug fix: Maxwell book spawning
--Now Only Sir Daniel is able to interact more with the club (enflame) and Lightning Gauntlet (Transfer)
-Bug Fix: Skull Chest error on Damage Multiplier

Update: 29 Oct, 2022 @ 8:25pm

Update:1.0.11
-Skull Chest: Every 10 days respawn.
-Weapon tuning:
-Broad Sword: Attack speed changed to 0.5 from 0.6.
-Enchanted Sword: Attack speed changed to 0.5 from 0.6.
-Magic Sword: Attack speed changed to 0.5 from 0.6.
-Club: Attack speed changed to 0.7 from 0.8.
--AOE Size: Increased to 2.25 from 1.5.
-Hammer: Attack speed changed to 0.8 from 1.
--AOE Size: Increased to 3.25 from 2.75.

Update: 21 Oct, 2022 @ 1:37pm

Update:1.0.10
-Fixed Chalice Altar 6 spawning. Now spawns closer to the dragonfly.
-Thank you (Xsriel) for finding this issue!!

-Book of Gallowmere Updated

**Sorry to inform, however please Generate a new world if using "Quest Mode", due to an issue with Chalice Altar 6 spawning. This issue is corrected with Version 1.0.10**

Update: 20 Oct, 2022 @ 10:01pm

Update:1.0.9
-Stacks in Hand: Throwing Daggers and Chicken Drumstick stacks now are all held in players main hand.
-Thank you (Xsriel) for the feedback!!

-New Animation: Skull Chest expolsion
-New Sound effect: Skull Chest expolsion

Update: 20 Oct, 2022 @ 2:15am

Update:1.0.8
-Knight of gallowmere Now glow when newly spawned.
-Bug Fix: Skull Chest Loot saving

Update: 20 Oct, 2022 @ 1:19am

Update:1.0.7
*Bug fix: Boating and other Right Click Functions corrected.
-Thank you (Xsriel) for finding this issue!!

*Bug fix: Randomized Mode: Fountain of Rejuvenation spawning.

*Changed Throwing Dagger ground animation

*Slightly changed chest opening animation
*Name Change: Treasure Chest to Runestone Chest
*New Treasure Chest: Wooden Chest added to world spawning: Contains Club, Throwing Daggers, or Copper Shield. *Sometimes Kul Katura the Serpent Lord. Added later*
*New Treasure Chest: Skull Chest added to world spawning: Send out a huge shockwave of energy when hit, *Sometimes contains The Serpent of Gallowmere. Added later*