Space Engineers

Space Engineers

Consolidation Armament II - Definitive Weapon Pack
Showing 11-20 of 30 entries
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Update: 27 Feb, 2024 @ 12:11pm

Fixed issue where Custom Turret Controller couldn't use static weapons

Update: 17 Feb, 2024 @ 7:09am

Animation adjusted for S3 launchers

Update: 17 Feb, 2024 @ 6:03am

LM303 rate of fire decreased
LM303 reload time is increased
LM301 reload time is decreased
Production cost increased for S3 Morrigan missile
Added new "gray" material (instead of "OPC Navy")
All static weapons now should have taget lead
Voxel damage is disabled for missiles
Jericho launchers now have a new naming system: HL3 and HS1 (Horizontal Large 3 Missiles and Horizontal Small 1 Missile)

Update: 10 Feb, 2024 @ 11:36am

Plasma weapons balance pass
S0 missile balance pass

Update: 25 Dec, 2023 @ 2:57am

Fixed issue with LM012C not being WC weapon
Localization update for UA

Update: 12 Dec, 2023 @ 2:25pm

Nerfed damage for S3 missiles
Added Ukranian localization

Update: 17 Nov, 2023 @ 12:50pm

Fixed airtightness for some missile launchers

Update: 16 Nov, 2023 @ 2:09pm

TEC401 and FEC401 ammo now have increased damage against shields
Fixed TEC401 and FEC401 ammo max distance

Update: 15 Nov, 2023 @ 10:40am

Fixed various mount point problems

Update: 13 Nov, 2023 @ 5:46am

Fixed construction costs order for all weapons