Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Update: 28 Nov, 2024 @ 2:08pm

Update: 28 Nov, 2024 @ 8:25am

Update: 24 Nov, 2024 @ 1:24am

Bug fixes: m114 wreckage no longer discos after being destroyed. brdm-2 no longer flies into the air when attacked.
Fixed incorrect hull vloumes for BTR-80A.
Modified missile settings: Anti-tank missiles will now self-destruct after flying 20m beyond their maximum range.
New reworked doctrines: Panzertruppe and Panzergrenadiere.
New units: Milan ATGM launcher, Leopard2A1, Weasel 1, Fuchs.
Now the Bundeswehr's Panzergrenadiers and Jager will be equipped with body armor

错误修正:m114被摧毁后其残骸不再会跳迪斯科。brdm-2被攻击时不再飞向天空。
修正了BTR-80A错误的车体碰撞体。
修改了导弹的设定:现在反坦克导弹在飞行超过其最大射程20m后将会自毁。
新的重制学说:Panzertruppe和Panzergrenadiere。
新单位:米兰反坦克导弹发射器、Leopard2A1、鼬鼠1、Fuchs。
现在Bundeswehr的装甲掷弹兵和猎兵士兵将装备防弹衣。

Update: 14 Nov, 2024 @ 9:50am

Update: 12 Nov, 2024 @ 1:21am

Update: 11 Nov, 2024 @ 6:26pm

Fixed the error in the Soviet conquest tech tree.
Added BTR-80a to the Soviet tech tree

Update: 11 Nov, 2024 @ 7:47am

New units: Soviet Union added 2A65 howitzer and BTR80A infantry fighting vehicle.
PLA added ZZ96A and Shanqi trucks.

Bug fixes and optimizations:

1. Corrected the armor of the M114 series: significantly reduced the protective strength of its armor because it is made of aluminum alloy.

2. Reduced the detection distance of the laser designator, now 40m.

3. QBZ95 was equipped for PLA veterans and special forces.

4. Adjusted PLA's multiplayer game doctrine, added mechanized infantry regiments and motorized infantry regiments.


新单位:苏联新增了2A65榴弹炮、btr80a步兵战车。
pla新增了ztz96a、shanqi卡车。

错误修正及优化:

1、修正了m114系列的装甲:显著降低了其装甲的防护强度,因为其材质是铝合金。

2、降低了激光指示器的被发现距离,现在为40m。

3、为pla的老兵和特种部队配备了QBZ95。

4、调整了pla的多人游戏学说,新增机械化步兵团和摩托化步兵团。

Update: 31 Oct, 2024 @ 4:44am

Fixed the issue that the game cannot add AI teammates in skirmish mode and crashes when loading to 100%; optimized the costs of some units

修复了skirmish模式无法添加AI队友、加载到100%时候游戏崩溃的问题;优化了部分单位的费用

Update: 27 Oct, 2024 @ 10:18am

1. Adjust the range of various weapons.

Pistol: 20m; Submachine gun: 40m; Assault rifle: 75m; Sniper rifle: 95m~100m; Light machine gun: 85m; Heavy machine gun: 120m; Recoilless gun: 110m; Tank gun: 145-155m. Anti-tank missile: 135-155m; Long-range artillery: 265-400+m; Mortar: 130~200m. (The range not mentioned has not been adjusted or has not changed much)

2. Remake the skirmish doctrine of the United States and the Soviet Union

3. Add some units and weapons
Now the elite anti-tank shooters of the US military have obtained the M47 Dragon II anti-tank missile, and the elite infantry of the Soviet Union have obtained the RPG27 and RPG29. The ammunition of RPG7 is unified, and all RPG7 launchers can fire PG-7V, PG-7VL and OG-7V warheads. ACAV gets the M3A2 Cavalry Fighting Vehicle, USMC gets the M60A1 RISE (P).
4. Conquest Tech Tree Adjustment
Rangers tech tree was moved to the infantry line. , ACAV lost the M2A2 mechanized squad.


1、调整各类武器射程。

手枪:20m;冲锋枪:40m ;突击步枪:75m;狙击步枪:95m~100m;轻机枪:85m;重机枪:120m;无后坐力炮:110m;坦克炮:145-155m。反坦克导弹:135-155m;远程火炮:265-400+m;迫击炮:130~200m。(未提及的未调整或变化不大)

2、重制美苏的skirmish学说
3、新增部分单位和武器
现在美军精锐反坦克射手获得了M47 龙II 反坦克导弹,苏联的精锐步兵获得了RPG27,和RPG29。RPG7的弹药统一,所有的RPG7的发射器都可以发射PG-7V、PG-7VL和OG-7V弹头。ACAV获得了M3A2骑兵战车,USMC获得了M60A1 RISE(P)。
4、征服的科技树调整
Rangers科技树被移动到了步兵线。,ACAV失去了M2A2机械化班组。


PS:

For technical reasons, players in skirmish mode cannot add any AI teammates, otherwise the game will crash. There is no solution for now. (Battlezone mode only)

PS:

现在因为技术原因,skirmish模式玩家不能添加任何AI队友,否则游戏将崩溃。目前暂时没有解决方案。(仅限battlezone模式)

Update: 20 Oct, 2024 @ 7:21am