Call of Duty: Black Ops III

Call of Duty: Black Ops III

Amplified Zombies Lite
Showing 31-40 of 41 entries
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Update: 22 Feb, 2023 @ 11:38pm

Fixed Idle Eyes and In Plain Sight gobblegums making enemies ignore player(s) indefinitely until losing said gums
Readjusted watermark's position
Watermark now only appears when the player presses Use button and will disappear after 5 seconds (duration does not stack if Use button is spammed)

Update: 9 Feb, 2023 @ 1:49pm

Fixed players affected by Vulture Aid Elixir's (Wardogsk93 + Harry Bo21's versions) gas not ignored by enemies

Update: 8 Feb, 2023 @ 11:32am

Fixed enemies not ignoring player(s) when supposed to

Update: 5 Feb, 2023 @ 5:59pm

Fixed custom menu having incorrect default configurations

Update: 5 Feb, 2023 @ 4:56pm

Removed some text HUD's to prevent bugs related to HUD limit
Updated Juggernog's health display
Fixed amplified speed incorrectly calculated if there is a round jump that skips at least one amplified speed increment
Changed Ray Gun's special skill button to Special Action 3
Custom menu changes

Update: 18 Jan, 2023 @ 7:49pm

Added unremovable watermark to prevent intellectual theft

Update: 15 Jan, 2023 @ 6:11pm

Reset cosmetic lightning arc travel time of Wunderwaffe DG-2 and its upgrade back to default value
Fixed Blast Furnace lingering effect causing potential crashes

Update: 8 Jan, 2023 @ 5:23pm

Re-added improved Borrowed Time's mechanism (toggleable in custom menu), now compatible with shields

Update: 4 Jan, 2023 @ 8:17pm

Reorganized Juggernog's HUD for splitscreen

Update: 1 Jan, 2023 @ 9:58pm