Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Longer Weapon Range
Showing 1-4 of 4 entries
Update: 8 Jan, 2023 @ 8:47am

Added compatibility for Singe and Dual PD Turrets + energy efficient vanilla PD

Adjusted range, speed, and spread
Vanilla PD 300, 700, 0.3
Single turret PD 300, 700 ,0.5
Dual turret PD 300, 700, 0.6

Update: 7 Jan, 2023 @ 3:56pm

Fixed changes to UV Laser not applying
Adjusted EMP missile range to 1.2k
Adjusted Penetration on 800mm cannons from 200 to 60
Fixed the range for turrent disruptor bolts
Updated Description

Update: 3 Jan, 2023 @ 9:13pm

Fixed some typos for the 510mm cannon.

Update: 2 Jan, 2023 @ 5:09pm

First Version