Space Engineers

Space Engineers

Animation Engine
Showing 11-20 of 110 entries
< 1  2  3  4 ... 11 >
Update: 9 Oct, 2023 @ 8:04pm

[+] Added TranslateRelative
- subpart.translaterelative
[+] Added RotateRelative
- subpart.rotaterelative
[+] Fixed multiple bugs and issues
[+] Fixed API.DelayFunction
[~] Started brainstorming ideas for V3
[+] "Fixed" Weaponcore methods (I have no idea I didnt test this stuff (I am a pro modder))

Update: 10 Sep, 2023 @ 11:39am

[+] grid.getplanetgroundaltitude

Update: 2 Sep, 2023 @ 10:49am

[+] Altitude ratio fix v2?
[+] Added getFuel("STR")
[+] Fixed notWorking not firing on load
[+] Fixed getO2Fuel not always reading correctly
[+] Added Warhead methods to Block
- .IsArmed
- .IsCountingDown
- .DetonationTime

Update: 19 Aug, 2023 @ 9:33pm

[+] Altitude ratio fix

Update: 16 Aug, 2023 @ 9:56am

[+] Fixed API.SmallGridMaxSpeed
[+] Fixed NaN on H2 and O2 capacity
[+] made getplanetmaxaltitude relative to the surface

Update: 15 Aug, 2023 @ 10:51am

[+] Added new methods
- Grid.getplanetmaxaltitude
- Grid.getplanetaltitude
[+] Fixed geth2fuel and geto2fuel
[+] Updated documentation

Update: 14 Aug, 2023 @ 12:18am

[+] Added new methods
API.getlargegridmaxspeed
API.getsmallgridmaxspeed
Block.getgasfilledratio

Update: 13 Aug, 2023 @ 11:57pm

[+] Added new class called Grid
Methods:
- isNpc
- getspeed
- getnaturalgravity
- getatmosphericdensity
- geto2fuel
- geth2fuel
[+] Added new class called WeaponCore (only for weaponcore related gun scripts)
Methods:
- getactiveammo
- getheatlevel
- getshotsfired
- isshooting
[+] Moved isnpcgrid to Grid.isnpc (sorry if this broke something. It just really doesnt belong in the Block class)
[+] Fixed multiple small potential bugs
[+] Patch note padding
[+] Stopped playing baldur's gate 3 to finish this update
[+] Moved out of Beta, this is a mostly complete project now
[+] added a hot reload system for modders, type `/aer` or `/animationengine reload` to hot reload all scripts

Update: 25 Jul, 2023 @ 5:58pm

[+] Potential fix for production action not calling when ground down and re-welded

Update: 19 Jul, 2023 @ 11:45am

[+] Fixed emissives not being very fantastical