RimWorld

RimWorld

[BIOTECH] EyeGenes | Deprecated |
Showing 1-9 of 9 entries
Update: 2 Dec, 2022 @ 5:55am

  • Removed Facial Animations from mods in game name, since it's optional now.

Update: 29 Nov, 2022 @ 6:02pm

  • Removed Facial Animations Dependency
  • EyeGenes now works for vanilla faces! (if facial animations is not enabled it patches it)
  • Each Color has a Female and Male Varient (This has led to over 60 seperate images so far)
  • Updated name to reflect these changes.

Update: 28 Nov, 2022 @ 6:46am

[Auto-generated text]: Update on 11/28/2022 9:46:31 AM.

Update: 28 Nov, 2022 @ 4:25am

  • Fixed missing workshop link for Facial Animation

Update: 27 Nov, 2022 @ 6:21pm

  • Eye Genes LITE added
  • Set EyeGenes Lite as incompatible as it's either one or the other, (EyeGenes Lite basically does the same thing for the default patch)
  • Description Changed to include link to lite.

Update: 27 Nov, 2022 @ 5:56pm

  • Red & Gray default eyes are now patches, should increase mod support compatiblity if there were any incompatibilites to begin with.
  • Fixed load order, (no loading above biotech)
  • Updated description to reflect this.

Update: 27 Nov, 2022 @ 9:59am

  • ALL COLORS GOT NEW SHADES
  • From 11 to 30 COLORS
  • Fixed missing biotech dependency (oops)
  • Updated mod image graphics
  • Eyes and shades are grouped together
  • Compatible with saves using previous version (some colors might be slightly off though, as I changed some very slightly)

Update: 25 Nov, 2022 @ 10:59am

[Auto-generated text]: Update on 11/25/2022 1:59:42 PM.

Update: 25 Nov, 2022 @ 9:58am

[Auto-generated text]: Initial upload.