Divinity: Original Sin 2

Divinity: Original Sin 2

Elementalist - Elemental Magic Expansion [LeaderLib Version]
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Update: 6 Mar, 2023 @ 1:53pm

Fixed a bug that caused all 2H Maces to have Air as their base damage type as well as a few other issues with them.

Update: 6 Mar, 2023 @ 1:36pm

Melee weapon skills now have their damage properly reduced by the Resistances of their targets.

Update: 15 Feb, 2023 @ 5:06pm

Air and Earth Attunement now provide their intelligence bonuses.

Update: 11 Feb, 2023 @ 4:03pm

Fixed an issue where Shell Shock skillbooks were teaching Air Attunement instead. This change will retroactively fix Shell Shock skillbooks and will not require a vendor refresh.

v1.0.0.5

Update: 22 Jan, 2023 @ 7:26pm

Fixed an issue that caused Ether Prism to grant fewer AP than intended.

Update: 2 Dec, 2022 @ 8:18pm

Resolution removed from Overload Water, regeneration added.

Update: 23 Nov, 2022 @ 7:52pm

Fixes:

  • Impaling Earth - Now applies Vulnerability like it was intended to.
  • Mist Stance - Added damage is now Water instead of Earth. Restores Magic Armor instead of Vitality like intended.
  • Aquatic Stance - Now actually fires a projectile on melee hits. Projectile restores Magic Armor.
  • Stone Sheath - Added damage is now Earth instead of Water.
  • Glyph of Restoration - Now requires 1 ability point in Pyrokinetic, Hydrosophist, Aerothurge, and Geomancer like the other Starter tier skills.

Update: 22 Nov, 2022 @ 8:55pm

Fixes:

  • Overload Air - bolts will be properly random/target enemies rather than all strike at the center of the target area.
  • Earth Attunement books now properly spawn in traders' inventories rather than Aftershock
  • Grand Finale and Elemental Tempest are now properly 1 AP.
  • Skillbooks will now be sold by Fort Joy merchants - please remember to wait for a refresh (~1 hour of playtime, level up, or map change)

Update: 22 Nov, 2022 @ 3:08pm