Tabletop Simulator

Tabletop Simulator

Gloomhaven - TTS Enhanced
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Update: 9 Oct, 2023 @ 12:55pm

Update: 9 Oct, 2023 @ 12:52pm

Update: 9 Oct, 2023 @ 12:18pm

Version 1.3.12

Breaking

  • The delete key/backspace key doesn't perform the delete action anymore (like looting coins, defeating enemies, etc.). Use the dedicated Game Key for this instead.
  • Objects are also no longer protected being deleted.

Feature
  • Deleting objects can now be undone, by entering >undo into the chat window.

Update: 10 May, 2023 @ 5:26am

Version 1.3.11

Feature

  • The menu containing the different interfaces is now draggable and shows only for the players that activated the menu.

Fix
  • Summoned monsters spawned from the Context Menu keep their summon marker again.
  • Extra text for summons and monsters is now bigger and correctly shows colored icons.
  • Items migrated with the Campaign Manager are loaded using their full name instead of a partial match. E.g. saving the item "Item" won't unlock the item "Refined Item" anymore.

Update: 4 May, 2023 @ 4:41am

Version 1.3.10

Feature

  • Custom figures can now have stance bars and resource bars
  • The extra text for summons and monsters now uses the Gloomhaven icon font
  • Adds a new extension point that triggers before a character box is unpacked. This can be used to alter the character box content before unpacking it begins.

Fix
  • Summoned monsters are saved correctly with their summon marker

Update: 5 Apr, 2023 @ 2:04am

Version 1.3.9

Breaking

  • The default font for Global UI was changed to Germania One. You can change back to Pirata One in the Options menu, if you prefer that. It doesn't effect other parts yet (like tokens or the scenario chart).

Feature
  • Adds the Game Key "Delete Action" which functions the same as using the delete key, but can also be used by non-promoted players. Unfortunately it's not possible to bind that Game Key to the delete key, due to a TTS limitation.
  • Improves the images for the scenario aid and objective tokens. They are also now not limited anymore and can show any text or number on them. This applies for scenarios, as well as the ones that are pulled from the stack. To change what is displayed on a token, change its name and use the "Update" command from the right-click context menu.
  • Corridors can now also use aid tokens using the floating UI, just like other overlays.

Fix
  • Enhancing the Generate Any element using the Enhancement Calculator doesn't raise a warning anymore

Update: 27 Mar, 2023 @ 6:41am

Version 1.3.8

Breaking

  • The explicit "Loot" and "Defeat Monster" Game Keys have been removed. You can use the delete key instead.
  • It's no longer possible to delete any object with the delete key on its own. Instead this key now has special handling for different object types (see below). To delete objects normally, use the new "Modifier Key" Game Key in combination with the delete key.
  • The wound icon and the icons used in the ability preview now use icons from Frosthaven by default. If you want to use the ones from Gloomhaven instead, select the "Classic" theme from the "Themes" option. This does not yet apply to the icons for attack, movement and range shown above monsters.

Feature
  • The delete key can now be used for general purpose actions, e.g. to loot tokens, defeat monsters or exhaust characters. Check the docs[gloomhaven-tts-enhanced.github.io] for more info.
  • The Campaign Manager also looks inside the "Retired Characters" and "Inactive Characters" boxes when creating a save file. Importing them will handle them like any other inactive character and not place them back into those bags.

Fix
  • Using Open Information now increases monster level and trap damage instead of reducing gold and XP reward.

Update: 26 Mar, 2023 @ 5:45am

Same as below, but with the correct version number and removed test data from Brute figure

Update: 23 Mar, 2023 @ 5:14am

Version 1.3.7

Breaking

  • Monsters can not be drawn from their monsters bags directly anymore. They need to be spawned using the "Normal" or "Elite" buttons.

Feature
  • Adds a new option to set if summoned monsters should drop loot or not.
  • Adds hotkeys to change the resource and stance bars for character figures.
  • Adds support for scenario aid tokens for monster figures and custom figures.
  • Adds support to adjust the starting stance for a character.

Fix
  • Fixes monster spawning after reaching the maximum monster limit.
  • Fixes Music Note solo scenario missing scenario special rules.

Update: 2 Mar, 2023 @ 2:09pm

Version 1.3.6

Breaking

  • Removed JotL classes and guide books. Those can now be found in the JotL mod. The only thigns remaining are the JotL battle goals.

Feature
  • Custom figures now support Formulas for their stats.
  • Introduced a new Formula operator "byScenarioLevel" to easily set stats based on the current scenario level.
  • Added a new object type "Loot" for coins or loot tokens.

Fix
  • Fixes the FC replacement cards to also support the summon buttons.