Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Ship Hunter Campaign (ioshc)
Showing 11-20 of 24 entries
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Update: 29 Dec, 2022 @ 1:11pm

Bedrock ships retrofitted for combat.

Update: 28 Dec, 2022 @ 6:12pm

17 new combat ships. 3 tradeships changed for better flight.

Update: 27 Dec, 2022 @ 11:19am

Add 12 combat ships, 2 trade ships. Trade ships now using trade ships base refernce instead of copy.

Update: 26 Dec, 2022 @ 6:37pm

Added 23 new combat ships.

Update: 26 Dec, 2022 @ 9:50am

Fixed a couple ships the AI was having trobule controlling.

Update: 25 Dec, 2022 @ 6:11pm

Missing file for ANTENNA-12 added.
Stocked a number of ships that didn't have the needed ammo for the ai.

Update: 24 Dec, 2022 @ 9:27pm

114 new ships, mostly combat and some trade ships. All trade ships now have hyperdrives to prevent bunching up at jump gates.

Update: 24 Dec, 2022 @ 12:56am

57 community trade ships added to trade routes.

Update: 23 Dec, 2022 @ 6:38pm

Ship tier balance pass. Ship tiers are now based on ship value instead of crew count. Viper 1 flight direction fixed. Battlestar now has correct ammo type but the paint job broke (will look at this in the future).

Update: 22 Dec, 2022 @ 11:45pm

Ship tier fix.