tModLoader

tModLoader

Final Fantasy - Distant Memories (Alpha)
Showing 1-10 of 66 entries
< 1  2  3  4  5  6  7 >
Update: 3 Apr @ 12:05pm

Version 0.6.3.3

Corrected crafting recipe for Duel Core.
Lowered crafting reqs for Duel Core and Mega Core

Update: 2 Apr @ 10:54am

v0.6.3.2 - 4/2/2025

-Fixed chocobo mounts being wrongly marked as debuffs
-Buffed the Protect and Shell effects from Mythril Glove / Barrier Ring
-Fixed chocobo music not being disable-able through config
-Fixed issue where 2 Typhons would spawn if using the plushie
-Fixed several issues with tooltips not displaying
-Fixed issue with jukebox UI not being closeable with the headphones item

Update: 1 Apr @ 12:42pm

v0.6.3.1 - 4/1/2025
-Excalibur II challenge added! With a new character and new world, beat Moonlord in under 10 hours to get it. It's a 9999 damage sword just like in FFIX.
-Heavy Armor, Duel Armor, and Mega Armor mounts have been added, all with their own attack sets. Enemy versions of these spawn in the Imperial Army event in hardmode.
-Metal chocobos for every color have been added, and 2 new chocobo themes.
-Assigned boss music tracks to vanilla bosses
-Changed the way the Four Fiend scaling works, fighting a fiend levels up all of the others besides themselves. So fighting Scar, then fighting him a 2nd time, he'd have the same stats as the first. The other 3 would be stronger.
-Changed the way the Four Fiends can be summoned, you can still summon them in any order, but once you have beaten 2, the other 2 are locked until hardmode
-Strago's armor gives a bonus to Blue Magic
-Umaro now has the "Yeti" set bonus

Misc
-Moogle Doll drop rate increased from 0.1% to 1%
-All chocobo can now wark if you right click while mounted
-Odin travels less with his Dash
-Fixed bug for learning various Blue Magics
-Fixed bug with Avalanche projectiles
-Fixed some descriptions and typos

Update: 20 Dec, 2024 @ 12:07pm

v0.6.2.2 - 12/20/2024
-Can no longer consume stat tabs if you are maxed out on that specific stat, so they don't get wasted
-The throw cooldown is fixed
-No more endless sink duplication

Update: 10 Dec, 2024 @ 8:10am

Version 0.6.2.1 has been published to Stable tModLoader v2024.10.

-Added new Stat Tab items. Permanently increases the stats of all costumes when used. Dropped by Moonlord in Expert and above
-Made Steal slightly more rare from bosses
-Added music to the normal Underground biomes, with an on / off config

Update: 29 Nov, 2024 @ 1:18pm

Version 0.6.1.1 has been published to Stable tModLoader v2024.9

-Fixed the Typhon Plushie summoning item not working correctly in the sky
-Tweaked D Cecil's skill damage higher
-EXP and AP gain rates adjusted. Both are doubled in hardmode, and doubled again post ML. These boosts stack with EXP / AP Eggs and the Cannoneer's EXP boost. So for example, Post ML + Exp Egg + Cannoneer job level 2 would yield a 12x exp rate

Update: 19 Nov, 2024 @ 12:47pm

Version 0.6.0.9 has been published to Stable tModLoader v2024.9

-Fixed a bug with the Water logged debuff being endless
-Fixed a bug where learning Self Destruct didn't save
-Fixed tooltips / set bonuses for: Basch, Thranced, Brabariccia, Rufus
-Ramuh no longer drops an Ifrit pet
-Fixed Blue Mage bug where the menu wouldn't show up in multiplayer
-Tweaked Cactuar spawning and behavior
-Removed debug text spam from Necromancer archers
-Fireball is quieter now
-Fixed some incorrect Job UI Text
-Typhon and Ultros 2 are faster
-Fixed netcode for Imperial Events where the event UI wouldn't go away / music wouldn't end

Update: 13 Nov, 2024 @ 5:01pm

Version 0.6.0.8 has been published to Stable tModLoader v2024.9

-Cobalt sword is now typed as a Katana
-Melee hits from the Four Fiends are now the type of element that they themselves are
-Alchemist Pharmacology buff applies at the correct job level
-Geomancer desert skill is also activated in the Underground Desert
-Cactuar spawn rates tweaked lower
-All 3 wind spell projectiles will not move the Portal or Crystal from the DD2 event
-Music plays for Imperial events properly now
-Music priority is set properly for different areas, such as overworld BGM and town BGM no longer conflicting
-Leafer Pages now craft into Books

Update: 12 Nov, 2024 @ 5:17pm

Version 0.6.0.7 has been published to Stable tModLoader v2024.9

-Fixed typos

Update: 12 Nov, 2024 @ 1:45pm

Version 0.6.0.6 has been published to Stable tModLoader v2024.9

-Fixed issue with Earth Crystal not being consumed / activating
-Tweaked Cactuar sfx
-Cid the Researcher now spawns if either EoC or Ultros have been beaten, updated Census info to match
-Carbunkle esper uses correct cooldown debuff