RimWorld

RimWorld

Alpha Genes
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Update: 4 Nov, 2023 @ 7:53am

v1.902:

Fix: Lung rot strength should now make the pawns immune to thoughts derived from rot stink

Update: 28 Oct, 2023 @ 4:08am

v1.901:

Fix: Xenotype nullifier wasn't using the correct graphic
Fix: Typo in Mycomorph description
Fix: Innate Psylink gene should now work for VE Psycasts too

Update: 30 Sep, 2023 @ 6:39am

v1.9:

- Added: new xenotype, the Mycomorph (Needs Vanilla Races Expanded - Fungoid): A stronger version of Fungoids. More volatile, more dangerous to your colonists
- Added: 8 new genes: Fungal sprout, Fungal tentacles, Fungal clumps, Very gaunt head, Fungal speed, Fungal strength, Rotten skin and Gene infection immunity. Fungal speed, Fungal strength and Gene infection immunity depend on VRE - Fungoids, the rest can be used by everyone.
- Fix: Custom xenotype icons error is fixed. You may get a couple errors if you were using the Ocularkin icon for a custom xenotype.

Update: 26 Sep, 2023 @ 11:26pm

v1.801:

- Fix: fixed duplicate custom xenotype icon
- Fix: changed priority of the new aptitudes - miscellaneous category so it doesn't clash with other mods

Update: 25 Sep, 2023 @ 2:35am

v1.8:

- Added: new xenotype, the Drakonori, a xenotype of beautiful draconic people. Usually underestimated by their enemies, as their physical appearance makes them seem less threatening that they really are.
- Added: new xenotype, the Rox-touched, bovine-like xenohumans with a mystical disposition, celebrated for their gentle demeanour, close-knit communities, and exquisite culinary traditions. Requires **Medieval Overhaul**
- Added: cosmetic genes for both xenotypes
- Added: 4 new "raid presence" genes. These genes modify how this pawn's Market price counts for raid point calculations.
- Added: 3 new "gas producer" genes, that cause the pawn to release smoke, rot stink or tox gas, plus a polluter gene that makes the pawn pollute the terrain as time goes on
- Added: 5 new conditional fertility genes, that modify fertility based on light levels and whether the pawn is indoors or outdoors
- Added: 3 new striding genes that make the pawn move faster in light, darkness or polluted terrain
- Added: other assorted genes: Volatile mood, Water blood, Water vomit, Bile vomit, Rowdy, Psychic remapping, Inner peace, Enforcer, Arrest avoidant and acid weakness
- Tweak: hybrids resulting from stinger or parasitic implantantions should now show up as hybrids, and have their own xenotype icon
- Tweak: "lung rot immunity" gene is now called "total antirot lungs" for compatibility with Vanilla Races Expanded - Fungoid. It also removes all negative thoughts from rotstink gas
- Tweak: all genes in the code are now checked to be active
- Tweak: new category, "aptitudes - miscellaneous" so Increased and Decreased mining yield are not stuck inside the huge aptitudes category
- Tweak: changed colour of all teratogenic hediffs so they are more easily identifiable
- Fix: mechanoids should now be immune to Insanity blast
- Fix: Animusen and Helixan cosmetic genes were too low resolution. Increased to 256x256

Update: 23 Aug, 2023 @ 9:22am

v1.708:

Tweak: Null checked WorkGiver_ForceEatMetal.HasJobOnThing

Update: 20 Aug, 2023 @ 2:57am

v1.707:

Fix: description for the Psychic invisibility hediff was not finished

Update: 14 Aug, 2023 @ 12:49am

v1.706:

- Hotfix: the latest change for Wretches broke something. Null checked to fix it

Update: 13 Aug, 2023 @ 2:52am

v1.705:

- Tweak. Blacklisted genes from the Anthrosonae mod for the Wretch mutations as they were reported to cause problems
- Tweak: Blacklisted some of the mechanitor genes from Wretch mutations to avoid weird interactions
- Typo: mind devourers referred to as hivelings

Update: 21 Jun, 2023 @ 2:07am

v1.704:

- Fix: Moved wretch blacklist for Innate Psylink to the Royalty folder so it doesn't pop up an error for people without that DLC
- Tweak: Mech summon genes are no exclusive with animal summon genes, as they use the same system and were colliding