Garry's Mod

Garry's Mod

Realistic Fragmentation System
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Update: 1 Apr @ 4:20am

-fix

Update: 1 Apr @ 3:58am

-if the explosion occurs in water, the fragments travel distance will be reduced by 80%

Update: 15 Mar @ 5:59am

-added option to set maximum damage dealt by fragments in explosion

Update: 11 Jan @ 5:51am

-optimized ricochet code
-fixed ricochet_enable covar not disabling ricochets for bullets
-tweaked some default convar values
-increased fragments limit from 1500 to 3000

Update: 10 Jan @ 3:45am

-added option to enable side-biased fragments
-now if the grenade is too close to the ground or on the ground, the number of downward fragments is reduced

Update: 10 Jan @ 1:16am

-added ricochet system
-added tracer system to bullets
-added new descriptions to settings menu
-added ricochet sounds
-fixed bullet damage

Update: 5 Jan @ 9:15am

--Major Update--

-rewrote the code
-added new fragments type: bullets w/ traces
-added new option: fragments batching
-reworked whitelist, now it works in multiplayer

Update: 18 Feb, 2024 @ 4:26am

-fixed some stuff

Update: 23 Feb, 2023 @ 12:09pm

- small fix

Update: 23 Feb, 2023 @ 5:22am

umm where is my update?