Rivals of Aether

Rivals of Aether

Eustace Bagge
Showing 1-10 of 10 entries
Update: 17 Nov, 2022 @ 8:13pm

v1.10 - Tune-up Time

- Beefed up the shotgun effect on Eustace's Back Air to make it feel meatier (9 -> 12 damage, 7 -> 9 base knockback, 0.35 -> 0.75 knockback scaling). Projectile remains unaffected.
- Increased damage on Up Strong (6 -> 10) to make it more consistent with what an Up Strong should deal damage-wise
- Increased base knockback on Down Tilt (4 -> 6)
- Decreased base knockback on Up Air's multi-hitboxes to make it less wild when cancelling/drag-downing, but increased the final hitbox knockback scaling to make it a bit better at killing
- Reduced hitpoints on Door (25 -> 15) as it was intended to be flimsy and there's no actual downside to its destruction
- Reduced hitpoints on Chair (40 -> 30) to make it a bit more worthwhile to protect
- Fear effect now properly dissipates if someone besides Eustace attacks a Feared player
- Packed in a properly colored Eustace Portrait for color-referencing outside of the game

Update: 3 Nov, 2022 @ 11:04pm

v1.9 Small Bug Fix

- Fixed an issue where causing the bottlerocket effect on a chaired Eustace, and then Dash Attacking that Eustace, causes an instant kill.

Update: 2 Nov, 2022 @ 8:19pm

v1.8 - Bugfix Update

- Fixed an issue where killing an opponent with Forward Tilt's Bottlerocket will cause the next successful Dash Attack to instantly kill the opponent.
- Fixed an issue where multiple Doors will spawn if Eustace enters hitpause while a certain frame in Forward Special is active.

Update: 1 Nov, 2022 @ 10:31pm

v1.7 - The Geneva Convention Update

- Reworked Back Air
--- Eustace was found to not be man enough to handle Big Bob's "Make A Manhole" mode, so he has been forced to revert to its Orb Launcher state
--- The Orb slowly trawls across the screen for a further distance, but is overall a smaller hitbox and deals slightly less damage
--- Back Air shotgun effect is far less pronounced and overall deals less damage, knockback, and has a smaller hitbox size

- Rearranged some Runes
--- Eustace, in his bitterness to losing his court case against a war crime tribunal, maintained Big Bob's "Make A Bigger Manhole" mode and condensed it into Rune J
----- Abyss Mode can still live the glory that was once Eustace's Back Air
--- Rune F is now the increased knockback and fear effect of Dash Attack
--- Rune D is now the beta Up Tilt full swing

Update: 31 Oct, 2022 @ 9:13pm

v1.6 Fly-by-Night Update: Return of the King

- Updated the Victory Portrait with thicker, grungier lines to better fit the art style
- Nerfed Dash Attack
--- Reduced the horizontal speed, which in turn reduces how far Eustace charges when Dash Attack is used
--- Increased endlag, and reimplemented a lost sprite in the animation that was specifically intended for longer endlag
--- Slightly reduced the base stun time prior to launching

Update: 30 Oct, 2022 @ 3:54pm

v1.5 Fly-by-Night Update Part 2

- Replaced Rune "F"
--- Was originally just making FStrong swing faster
--- Now replaces UTilt with its beta version, which is an overhead swing
- Removed the rocket thrusters in the Chair, so it no longer jumps in the off-chance that Eustace is trying to get out of the Chair while airborn
- FStrong now has whifflag properly implemented
- Added new alternate color slot 23 - Toon Squad

Update: 27 Oct, 2022 @ 8:26pm

v1.4

Fly-by-Night update!

- Fixed an annoying debug message that was happening in article_2's pre and post draws
- Fixed Rune I's Shockwave effect
--- Spiker logic that was originally on FStrong wasn't deleted as expected and was now affecting the Shockwave
--- The Spiker logic has been properly deleted now and is handled by its own hitbox
--- Rune I's Shockwave is also now drawing correctly
- Implemented Supersonic's CPU Toggler script so now you can mute robot Eustaces

Update: 26 Oct, 2022 @ 8:58pm

v1.3 ACTUAL Emergency Patch

(apologies, Steam seems to have uploaded the wrong version somehow when I tried to up v1.2)

Update: 26 Oct, 2022 @ 8:50pm

v1.2 Emergency Patch

- Fixed dumb interactions when Eustace is fighting one of his body doubles.
- Made the FSTRONG hitboxes a little more reasonable.
- Increased hitstun on a few moves (NAIR, DTILT, UTILT, FTILT, JAB, USTRONG, DSTRONG).

Update: 25 Oct, 2022 @ 11:22pm

v1.1