Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Conquest Enhanced V2 (BRUTAL CONQUEST)
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Update: 22 Jan, 2023 @ 4:03pm

Update: 22 Jan, 2023 @ 3:10pm

- Fixed signaller notifications not working
- Added color coded flares for different ai offmap
- improved emplacement locations for several maps
- added custom flare gun
- increased ai signaller vision range
- removed alliances (was not supposed to be there)

Update: 22 Jan, 2023 @ 1:53am

- tweaked divisions and added mace units to ger divisions
- improved sabotage scripts
- fixed off map notifications not working
- adjusted defense budget for different defense levels. Will try to address tons of elite inf at level 1 in the future

Update: 21 Jan, 2023 @ 3:00pm

- Implemented AI divisions
- Sabotage chance event: Percentage chance that the AI will sabotage their vehicles when they abandon them. This makes them dangerous for scavenge. Current 30% chance the event will happen on unfair difficulty, and 25% chance on hard, 20% chance on normal, etc.
- polished some maps
- added AI signaller to all divisions
- fixed poor performance in bot_wavesystem file
- added a dummy file bot_mod_configuration that can be used in other mods to overwrite conquest_config.lua variables. This makes it easy to maintain compatibility in official compatibility patches (edited)
- moved all modified inf breeds to inf_nation_ce.set file
- Made defender emplacements crewable, but not scavengable
- Balanced AI artillery

Update: 20 Jan, 2023 @ 1:23am

Update: 19 Jan, 2023 @ 11:32am

Added all vanilla maps

Update: 19 Jan, 2023 @ 9:20am

Update: 19 Jan, 2023 @ 8:54am

Update: 16 Jan, 2023 @ 8:59pm

Update: 12 Jan, 2023 @ 12:24am