RimWorld

RimWorld

Biotech Expansion - Mammalia
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Update: 24 Nov, 2022 @ 4:42pm

[Auto-generated text]: Update on 11/24/2022 5:42:19 PM.

Update: 22 Nov, 2022 @ 9:23am

Minor Update
- Skulking Mammal tribe now uses carnivore tribal defs from Core to prevent wolf people from getting food poisoning from eating pemmican.
- If you get xml errors from this make sure Core got updated too

Update: 20 Nov, 2022 @ 3:12pm

[Auto-generated text]: Update on 11/20/2022 4:12:29 PM.

Update: 20 Nov, 2022 @ 3:11pm

[Auto-generated text]: Update on 11/20/2022 4:10:15 PM.

Update: 20 Nov, 2022 @ 1:51pm

[Auto-generated text]: Update on 11/20/2022 2:51:26 PM.

Update: 10 Nov, 2022 @ 5:24am

Hotfix
-Fix for DefOf warning

Update: 9 Nov, 2022 @ 12:27pm

UPDATE 1.4
-Wiretails now have slow wound healing and extra pain.
-A few other minor fixes.
-Adds a new xenotype, the BLASTHEART! The Blastheart is a sad, pitiable xenohuman, born to be chemfuel generators, with several debilitating genes that make their metabolisms highly efficient, but more or less make their lives constant suffering. They don't last long in combat, and they explode on death like a regular boomalope! Other than being kamikaze units (maybe a cloning mod could help out with this?), they also possess the ability to exhaust chemfuel smoke clouds to protect themselves from enemy fire!
-Also adds 2 archite genes. They are not associated with any xenotype and are not intended for serious play. You'll know them when you see them.
HOTFIX
- Antigrain warhead growth time increased to 90 days

Update: 9 Nov, 2022 @ 11:46am

UPDATE 1.4
-Wiretails now have slow wound healing and extra pain.
-A few other minor fixes.
-Adds a new xenotype, the BLASTHEART! The Blastheart is a sad, pitiable xenohuman, born to be chemfuel generators, with several debilitating genes that make their metabolisms highly efficient, but more or less make their lives constant suffering. They don't last long in combat, and they explode on death like a regular boomalope! Other than being kamikaze units (maybe a cloning mod could help out with this?), they also possess the ability to exhaust chemfuel smoke clouds to protect themselves from enemy fire!
-Also adds 2 archite genes. They are not associated with any xenotype and are not intended for serious play. You'll know them when you see them.

Update: 3 Nov, 2022 @ 5:00pm

MAJOR REFACTORING UPDATE
Mammalia is now dependent on Biotech Expansion - Core


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2884018485

Please install this mod to continue using Mammalia

Update: 1 Nov, 2022 @ 9:17pm

[Auto-generated text]: Update on 11/1/2022 9:16:50 PM.