tModLoader

tModLoader

Storm's Tweaks Mod
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Update: 9 Apr, 2023 @ 10:48am

v1.6 (for 1.4.4)
  • Added a configuration to make certain boss drops shimmerable into another drop from the same boss
    -Ninja and Crystal Assassins pieces
    -Weapons from the Queen Bee, Deerclops, Wall of Flesh, Plantera (Excluding pygmy staff), Golem (the 2 accessories can also be shimmered separately into each other), Duke Fishron, Empress of Light, and the Moon Lord.
    -Weapons from the Ogre, Betsy, Pumpking, Everscream, Santank, Ice Queen and the Martian Saucer.
    -Also allows the Blood rain Bow and Vampire Frog staff, and separately the Blood thorn and Drippler crippler to be shimmered
    -Also allows the 3 shadow flame weapons to be shimmered into eachother
  • Added a config to make you fully immune to sinking in shimmer, even while holding down while having the cloak equipped
  • The damage variance configuration is now a slider which allows damage variance from 0 to 100%
  • The pillar shield kill count is now the same for all difficulties, and only goes up to 100
  • Removed the configuration to allow all accessories to be placed in vanity slots, as that is now the norm
  • The super crits now simply display the super crit damage value instead of saying “Super Crit!” along with the regular damage indicator

Update: 27 Mar, 2023 @ 1:00pm

v1.5
Added a configuration to make all accessories be placeable in vanity slots
Added a configuration to make Blazing Wheels and Spike Balls killable.
- Also makes them drop Living Flame block and Spikes respectively on death.

Update: 26 Feb, 2023 @ 8:57am

v1.4
Added a configuration to prevent prehardmode enemy stats from scaling in Expert hardmode

Update: 23 Feb, 2023 @ 8:58am

v1.3
Added a configuration to make falling stars fall as the item instead of the projectile, for no more rude interruptions during boss fights

Update: 11 Feb, 2023 @ 10:08am

v1.2.2
-Projectile NPCs no longer receive super crits

Update: 1 Feb, 2023 @ 1:43pm

v1.2.1
-Fixed an issue where projectiles that were unable to crit were still able to Super Crit
-Switching weapon types will no longer apply the current item's super crit chance to any projectile fired from the previous weapon.

Update: 31 Jan, 2023 @ 7:39am

v1.2
Added a configuration to enable super crits, which deal triple damage and the chance is however much the weapon's crit chance is above 100%.

Update: 2 Jan, 2023 @ 9:35am

v1.1
Added a configuration to disable self-inflicted damage from explosives.

Update: 26 Dec, 2022 @ 2:19pm

v1.0
Published mod