Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Mineable Gigaroids - Lite Edition
Showing 1-6 of 6 entries
Update: 13 Mar @ 2:56am

Version 1.3.0

Internal changes to support the addition of new resources from ETTM (Has no obvious effect on this mod, but this change is a needed internal one to keep the gigaroids addons compatible with the ETTM versions of the gigaroid mod).
Mineable Gigaroids now always visible within gas clouds, mirroring balance change set by cosmoteer patch 0.28.2

Update: 15 Sep, 2024 @ 12:52pm

1.1.0a fixed a crash bug caused by one of the asteroids in this mod having a missing string by mistake and the game not liking asteroids with missing strings anymore.

Update: 1 Jul, 2024 @ 11:58am

Version 1.1.0 supports Cosmoteer version 0.26.2 and will not work with previous versions of the game due to changes in how asteroids are spawned.

Update: 26 Jun, 2023 @ 11:50am

Version 1.0.2 adds support for cosmoteer 0.23.0. No other changes were made.

Update: 15 Feb, 2023 @ 5:06pm

Made significant changes to the spawn ratios of the mineable gigaroids as the default type of gigaroid was way too common. Now the more uncommon ones will spawn much more often, increasing diversity.
Rarer minerals and hyperium mining payout should be somewhat increased.

Also made significant changes to the additional asteroid field by removing all default asteroids, reducing the amount of mineable megaroids (there are still plenty left :) ) and significantly increasing the chance of one of the rarer types of mineable gigaroids to spawn instead of the default mineable gigaroid.

The gigaroids themselves are unaltered, only their spawn ratios have changed.

Update: 26 Dec, 2022 @ 9:13am

First Version