RimWorld

RimWorld

138 ratings
Nanotech Overpower Patches
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Mod, 1.4, 1.5, 1.6
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Updated
1.115 MB
8 Nov, 2022 @ 4:50am
30 Jul @ 8:07am
59 Change Notes ( view )

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Nanotech Overpower Patches

Description
Patches made for Nanotech Overpower

Nanoaura is now a hediff applied via an Implant (Royalty) or Serum (Anomaly)

Adds Fine floors to the Nanotile for Royalty DLC
Makes them less likely to get dirty
If they do get dirty, they get cleaned faster

Patched the Battery and the generator to not breakdown
Generator needs 100 nanobots to build, but its fuel is filled because of it (Unless I forgot to patch the cost)

Cleaned up the nanobots so insulation, armour and whatever else it benefits, is more consistent. I can't remember the rest

Nanoberries no longer has health, so it can't deteriorate outside

Stuff made from Nanobots now includes additional heat capacity and heat recovery (if you own Royalty or Anomaly)

Additional crafting recipes for certain mods and other miscellaneous goodies

Original link to Lyn the Cookie (LadyCookie)'s mod.. which might not be needed since it's a requirement :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2547371232

Check the change notes for.. changes :D.. when I make them.

If you want something added, let me know in the comments. Domo :D
225 Comments
Coldzero  [author] 31 Jul @ 10:29am 
It's just odd since I already have it set so I don't know why it's not updating for you
Magia🔥Baiser 31 Jul @ 10:25am 
Yep, no change. I'll just change the thing manually. Its not a major issue but figured I'd mention it.
Coldzero  [author] 30 Jul @ 12:13pm 
Have you tried unsubbing and resubbing?
Magia🔥Baiser 30 Jul @ 9:51am 
1.6
Coldzero  [author] 29 Jul @ 4:35pm 
Already did. Which RW version are you using?
Magia🔥Baiser 29 Jul @ 8:57am 
You need to change defs apparently for NT_nanobots to LWNT_Nanobots cause there's a texture issue.
Coldzero  [author] 29 Jul @ 6:11am 
Good stuff :D
Le Chef 28 Jul @ 12:15pm 
1.5 Def Name Problem is fixed. Thanks alot!:steamthumbsup:
Coldzero  [author] 28 Jul @ 8:08am 
From what I see in the Oddysey XML, only the gravship hull is meant to be airtight if you're trying to build structures on asteroids or mechanoid platforms. Since the wall stuffed with nanobots is just vanilla wall, it won't gain the airtight property that the gravship hull has
Just build gravship hull with nanobots and it'll keep the air in
Coldzero  [author] 28 Jul @ 7:13am 
I'll see what I can do