Rivals of Aether

Rivals of Aether

Villager (Animal Crossing)
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Update: 28 Jan, 2024 @ 8:10am

v1.43
Fixes / Other Changes
+ Fixed Toad compatibility
+ Made Villager's AI use watering can in a few more cases (ex: no djumps, no airdodge, etc)
+ Small fix to bury status effect to not clash with unique bury sprites (ex: Christmas Morshu)

Update: 20 Nov, 2023 @ 6:31am

v1.42
Fixes / Other Changes
+ Added silly angle 0 galaxy stuff to some moves (DSpecial axe, FAir, BAir, FTilt, FThrow/BThrow)

Update: 17 Nov, 2023 @ 8:39pm

v1.41
Fixes / Other Changes
+ Fixed a bug with UAir/DAir where the damage and knockback randomization wouldn't work properly
+ Made other characters able to bounce off Villager's tree, lloid rocket, and balloons with certain moves

Update: 8 Nov, 2023 @ 3:57pm

v1.40
Fixes / Other Changes
+ Villager pocket no longer messes with the 'state' variable of objects unless it's a KoB character
(this was planned for a while, but since checking for author doesn't work, this required updating most of the roster)
+ Fixed some other misc Pocket things
+ Fixed a minor issue with taunting on the respawn platform

Update: 5 Oct, 2023 @ 3:30pm

v1.39
Fixes / Other Changes
+ Fixed some error SFX when a non-Villager character chops down the tree, and made the tree flip properly if cut by a BAir
+ Added so that the extra big taunt will use Villager's new portrait (the old one is still there too, just slightly lower chance)

Update: 24 Sep, 2023 @ 12:04pm

v1.38
Fixes / Other Changes
+ Added 7 more Miiverse posts

Update: 14 Aug, 2023 @ 4:20pm

v1.35
Fixes / Other Changes
+ If Villager is riding Lloid and it is reflected, it can't hit him while he's still on it (however, Villager can't jump off Lloid for 60 frames if this happens, so that it's not too much of a buff).
This is mainly to replicate the behavior from smash where Villager can be reflected back and explodes if he doesn't jump off soon enough

Update: 13 Aug, 2023 @ 11:17am

v1.34
Buffs
+ Increased FAir sweetspot kbs (0.85->0.9) and BAir sweetspot bkb (6->7)
+ Grab hitbox is now a bit bigger, and grab has less startup (f13->f11)
+ Increased aerial DThrow bkb (4->5) and kbs (0.45->0.55), and grounded UThrow bkb (7->8)
Nerfs
- Villager is now stuck a bit longer when cancelling USpecial (15f longer when out of fuel, and up to 30f longer when cancelling w fuel left)
Fixes / Other Changes
+ Changed pratfall / aerial parry stun animation to be the flailing from USpecial
+ Pocket now resets the PocketableByOwner variable, fixing some unintended interactions when there's multiple Villagers (mainly with tree)

Update: 28 Jul, 2023 @ 8:20pm

v1.33
Fixes / Other Changes
+ Added a new portrait! The old one is still available of course, so Villager now has 2 portraits like some other characters

Update: 16 Jun, 2023 @ 3:02pm

v1.32
Buffs
+ Increased DSpecial axe damage a bit (10->12) and kbs (1.0->1.05). Charged stats are also somewhat increased
+ Increased damage of some moves (Jab finisher 5->8, NAir sweetspot 6->7, FStrong sweetspot 10->12, etc)
+ Increased some dmg and kbs on Villager's throws slightly as they didn't feel particularly strong (+1 dmg on most throws, FThrow kbs 0.7->0.8/0.9)