Barotrauma

Barotrauma

Riftpiercer X91-B
Showing 21-30 of 34 entries
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Update: 8 Dec, 2022 @ 3:35am

added new visuals inspired by slepnir and stromson

Update: 7 Dec, 2022 @ 6:49am

fixed sync pulse cannon disable
fixed ballast disable feature (reenables the tank properly now when open)

Update: 6 Dec, 2022 @ 2:39am

added new holograph ui for periscope nav
fixed critical bugs with cannons

Update: 4 Dec, 2022 @ 6:34am

Nav control via bridge periscope
major redesign of outer hul

Update: 30 Nov, 2022 @ 4:22am

major fixes for many systems and visual fixes, especially the shuttle
new flora fire system
reworked brigde button layout
added engine here
reworked bridge window

Update: 22 Nov, 2022 @ 4:07am

major rework of power wiring - each room's junction box are directly responsible for that room's electronic power
visual fixes

Update: 21 Nov, 2022 @ 12:55am

figured out how to detect auto cannons out of ammo

Update: 20 Nov, 2022 @ 12:37pm

lights... disco style
and fixes

Update: 20 Nov, 2022 @ 9:24am

fixed wire
added max power calc reset to system

Update: 20 Nov, 2022 @ 7:58am

refactored and cleaned gun logic
found a way to detect ballast breach, ballast will now shut down when significant breach has happened
many other fixes