RimWorld

RimWorld

Nanotech Overpower Patches
Showing 41-50 of 59 entries
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Update: 12 Apr, 2024 @ 7:39am

[Auto-generated text]: Update on 4/12/2024 4:39:19 PM.

Added support for 1.5

Update: 23 Mar, 2024 @ 6:45am

[Auto-generated text]: Update on 3/23/2024 3:45:12 PM.

Added a patch for the Orbital Bombardment Targeter since I noticed someone asking for the main mod

Update: 10 Feb, 2024 @ 4:15am

[Auto-generated text]: Update on 2/10/2024 2:15:21 PM.

Added a patch to.. link the nanotech cabinet to research benches

Update: 12 Aug, 2023 @ 5:23am

[Auto-generated text]: Update on 8/12/2023 2:23:54 PM.

Added support for Kraltech Industries, both versions.

Please report bugs if you find any.

If you play with Kraltech and don't want make resources with Nanotech, just delete the patch or rename the extension.

Update: 6 Aug, 2023 @ 7:20am

[Auto-generated text]: Update on 8/6/2023 4:20:37 PM.

Added support for Vanilla Races Expanded along with Alpha Mechs.

Update: 10 Jul, 2023 @ 7:51am

[Auto-generated text]: Update on 7/10/2023 4:51:48 PM.

Added support for More Archotech Garbage Continued. I shouldn't need to say this.. but don't use More Archotech Garbage Reupload and More Archotech Garbage Continued together

Update: 11 May, 2023 @ 11:40am

[Auto-generated text]: Update on 5/11/2023 8:40:20 PM.

Removed a patch for Archotech Weaponry since the mod author fixed the error

Update: 8 May, 2023 @ 9:52am

[Auto-generated text]: Update on 5/8/2023 6:52:21 PM.

Made the change last night but my PC takes long to load mods Q_Q

Changed the name of Signal Chip to Signal Chip from Basic Subcore.. because it's not a subcore is it? :)

Update: 7 May, 2023 @ 10:02am

[Auto-generated text]: Update on 5/7/2023 7:02:54 PM.

Quick fix to show quantity of items produced via the nano fabricator.. since I forgot Q_Q

Update: 5 May, 2023 @ 1:31pm

[Auto-generated text]: Update on 5/5/2023 10:31:22 PM.

Ha sweet baby Jesus my eye balls

After performing the dark arts, I have fixed the berries burning indefinitely and the debug log saying berries can't deteriorate even though deterioration is >0. It's fine, don't even worry about it.

Then performed more dark arts and added support to More Archotech Garbage Reupload.. to craft fragments and mass.

Also added support for Biotech

TL;DR

Fixed:
Berries

Craftable:
Biotech chips and death rest serum
Archotech fragments and mass, along with support for Archotech Weaponry (Added to the Archotech Workbench)