Wildermyth

Wildermyth

Battlemage Pack
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Update: 11 Jan, 2023 @ 11:19pm

Update

Update: 11 Jan, 2023 @ 10:49pm

As many as 25 hat headpieces have been migrated out of the Mods & Fixes pack to this mod.

Update: 11 Jan, 2023 @ 4:57pm

Bone battlestaves, a counterpart to the Bone Bow and the Bone Spear, have been added.

To-do.
- New staff being created, it should match the Paladin set in appearance.
- Move any and all Wizard's hat-based items to this mod (preferbly from the Workshop version of the Millinery mod)
- I want a new headpiece for this mod too.

SQUESTIONS:

- Do we add Expanded Abilities to this mod? should staves have the ability to interact with that mod, say, increase Meditation HP and Nature's Fury?

o Possibly:

Super Battle Staff, Psyker's Warstaff - functions the same way as the Thnarri Accordia with massive Tenacity and Charisma penalties? Spell damage +, but with the Dazing ability of Unresdting Ones if they affect Heroes?
Magmatic Staff, Scepter of the Earth Lords - <fire> has the same ability as the Earth Mace from Legendary Weapons (doable???), lower movement speed?
Silver Staff, Ori Staff ???- <water>, probably just some small warding bonus, like +1, +1, +2. For a moderate Tenacity debuff. Perhaps.
Phylactery Staff, Lichlord Battlestaff - <Leaf> reduces HP in favour of increased Meditation gain?

- Non-Stave weapons: Taming Sari is clearly the best choice. What about the Athame?
- Off-hands? maybe .....

Necronomicon
o Spell Damage? +1

Picatrix?
o Functions the same way as Pajamas: Dodge 4 Ward 1.

Lemegeton?
o Lemegeton can be used to summon various evil creatures at random. But how?
o Health, Regeneration, Retirement Age all should be affected.
o Ability: Summonation.

Update: 11 Jan, 2023 @ 4:56pm

Update

Update: 11 Jan, 2023 @ 4:38pm

Bone battlestaves introduced.
We should take over the Village in the Night event and turn it into something else to help generate those weapons.

Update: 11 Jan, 2023 @ 10:21am

We have image files for our answers to the vanilla Bone Bow and Bone Spear. However, the differences between these items and their infused counterparts are unknown. We still need to back up our PNGs to Steam nevertheless.

Update: 10 Jan, 2023 @ 11:21pm

To-do.
- New staff being created, it should match the Paladin set in appearance.
- Another staff, the Skeletal Battlestaff, is required.
- Move any and all Wizard's hat-based items to this mod (preferbly from the Workshop version of the Millinery mod)
- I want a new headpiece for this mod too.

OTHER THINGS:

Alexander/Warbirth:

- Megaliths (how many???) for Warbirth and Project Odin.
- Wonders from Kings & Conquerors need to be zapped in.
- Need to get rid of the pro-Ukraine blurbs.
- Javidan immortals need animations for spear and bow fighting.
- sound.xml is proven to be incomplete (requires BOTH Warbirth AND Kings & Conquerors).
o Music for all Warbirth-based mods need to be inserted into that mod.
o

Update: 10 Jan, 2023 @ 10:08pm

Update

Update: 10 Jan, 2023 @ 9:32pm

Update

Update: 10 Jan, 2023 @ 8:29pm

Fixed the grip with the 2nd battlestaff.