Halo: The Master Chief Collection

Halo: The Master Chief Collection

Gashnor's Cursed Halo 3 Multiplayer (Beta) 1.1.1
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Update: 28 Feb @ 3:09pm

  • Updated to work with latest MCC EAC update

Update: 27 Mar, 2024 @ 11:33pm

- Updated to 3.6.2 versions of Cursed Halo 3 SP sandbox
- Added two new maps: Blackout and Foundry
- Now utilizing shared maps, reducing the size dramatically

Update: 19 Sep, 2023 @ 12:35pm

- Updated to be compatible with the 9/19/23 MCC update

Update: 9 Aug, 2023 @ 5:03pm

- Added support for latest Workshop update with custom fonts
- Updated to be on par with all recent campaign changes

Update: 7 May, 2023 @ 9:23pm

Brought forward some changes from the campaign update today (5/7/23)
- Dart Rifle first much faster when holding down the trigger
- Dart Rifle AOE when landing 3 consecutive shots damage increased by 25%
- Scarab Gun blast visuals adjusted to match damage radius
- Blue carbine variant now fires single shot semi-automatic instead of forced 2-shot bursts. Can fire 8 shots rapidly before overheating, up from 2.
- Blue carbine variant damage increased
- Blue carbine variant tracking reduced
- Hyper Hog Turret spread heavily reduced
- Player knockback heavily reduced
- Reduced knockback of Spiker
- Reduced knockback of Boxing Glove
- Increased knockback and damage of Gender Reveal Boxing Glove variants
- Reduced spread of Octo Sniper
- Improved Trigoose handling when turning

Update: 6 May, 2023 @ 1:09pm

- Added several weapons, vehicles, and equipment from the ODST version
- Updated all weapons to the 3.0 version from campaign

Update: 12 Jan, 2023 @ 6:11pm

- Fixed custom skins to be able to show on custom vehicles (Merry Ghost Round, Wumbo Warthog, Toy Tank)
- Added custom skin for the Portable Gauss Cannon, using the custom textures saved to the Gauss Warthog
- Fixed Fertility Rifle from last patch, not won't annihilate you on Normal with a barrage
- Fixed enemy rate of fire for Fertility Rifle
- Adjusted AI shooting for Toy Tank
- Adjusted AI shooting for multiple weapons, allowing them to use several of the new weapons
- Fixed the Tiny Pelican flight to be able to fly upright easier when keyboard keybinds conflict and prevent ascension from responding
- Adjusted Warthog Chaingun to be more useful when holding fire, and reversed the angle of projectiles so sustained fire becomes more accurate
- Adjusted Portable Gauss Cannon accuracy angles to not be as accurate
- Increased damage of Portable Gauss Cannon by 50%
- Added new random destruction effect from Interdimensional Marble
- Added campaign rally points back as selectable (e.g. starting halfway through a level at Rally Point Bravo)

Update: 30 Dec, 2022 @ 6:19pm

- Fixed first person animations for Suplex Pistol and Stungun with Elites
- Adjusted AR age per fire to allow it to fire longer (50% longer than before)
- Adjusted Quad Sniper Rifle, Barrel Launcher, Stungun, and Dart Rifle to allow campaign customization skins when enabled
- Added overheat effects on Stungun and Suplex Pistol
- Adjusted Stungun secondary fire effect to slightly drain battery and overheat pistol for visual sake
- Adjusted Suplex Pistol to fire one shot instead of a 3-shot burst, as well as an overheat mechanic to prevent spam fire
- Fully removed friendly fire from Carbine (No more AI Arbiter killing you on accident)
- Adjusted Carbine (Fertility Rifle) projectiles to act less like Slipspace weapons and instead feel more unique

Update: 19 Dec, 2022 @ 3:25pm

Reuploaded to allow for latest MCC update

Update: 16 Dec, 2022 @ 8:09pm

- Reduced AOE effect of Missile Pod (Stormcaller)
- Removed friendly fire damage from Carbine
- Added ammo meter to sniper rifle variant
- Adjusted Barrel Launcher's primary and secondary fire projectile launch
- Adjusted Barrel Launcher to overheat only when 6 Fusion Coils are shot (up from 5)
- Fixed animation issue on Suplex Pistol in first person
- Adjusted crosshair on Suplex Pistol & added binocular zoom functionality back in
- Buffed Scarab Gun damage to be equal to the Halo 2 Scarab Gun blast (instead of using the Halo 3 base damage for the Scarab beam)
- Buffed CE Magnum (M6D) to be equal to the Halo CE Magnum damage (Up from Halo 3 Magnum damage)
- Fixed excessive vibration bug when using pistol weapons (Plasma Pistol, Stungun, Suplex Pistol, M6D)
- Adjusted Slipspace Pistol to misfire less and at a lower battery level
- Adjusted Slipspace Pistol battery used per shot
Increased Assault Rifle damage by 50%