Arma 3
Operation Overlord
Showing 1-8 of 8 entries
Update: 16 May, 2023 @ 9:10pm

v 1.04

Changed:
  1. Modified/Fixed Cleanup function.
  2. Changed "Hit Confirmed" Function.

Update: 16 May, 2023 @ 12:23pm

v 1.03

Changed:
  1. Added delay when creating reinforcment units.
  2. Changed flak and spotlight scripts.
  3. Added longer delay to paradrop triggers.

Update: 16 May, 2023 @ 12:01pm

Update: 15 May, 2023 @ 9:32pm

v 1.02

Changed:
  1. Added Ace Arsenal Compatability (base and Supply Drops).
  2. Various UI enhancements (Build Menu, View Distance, etc.).
  3. Removed onEachFrame for respawn planes on each client to keep exclusively server side.
  4. Removed all in-game triggers. Replaced with scripts or added triggers only when needed.
  5. Friendly zues placed units are no longer deleted.
  6. Cleanup script changes.
  7. Sector mangager is now managed by a looping function, instead of trigger.
  8. Increased supply drop fall speed and accuracy.
  9. Changed player init scripts.
  10. Removed build object collision with players.
  11. AI skill settings fixed.

Update: 15 May, 2023 @ 9:05pm

Update: 15 May, 2023 @ 8:12pm

Update: 9 Nov, 2022 @ 5:13pm

v 1.01


Changed:
  1. create saveMissionProfileNameSpace file at start of initPlayerLocal and initServer.

Update: 9 Nov, 2022 @ 2:35pm