Rain World

Rain World

Rotund World
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Update: 30 Mar, 2023 @ 5:26pm

Update: 29 Mar, 2023 @ 5:56pm

v1.4.12
-Extended the number of bonus pips on the hud to reach the edge of the screen.
-You can now force-hibernate in a shelter at the beginning of a cycle without having to leave and come back in.
-Added a silly little squash and stretch effect when pushing against stuck slugcats
-Stuck slugcat lower torsos will gradually squeeze down into a shape to fit the gap as they make progress
-Pushing against stuck lizards that are not tamed will use extra force
-Fixed the pointing feature causing the map to cover the screen in singleplayer downpour campaigns

Update: 27 Mar, 2023 @ 5:25pm

v1.4.11
-Fixed an incompatibility issue with OSHA compliant shelters mod that prevented force hibernating in downpour campaigns.
-Fixed a bug that would replace slugcats pipe crawling speed with the default speed
-Fixed Iterators using the wrong dialogue for certain campaigns under certain conditions
-Tweaked size formula for tamed lizards so it doesn't become impossible to bring fat lizards around with you
-Tamed lizards that are stuck offscreen will struggle harder to get back to you

Update: 25 Mar, 2023 @ 9:00pm

v1.4.10
-Small tweaks to the weight penalty for jumps. Increased the scale, but modifiers are no longer affected by the cap
-Small tweaks to Chinese localization

Update: 24 Mar, 2023 @ 8:52pm

v1.4.9
-Added in-game language support for Chinese and Russian!
---(more to come soon probably. let me know if you'd like to help translate!)
-Adjusted the pipe size calculations to factor difficulty more strongly (making easy difficulties easier)
-Slightly adjusted the range of pipe sizes, making them a bit more diverse.
-Fixed not being able to carry dead teammates through pipes
-Fixed getting wedged while crawling through pipes at huge sizes playing the squeeze sfx waaaaay too loud
-Added a warning message that appears in-game if the game version is v1.9.03 or earlier, which is known to crash rotund world.

Update: 21 Mar, 2023 @ 8:39pm

v1.4.8
-The "Pointing" (double tap grab) jolly-coop feature is now enabled at all times, regardless of gamemode, settings, or mods. (for the purpose of pointing tamed lizards in the direction you want them to go)
-This feature now extends to tamed slugpups! Point them towards danger, or safety, or make them go first through small pipes
-Slugpups/slug npcs now actively help any stuck slugcats in the room with them and not just the main player. This includes other slugpups/slug npcs.

Update: 20 Mar, 2023 @ 7:38pm

v1.4.7
-Changed the weight penalty calculation for jump height, making it less strict for repeated jumps
-The "swap food to back" action from double tapping grab only happens if you are holding no movement keys
-Fixed a bug from the previous patch that reduced the range of random pipe sizes
-Trying out an even wider dynamic range of pipe sizes
-Fixed pulling out backspear while eating if your belly is full
-Fixed the slug-slam damage triggering from very small heights, hopefully for real this time
-Fixed an exploit that let you drag grabbed partners through pipes at any size

Special thanks to Wyattb2015_RBLX for helping me troubleshoot mod compatibility issues!
And thanks to the owners of the Escort mod and Chaos mod for fixing code to make the mod compatible!

Update: 18 Mar, 2023 @ 8:33pm

v1.4.6
-Fixed an issue with the Ridable Lizards mod that would cause lizards to become limp when holding onto them.
-Fixed a case where fp's dialogue would get cut off during some interactions
-Fixed some of Rotund World's bonus iterator dialogue not showing in some cases

Update: 17 Mar, 2023 @ 8:53pm

v1.4.5
-Tweaked some of saint's tongue pulling stuff. He can now use himself as a winch
-Scrapped the old experimental thing. Replaced it with a new wiggly one

Update: 16 Mar, 2023 @ 11:19pm

v1.4.4
-Bonus food pips are no longer wiped when using a passage or recovering from starvation.
-Small tweaks and fixes
-Reluctantly added fat daddy longlegs.