Barotrauma

Barotrauma

Ssparky's Gunnery
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Update: 7 Mar @ 10:38am

-Fixed spelling error in MLRS tox ammo deconstruct (you can thank minecraft mod makers for this error occuring to begin with).

Update: 18 Feb @ 6:04am

Experimental changes to plasma:
-Projectiles no longer affected by gravity
-Different ammo types now travel at different speeds
-Slight damage tweaks as usual

Update: 28 Oct, 2024 @ 6:56am

-Forgot to remove a line from wrecked gauss cannon XML

Update: 28 Oct, 2024 @ 6:52am

-Gauss cannon sprite updated, should now be a bit cleaner and more uniform.
-Gauss cannon now has a short chargeup before firing (firerate is the same as before).
-Gauss cannon has some new particle effects for charging.
-MLRS sprite completely redone.
-Trash cannon firerate reduced.
-Trash cannon damage increased.

Update: 9 Jul, 2024 @ 7:56am

-Added auto-operate pins to the guns
-Custom crosshairs for plasma cannon, trash cannon, and MLRS. (WIP)

Update: 20 Jun, 2024 @ 1:03am

-Updated ammo boxes to new one-handed standard
-Fixed cheap nuclear decoys not being craftable

Update: 30 May, 2024 @ 12:12pm

-Updated UpgradeUISprites
-Removed legacy minigun extended boxes (you've had enough time to get rid of them in campaigns by now!)

Update: 13 May, 2024 @ 4:21am

-PAC ammo boxes now cost a bit more

Update: 10 May, 2024 @ 1:56am

-Fix legacy extended minigun ammo boxes being sold at outposts

Update: 24 Apr, 2024 @ 8:50am

Didn't keep great track of the changes this time because the baro update took much longer than I expected. Changes include (but not limited to):
-All items (guns,loaders,containers) now have wrecked variants.
-Minigun has been changed into the "Point defense autocannon". Don't worry, it is functionally very similar.
-PAC stats have been tweaked (general damage decrease across the board).
-Plasma wave ammo's tendency for friendly fire has been decreased again.
-Ammo boxes now use their final 'brokensprite'at 0.1 condition rather than 0 (should fix boxes not appearing empty despite having 0% condition)
-Tweaks to some sounds and particle effects
-Extended minigun (PDC) boxes have been effectively removed (if you had any before this update they will still be there, but with identical stats to normal boxes)
-Explosive coilgun ammo is no longer overriden since vanilla has nerfed it themselves now.
-Various bits of cleanup and refactoring.