Horizon's Gate

Horizon's Gate

Total Weapon Package
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Update: 23 Dec, 2022 @ 6:00am

Updated Spear shields (art & formulas):
Now deal more damage, grant bonus Shield Skill points, but the bonus is lost if you equip another shield weapon.

Updated some spawns:
Placed `blaster` and `spearshield` in the `shield loot lists` and removed them from weapons lists. If an enemy spawns with them, they will now be an offhand, instead of their only weapon, like how it is with shields and bucklers.
Additionally changed Arena Spawns to reflect this change and to change the items they spawn with to use my loot lists for grove spawns.

Update: 23 Dec, 2022 @ 5:56am

Update: 22 Dec, 2022 @ 4:26pm

Updated Bucklers:
Now a lightweight skirmishing shield that works well with mages or melee chars that want a bit more dodge and adds:
+30% more PhysEva than a standard shield
+ small amount of Acc (to the buckler or your main hand weapon)
+ elemental skill for elemental versions

But: reduces PhysDef by -1 and will not work if worn with any other shields.

Added:
Blaster shield -- alternates between firing like a crossbow and attacking like a shield

Tweaked:
Katanas -- main sword damage reduced to 80% -- now the gap between a katana and a regular sword's damage should be closer unless eva is really high.

Update: 21 Dec, 2022 @ 10:15am

Edited content

Update: 20 Dec, 2022 @ 12:51pm

Updated sprite art for Maces and Yari, as well as minor update to Bullwhip.

Updated:
Bullwhip -- now has +5 power and +1 range over a regular whip to compensate for 2hnd and losing a shield
Yari -- now has +1 range (and still has +3 power) over a regular spear for the same reason.

Thanks to @Pato for the suggestions and feedback!

Update: 19 Dec, 2022 @ 9:45am

Updated:
Greatshields -- major overhaul, changed mechanics completely
Maces -- minor update, changed the damage scaling

Updated art for greatshields and maces

Added: Unique "Dark Sacrifice" ruin assegai

Removed: Greatshield Lanterns ... it would be an enormous undertaking to make them work now with the rework.

Update: 16 Dec, 2022 @ 10:53am

Fixed some typos in descriptions, incorrect vendor resale values, a few cases of corpryst weapons not being able to be broken down in furnaces.

Updated journal entry to explain boomerangs.

Hopefully fixed: Elite Arena should no longer incorrectly award 2 Ability Crests on completion.

Thank you to GabTheLazy for the critical eye and feedback!

Update: 15 Dec, 2022 @ 12:58pm

Updated art for: Bucklers, Daggerpistols

Update: 15 Dec, 2022 @ 11:34am

Added Unique weapons (and added chance to earn them from arena/groves):
Scorpio, Sub-Zero, Winter's Fury, Bolt Orbs
Change: Elemental Revolver -- fixed Decay not doing any damage, made it so reload starts on Fire shot
Retired: Double Barreled Shotgun and Revolver will no longer spawn and will eventually be removed from this mod.

Modding: Hid all versions of all my weapons except bone (and monster versions). If you wish to find them to experiment, give yourself a crafting kit and just craft them.

Update: 15 Dec, 2022 @ 11:06am

Edited content